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I wish vurt was here - PR pics vs ingame
November 24th, 2015, 14:12
Before (PR screenshot before release):

After (the actual game):

source: http://www.pcgamesn.com/fallout-4/ho…se-screenshots

After (the actual game):

source: http://www.pcgamesn.com/fallout-4/ho…se-screenshots
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Toka Koka
Toka Koka
November 24th, 2015, 14:35
Well, everyone is doing it so…. BTW I wonder what happened to Vurt…. maybe the TW3 release made him break down ?
November 24th, 2015, 14:45
I always thought he left us because the majority told him that PR materials should not be taken as an unforgivable sin if the game is great (TW3 debate about some trailer).
But maybe he's just charging batteries somewhere.
But maybe he's just charging batteries somewhere.
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Toka Koka
Toka Koka
November 24th, 2015, 15:26
You need the GECK anyway to place entirely new objects in the world. My guess is that Vurt is busy breathing the crisp winter air outside as he gathers some new assets for <insert_whatever_project_here>.
November 24th, 2015, 15:51
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Toka Koka
Toka Koka
November 24th, 2015, 15:54
Would be nice to see Vurt around in any capacity. Interesting comparison of shots.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
November 24th, 2015, 16:50
It would be better if they were taken from the same distance. One is right next to the den, the other is from 50 yards away.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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November 24th, 2015, 17:11
Not only that but also the same platform (which is unknown).
As on the second pic plenty of "decorations" are not there, like it was taken on Playstation 1 and not on PC.
As on the second pic plenty of "decorations" are not there, like it was taken on Playstation 1 and not on PC.
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Toka Koka
Toka Koka
November 24th, 2015, 19:04
Maybe it's just me, but I'm not seeing a huge difference in those screenshots.
November 24th, 2015, 19:20
Everyone knows and knew even before the Witcher 3 downgradegate that devs and publishers release photoshopped screenshots as marketing material.
The difference with CDP was that they always like to portray themselves as a bastion of moral integrity who would never do such devious things and the fact that they outright denied (= lied) about the very apparent graphics downgrade until finally admitting it.
The issue never was that the PR pics looked different than the in-game result. The issue was that CDP promised that the in-game result would look even better than the PR stuff and when it didn't but looked even worse they denied the obvious. That was the "scandal" and not the photoshopping per se… which is an industry standard.
The difference with CDP was that they always like to portray themselves as a bastion of moral integrity who would never do such devious things and the fact that they outright denied (= lied) about the very apparent graphics downgrade until finally admitting it.
The issue never was that the PR pics looked different than the in-game result. The issue was that CDP promised that the in-game result would look even better than the PR stuff and when it didn't but looked even worse they denied the obvious. That was the "scandal" and not the photoshopping per se… which is an industry standard.
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November 25th, 2015, 22:49
Originally Posted by MoriendorThey are rarely photoshopped these days. Most of the time these screenshots (and sometime videos) are pre-rendered in engine scenes using the largest textures and highest poly models. They aren't taken during actual gameplay.
Everyone knows and knew even before the Witcher 3 downgradegate that devs and publishers release photoshopped screenshots as marketing material.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
November 25th, 2015, 22:55
Originally Posted by azarhalAre they perhaps pre-rendered with effects not active in the final games? Quite often, if they have not been Photoshopped, they sure look like they're using different (better) lighting effects.
They are rarely photoshopped these days. Most of the time these screenshots (and sometime videos) are pre-rendered in engine scenes using the largest textures and highest poly models. They aren't taken during actual gameplay.
November 27th, 2015, 06:40
Originally Posted by GothicGothicnessThere's more light sources, but I'm not sure if they're better quality-wise. The texture quality looks about the same to me, and I'm not sure how you could compare the AA in screenshots that small. It would be easier to judge if it was the exact same scene though.
Much better lighting in the other one not only shadows, better texture, and better filter and AA.
November 30th, 2015, 17:08
We also don't know the details. Maybe in the first pic, the photographer hadn't been infected with the mole-rat disease and the 2nd pic he was infected!
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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