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Zombasite - First Trailer released
October 9th, 2015, 10:00
October 9th, 2015, 10:00
I'm getting a Din's Curse vibe from this one. I'd like to know more about what it adds to the Din's Curse formula. I like Din's Curse a lot so eagerly anticipating this.
Watchdog
October 9th, 2015, 12:08
I'm especially interested in the diplomacy options, so rarely seen in indie RPG's.
Guest
October 9th, 2015, 21:03
Originally Posted by NotoriousHmm, compared to Din's Curse it has outdoor areas, clans, Zombie mechanics, many new zombie monsters, new skill mechanics like traits (skills that greatly change things unlocked at higher level of attributes) & support skills (skills that modify other skills), some persistent stuff like Drox had, better unique monsters (more tactics, taunting, etc), and much more.
I'm getting a Din's Curse vibe from this one. I'd like to know more about what it adds to the Din's Curse formula.
There are a lot of similarities to Din's Curse though, so if you liked DC, I'm pretty sure you will like Zombasite.
Originally Posted by Sacred_PathThey are similar to the options in 2 of our previous games (Depths of Peril & Drox Operative). In general, you can sign agreements (non-aggression, alliances, etc), buy/sell various things (items, contacts, etc), solve quests for them, declare war, raid them, start rumors, and probably some more stuff that I'm forgetting.
I'm especially interested in the diplomacy options, so rarely seen in indie RPG's.
Watcher
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