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Legends of Valour - Retrospective Review @ Rock, Paper, Shotgun
Legends of Valour - Retrospective Review @ Rock, Paper, Shotgun
September 2nd, 2015, 01:16
Richard Cobbet takes a look back at Legends of Valour - a game that was cited as an influence on the Elder Scrolls series.
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Who said epic action and high adventure has to be part of an adventurer’s life? (Checks) Oh, right. Pretty much everyone at least expects it.Thanks Couch!
Still, back in 1992, US Gold and Synthetic Dimensions decided to try something a little different. Specifically, spelling ‘Valour’ correctly. (The sequel might have done the same for ‘Honour’, but we never got to find out.) Also, something to do with life simulation. It’s a little remembered game these days, but one that had a major impact on some of the biggest modern RPGs around. Ever heard of a series called The Elder Scrolls? Bethesda’s Todd Howard has long mentioned this being one of its big inspirations. […]
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September 2nd, 2015, 01:16
I remember being blown away by Ultima Underworld, so when this was released I immediately picked it up. While the graphics had a lot smoother scrolling, the actual gameplay was lacking. The city just seemed empty, and didn't capture the Ultima Underworld feel.
September 2nd, 2015, 09:15
I remember playing this when it first came out if was just a really bad game. Awful all the way around. I'm pretty sure I returned it.
Traveler
September 2nd, 2015, 10:41
Technically, it was an impressive game at the time - but it was dull as dishwater. It was essentially a long list of cool features with crappy implementation. Sort of like an inferior Arena.
Guest
September 2nd, 2015, 17:12
Definitely right up there near the top of worst games Ive ever bought
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"It's like, how much more black could this be? and the answer is none. None more black." - Nigel Tufnel
"It's like, how much more black could this be? and the answer is none. None more black." - Nigel Tufnel
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Legends of Valour - Retrospective Review @ Rock, Paper, Shotgun
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