|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Wasteland 2 - Director's Cut Ready to Go

Default Wasteland 2 - Director's Cut Ready to Go

August 26th, 2015, 23:37
The Wasteland 2: Director's Cut has passed some milestones on it's way to a October 13 release (NA) and October16 release for the rest of the world.

We come to you now with what may be one of our last couple of updates before the release of Wasteland 2 Director's Cut on PC and consoles! Over the last few weeks, we’ve hit some great milestones on the way to the Director’s cut release, including passing certification for both Microsoft and Sony. This gives our retail distribution partner, Deep Silver, enough time to manufacture and ship copies of the game all over the globe, prior to our release date (October 13th in North America and October 16th for the rest of the world).

The certification process with console manufacturers is required before either Microsoft or Sony will feel comfortable that the software follows a series of standards. While not glamourous, they are meant to ensure that games will uniformly handle a large list of issues that players might encounter while enjoying games on their consoles. This process is quite stressful (as attention to detail is imperative), but always feel like a nice accomplishment when you get the approval email. High fives were most definitely in order on approval day.
More information.
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Administrator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Netherlands
Posts: 10,617
Mentioned: 202 Post(s)

Default 

August 26th, 2015, 23:37
Nice! Glad to hear this.
jd is offline

jd

jd's Avatar
Watchdog

#2

Join Date: Jan 2015
Location: Ohio
Posts: 102
Mentioned: 13 Post(s)

Default 

August 26th, 2015, 23:42
Excellent! Something enjoyable to do during the drab month of October.
rjshae is offline

rjshae

rjshae's Avatar
Periapt vs Paronomasia
RPGWatch Donor

#3

Join Date: Mar 2012
Location: Seattle
Posts: 5,325
Mentioned: 20 Post(s)

Default 

August 27th, 2015, 01:30
Why make us wait 2 months, if everything is ready to print and ship?
Gwendo is offline

Gwendo

Watchdog

#4

Join Date: Jul 2007
Posts: 247
Mentioned: 3 Post(s)

Default 

August 27th, 2015, 01:46
Finally. I hope they stick to this date. Before it was June. I've been waiting since Xmas so I am a little bit impatient.
Thrasher is online now

Thrasher

Thrasher's Avatar
Wheeee!

#5

Join Date: Aug 2008
Location: Studio City, CA
Posts: 15,604
Mentioned: 16 Post(s)

Default 

August 27th, 2015, 03:43
Originally Posted by Gwendo View Post
Why make us wait 2 months, if everything is ready to print and ship?
Yeah, when I saw " … Ready to go" I thought WOOT any day now!

2 months?
Fargol is offline

Fargol

Watcher

#6

Join Date: Aug 2009
Posts: 90
Mentioned: 0 Post(s)

Default 

August 27th, 2015, 03:46
There is no reason not to release it on PC other then they are keeping it back to coincide with console releases to ensure they don't lose sales.
--
If you don't stand behind your troops, feel free to stand in front.
rune_74 is offline

rune_74

SasqWatch
Original Sin 2 Donor

#7

Join Date: Apr 2007
Posts: 5,689
Mentioned: 13 Post(s)

Default 

August 27th, 2015, 05:33
When I finally got around to playing my signed CE, the GotY edition was announced, so I shelved it. Same thing with Divinity OS; I played about a third or so, and then the enhanced edition was announced. Looking forward to both, but I wish they were ready now… Fallout 4 drops in November.

I remember a time when RPGs were few a far between. Like a junkie, I'd plow through them in marathon gaming sessions and go through rpg withdrawal for months while waiting for the next one. I used to say that I've played every PC RPG released in North America, most to completion, and some multiple times. But now, with the Kickstarter fueled resurgence of role playing games, I'm having a hard time keeping up… Too much of a good thing, I guess.
Vindicator is offline

Vindicator

Vindicator's Avatar
Primordial Dragon

#8

Join Date: Oct 2006
Location: Seattle, WA
Posts: 533
Mentioned: 1 Post(s)
+1:

Default 

August 27th, 2015, 05:48
Haha I feel ya Vindicator. It's a good thing though to be in that position.
jd is offline

jd

jd's Avatar
Watchdog

#9

Join Date: Jan 2015
Location: Ohio
Posts: 102
Mentioned: 13 Post(s)

Default 

August 27th, 2015, 18:54
This is cool, right? But the thing is, combat in the first release was crazy-imbalanced, and those imbalances have mostly persisted rather than being fixed. Now inXile is complicating the game with new systems on top of the ones they already failed to balance. I'm genuinely looking forward to this DC, especially since I (like Vindicator) shelved my playthrough of the vanilla version when this was announced, but I'm not confident it'll be any better balanced than the base version.
suibhne is offline

suibhne

Watchdog

#10

Join Date: Apr 2015
Location: Austin, TX
Posts: 197
Mentioned: 0 Post(s)

Default 

August 27th, 2015, 19:34
I don't really care about balance in single player games. There are always exploits depending on how hard you want to look for them. I'd rather just roleplay. Multi-player games are different. It's all about balance.
Last edited by Thrasher; August 27th, 2015 at 20:03.
Thrasher is online now

Thrasher

Thrasher's Avatar
Wheeee!

#11

Join Date: Aug 2008
Location: Studio City, CA
Posts: 15,604
Mentioned: 16 Post(s)

Default 

August 27th, 2015, 19:58
Originally Posted by Vindicator View Post
When I finally got around to playing my signed CE, the GotY edition was announced, so I shelved it. Same thing with Divinity OS; I played about a third or so, and then the enhanced edition was announced. Looking forward to both, but I wish they were ready now… Fallout 4 drops in November.

I remember a time when RPGs were few a far between. Like a junkie, I'd plow through them in marathon gaming sessions and go through rpg withdrawal for months while waiting for the next one. I used to say that I've played every PC RPG released in North America, most to completion, and some multiple times. But now, with the Kickstarter fueled resurgence of role playing games, I'm having a hard time keeping up… Too much of a good thing, I guess.
First world problems™.
--
Check out the adventure games list in the forum.
I have made a third update to the list, now with release dates.
Edgy is offline

Edgy

Edgy's Avatar
Edgy

#12

Join Date: Jan 2015
Posts: 231
Mentioned: 0 Post(s)
+1:

Default 

August 29th, 2015, 08:17
Originally Posted by Thrasher View Post
I don't really care about balance in single player games. There are always exploits depending on how hard you want to look for them. I'd rather just roleplay.
There's a difference between taking advantage of "exploits" and encountering such crazy mechanical imbalances that the game's verisimilitude is undermined.
suibhne is offline

suibhne

Watchdog

#13

Join Date: Apr 2015
Location: Austin, TX
Posts: 197
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Wasteland 2 - Director's Cut Ready to Go

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 06:11.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch