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Questron - Review @ CRPG Addict
September 4th, 2015, 14:21
The CRPG Addict played through Questron from 1984, SSI's first foray into the CRPG market. Incidentally, also CRPG Addict's very first RPG experience back in the day.
Questron took a lot from Ultima, but Richard Garriott could have learned a couple of things from Questron--like how to treat a winning player. Am I still irked at not being invited to my own victory party? You bet I am.
The score adds up to 29, but I'm going to boost it to 32 with 3 bonus points. The first is for the minigames, which are fun by themselves even if they don't lead to much in the way of character development. I give two more for the excellent ending. In an era where too many games simply dump you do the prompt upon completion, Questron deserves a lot of credit for making the end a true ceremony.
- Game 200: Questron (1984)
- Questron: Some Messed-Up Values
- Questron: Game Change
- Questron: Won! (with Final Rating)
September 4th, 2015, 14:21
Great review! Questron was one of the first RPGs that I played, the first being Ultima III. I played on an Atari 800XL.
Questron was a good game for the time, but I enjoyed Ultima III more. Questron seemed less advanced after playing it on the heels of U3. For instance U3 had a party where Questron just had a single character and magic wasn't available in combat until later in the game. The things that set it apart just as using different weapons for different monster types was a good feature on paper, but having to keep switching weapons became a chore.
Questron was a good game for the time, but I enjoyed Ultima III more. Questron seemed less advanced after playing it on the heels of U3. For instance U3 had a party where Questron just had a single character and magic wasn't available in combat until later in the game. The things that set it apart just as using different weapons for different monster types was a good feature on paper, but having to keep switching weapons became a chore.
September 4th, 2015, 17:10
Originally Posted by XianWow, same here in same order! Also on the 800XL. Victory high five! Well, I played Dragonstomper before those. I agree with your comparison between the two. I missed U3's in-game music in Questron. But I liked Questron in some ways more. Combat wasn't so tedious for example. World exploration was great in both.
Great review! Questron was one of the first RPGs that I played, the first being Ultima III. I played on an Atari 800XL.
Anyone miss that awesome framerate in the dungeons? hah! At least it draws the monsters.
Last edited by Daroou; September 4th, 2015 at 17:45.
Sentinel
September 4th, 2015, 22:42
Not my first CRPG but I do clearly remember playing this on a 5.25" floppy on Commodore 128 during the summers of 1988 & 1989.
Watchdog
September 6th, 2015, 18:23
The ending is what makes this game stand out over the other Ultima/Wizardry clones of the era - or really any game.
You would not see a cutscene this good or long for decades - most of what you got back then, if anything, were like the romance of Pac Man and Ms. Pac Man.
Questron's ending was over the top - in a good way.
--
The mini games were also pretty good - it was the best way to get the cash you needed by working the casino.
You would not see a cutscene this good or long for decades - most of what you got back then, if anything, were like the romance of Pac Man and Ms. Pac Man.
Questron's ending was over the top - in a good way.
--
The mini games were also pretty good - it was the best way to get the cash you needed by working the casino.
--
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
September 6th, 2015, 18:29
It was a good game but I enjoyed the Wizardry/Ultima games a bit more than I did this one. The fun minigames do make it stand out for me, even to today, some parts of this game had a huge influence on the industry, both then and now.
SasqWatch
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