|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Age of Decadence - September Update

Default Age of Decadence - September Update

September 10th, 2015, 18:01
In the september update for Age of Decadence we learn that the last location has been made available and that the game is now feature complete and story complete.

First and foremost, as of this moment the game is feature- and story-complete and is fully playable from start to finish, i.e. from 8 vignettes to 13 endings. What started more than 10 years ago as a dream has finally became a distinctive role-playing game, which will be released on Steam, GoG, and Gamers Gate on October 14, 2015.

During the next 5 weeks we’ll work on the balance, visuals, flavor text, and bug-fixing. As always, your feedback is important and will be taken into consideration, so try the update and let us know what you think.

If you’re just curious about the game but unsure if it’s for you, try the demo. It’s been recently updated and gives you access to the first ‘chapter’ and over 30 quests split between different factions.

As for the update:
  • The final location (an ancient ziggurat – a resting place of one of the Gods who fought alongside men in the Great War but vanished after the collapse of the Empire)
  • 13 different endings, dictated by players’ choices, deeds, the items they’ve obtained, and even what they have witnessed during the game.
  • Improved combat AI: until now the enemies used 3-4 different attacks based on their to-hit-chance and your armor; the new and improved combat AI includes all attacks, use of alchemy, and quick switching from melee to ranged when needed.
What’s left to do:
  • Music for Ganezzar (almost done, should be added in the next update)
  • Faction, character, and personal endings (where you end up after the events of the game if you stick with a faction; maybe you’ll end up on top, maybe you’ll be sent to keep Centurion Bass company)
  • Expanded dialogues (flavor only) and personal stories
  • More death descriptions
Thanks Pladio.

More information.
--
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
Myrthos is offline

Myrthos

Myrthos's Avatar
Cave Canem
Administrator
RPGWatch Team

#1

Join Date: Aug 2006
Location: Netherlands
Posts: 10,613
Mentioned: 202 Post(s)

Default 

September 10th, 2015, 18:01
Really? Finished? Yay! Finally over after 10 years
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
luj1 is offline

luj1

luj1's Avatar
SasqWatch

#2

Join Date: Mar 2015
Posts: 2,714
Mentioned: 4 Post(s)

Default 

September 10th, 2015, 18:01
Grats to the Devs!
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw


Currently playing: Black Geyser
Morrandir is offline

Morrandir

Morrandir's Avatar
SasqWatch
RPGWatch Donor
Original Sin 2 Donor

#3

Join Date: May 2013
Location: Germany
Posts: 4,368
Mentioned: 40 Post(s)

Default 

September 10th, 2015, 18:07
October 14, 2015: Sounds unreal. Gz guys, you made it!
Ferris_bg is offline

Ferris_bg

Ferris_bg's Avatar
Constantine

#4

Join Date: Jan 2010
Location: Sofia, Bulgaria
Posts: 79
Mentioned: 0 Post(s)

Default 

September 10th, 2015, 18:11
Oct 14th … perfect, should be done with my current few games and thrown my hands up in disgust over Sword Coast Legends by then
--
-- Mike
txa1265 is offline

txa1265

SasqWatch

#5

Join Date: Oct 2006
Posts: 14,863
Mentioned: 26 Post(s)

Default 

September 10th, 2015, 18:44
A day after wasteland 2 DC. This october is jam packed.
--
Check out the adventure games list in the forum.
I have made a third update to the list, now with release dates.
Edgy is offline

Edgy

Edgy's Avatar
Edgy

#6

Join Date: Jan 2015
Posts: 231
Mentioned: 0 Post(s)
+1:

Default 

September 10th, 2015, 18:57
now story and feature complete? I hate to bring up bugs but its pretty close to the release date. I would understand if they want it ready for Christmas but that concerns me. Funny, cuz I'm not one of the negative nancies on this one.
--
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Lucky Day is offline

Lucky Day

Lucky Day's Avatar
Daywatch

#7

Join Date: Oct 2006
Location: The Uncanny Valley
Posts: 5,196
Mentioned: 14 Post(s)

Default 

September 10th, 2015, 18:59
Originally Posted by Lucky Day View Post
now story and feature complete? I hate to bring up bugs but its pretty close to the release date. I would understand if they want it ready for Christmas but that concerns me. Funny, cuz I'm not one of the negative nancies on this one.
Gamewise, there are very few bugs left.

I only noticed one 'big' one until now and I'm 15 hours or so into the game.
Pladio is offline

Pladio

Pladio's Avatar
Guardian of Nonsense
RPGWatch Donor
Original Sin Donor

#8

Join Date: Nov 2006
Location: Manchester, United Kingdom
Posts: 7,893
Mentioned: 80 Post(s)

Default 

September 10th, 2015, 19:08
Brilliant news. I participated in interface discussions way back on the RPGCodex forums, back when Oscar was an unknown salsa dancer submitting Photoshop mockups, and it's really splendid to see Iron Tower close to wrapping up this project.

