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Guest
October 6th, 2014, 16:22
Well, yes and no 
From a development perspective, it is on hold, I am thinking that maybe I should just stick with 2d sprite based graphics, it's just too costly to realize this in 3d. Either way the old 3d prototype I had in the OGRE engine is just not good enough anymore, so I need to code a new one, need to decide finally on 2d or 3d before I start with that though!
But from a planning perspective more and more is coming together. It'll surely be very different from any other game, if I am ever able to realize it. The concept of time and choice and consequence as well as story would be very innovative, if I decide to try to kickstart this I will have to share the details but for now not much more to say

From a development perspective, it is on hold, I am thinking that maybe I should just stick with 2d sprite based graphics, it's just too costly to realize this in 3d. Either way the old 3d prototype I had in the OGRE engine is just not good enough anymore, so I need to code a new one, need to decide finally on 2d or 3d before I start with that though!
But from a planning perspective more and more is coming together. It'll surely be very different from any other game, if I am ever able to realize it. The concept of time and choice and consequence as well as story would be very innovative, if I decide to try to kickstart this I will have to share the details but for now not much more to say
SasqWatch
October 6th, 2014, 16:45
I can totally understand the money/time issue on which way to go.
Thanks for the update.
Thanks for the update.
Guest
October 18th, 2014, 02:16
--
_______________
Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
_______________
Love old text based RPGs? MUDs? Try Shadows of Kalendale:
https://www.rpgwatch.com/forums/showthread.php?t=14727
October 20th, 2014, 11:22
Ooops, well, that's why you should use a code name for your game before releasing it, otherwise someone who likes the name will take inspiration from it I guess.
September 23rd, 2015, 10:27
Ok, I'll bump a little update here, I decided to go 2d instead, and progress is much faster and smother since this decision so I guess it is the right one!
Hopefully I can show something, sometime soon.
Hopefully I can show something, sometime soon.
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September 23rd, 2015, 10:45
Originally Posted by GothicGothicnessCool, I'm curious to see your work.
Ok, I'll bump a little update here, I decided to go 2d instead, and progress is much faster and smother since this decision so I guess it is the right one!
Hopefully I can show something, sometime soon.
How does it compare to Skyrim in terms of visuals?
Guest
September 23rd, 2015, 11:30
Originally Posted by DArtagnanWell, it is hard to compare 2d to 3d, but since my game has hand-drawn art instead of computer generated generic art, I can assure you that it'll have a more artistic quality compared to Skyrim
Cool, I'm curious to see your work.
How does it compare to Skyrim in terms of visuals?![]()
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