And the combat system has developed so well that I'm eager to see the party-based "dungeon crawler"/tactics project they turn to next.
suibhne is offline

suibhne

Watchdog

#9

Join Date: Apr 2015
Location: Austin, TX
Posts: 197
Mentioned: 0 Post(s)

Default 

September 10th, 2015, 19:10
I never though this game would ever release, I played the combat demo so many years ago it seems.

Originally Posted by Edgy View Post
A day after wasteland 2 DC. This october is jam packed.
Divinity: Original Sin Extended Edition is also currently planned for an October release (at least according to devs on the Kickstarter comments section).
--
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
azarhal is offline

azarhal

SasqWatch
Original Sin Donor

#10

Join Date: Oct 2007
Posts: 7,313
Mentioned: 25 Post(s)

Default 

September 10th, 2015, 19:25
Originally Posted by Lucky Day View Post
now story and feature complete? I hate to bring up bugs but its pretty close to the release date. I would understand if they want it ready for Christmas but that concerns me. Funny, cuz I'm not one of the negative nancies on this one.
We've been releasing content in steady intervals, testing, improving, fixing, and moving on to the next one. Most features went in a long time ago and the improved combat AI is the last 'feature'.

Overall, the game is in a very good shape and the remaining 5 weeks will give us plenty of time to polish it.
VDweller is offline

VDweller

VDweller's Avatar
Watchdog

#11

Join Date: Oct 2006
Posts: 244
Mentioned: 0 Post(s)
+1:

Default 

September 10th, 2015, 19:47
Congrats on the upcoming release. I'm looking forward to playing it. Way to persevere, guys!!!
gozioso is offline

gozioso

Sentinel
Original Sin 1 & 2 Donor

#12

Join Date: Jul 2010
Posts: 256
Mentioned: 0 Post(s)

Default 

September 10th, 2015, 20:03
Wowza… that was one long development cycle. I'm looking forward to playing it though.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#13

Join Date: Oct 2006
Location: Florida, US
Posts: 32,638
Mentioned: 135 Post(s)

Default 

September 10th, 2015, 20:36
congrats!

Sacred_Path

Guest

#14

Posts: n/a
Mentioned: Post(s)

Default 

September 10th, 2015, 20:36
final lap ? or victory lap?
enjoy
borcanu is offline

borcanu

borcanu's Avatar
muist

#15

Join Date: Aug 2008
Location: Ro
Posts: 1,121
Mentioned: 3 Post(s)

Default 

September 10th, 2015, 20:58
Great news!
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#16

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,147
Mentioned: 123 Post(s)

Default 

September 11th, 2015, 00:31
Congratulations.

Will saves work with the final version if I start a new game now? Or should I wait?
Unrestigered is offline

Unrestigered

Banned

#17

Join Date: Feb 2009
Posts: 352
Mentioned: 0 Post(s)

Default 

September 11th, 2015, 01:39
Originally Posted by Unrestigered View Post
Congratulations.

Will saves work with the final version if I start a new game now? Or should I wait?
I'd recommend waiting. In any case, the game is quite replayable, so you can try several different characters before the release. Basically, one character won't see all the questlines and events, you can play at least 5 completely different storylines.
--
Iron Tower Studio Developer.
Elhoim is offline

Elhoim

Elhoim's Avatar
ITS Developer

#18

Join Date: Aug 2008
Location: San Isidro, Argentina
Posts: 76
Mentioned: 0 Post(s)

Default 

September 11th, 2015, 05:44
Originally Posted by Elhoim View Post
I'd recommend waiting. In any case, the game is quite replayable, so you can try several different characters before the release. Basically, one character won't see all the questlines and events, you can play at least 5 completely different storylines.
Thank you for the quick reply. I've waited what seems like seven centuries for this game so I guess I can wait a little more for the "final" version.
Unrestigered is offline

Unrestigered

Banned

#19

Join Date: Feb 2009
Posts: 352
Mentioned: 0 Post(s)

Default 

September 11th, 2015, 07:48
Excited to try this out, I think I pre-ordered it way back when. What was the platform you pre-ordered through? Can't remember and trying to find 4 year old email…
Lemonhead is offline

Lemonhead

Lemonhead's Avatar
Keeper of the Watch
Original Sin 1 & 2 Donor

#20

Join Date: Jun 2008
Location: The Great White North
Posts: 992
Mentioned: 8 Post(s)
RPGWatch Forums » Comments » News Comments » Age of Decadence - September Update

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 07:50.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch