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Fallout 4 - Review, New Beta and a Mystery
December 4th, 2015, 14:08
I would not even compare it to Fo1 and Fo2, those are different games. Fo4 should be compared with Borderlands and Far Cry 3/4.
SasqWatch
December 4th, 2015, 15:54
Having just passed 200 hours and nowhere near done doing everything, I'd call it a masterpiece. Then again Bethesda is the perfect developer for my tastes. I love exploration, loot gathering and tinkering with my character sheet. I get to do all of that in this game and I also enjoy the level design and the little hidden stories everywhere. I feel sorry for those who don't have the ability to enjoy these games.
I also get a blast out of people complaining about it if they have over 30 hours played. It makes them look like complete morons. I hated it, so I spent 30 hours doing something I hate. Really shows some intelligence there, sunshine.
I also get a blast out of people complaining about it if they have over 30 hours played. It makes them look like complete morons. I hated it, so I spent 30 hours doing something I hate. Really shows some intelligence there, sunshine.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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December 4th, 2015, 16:11
Originally Posted by crpgnutThis.
I also enjoy the level design and the little hidden stories everywhere. I feel sorry for those who don't have the ability to enjoy these games.
I also get a blast out of people complaining about it if they have over 30 hours played. It makes them look like complete morons.
Many people just rush through the main story and get totally wrong picture.
Just check steam (crybabies) FO4 forum and you'll see. When I'm in the mood I just answer to those "uninstall and get refund". Maybe I should point them to go play Destiny or Candy Crush saga.
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Toka Koka
Toka Koka
December 4th, 2015, 16:20
Originally Posted by crpgnutI see you have been spending too much time on Codex as well.
Having just passed 200 hours and nowhere near done doing everything, I'd call it a masterpiece. Then again Bethesda is the perfect developer for my tastes. I love exploration, loot gathering and tinkering with my character sheet. I get to do all of that in this game and I also enjoy the level design and the little hidden stories everywhere. I feel sorry for those who don't have the ability to enjoy these games.
I also get a blast out of people complaining about it if they have over 30 hours played. It makes them look like complete morons. I hated it, so I spent 30 hours doing something I hate. Really shows some intelligence there, sunshine.
SasqWatch
December 4th, 2015, 17:01
Originally Posted by cptbarkeyIt means that when people like me say bad things about Fo4 using less civil words others come around to accuse RPGwatch becoming like Codex and I found it funny now that the fanboys also started acting that way and it deserved to be pointed out.
What does this even mean? Some sort of rpgwatch.com elitism? Is this a forum of professional rpg players, or hogwarts?
What is a professional RPG player?
SasqWatch
December 4th, 2015, 17:04
Originally Posted by Archangelelitism, got it.
It means that when people like me say bad things about Fo4 using less civil words others come around to accuse RPGwatch becoming like Codex and I found it funny now that the fanboys also started acting that way and it deserved to be pointed out.
What is a professional RPG player?
Sentinel
December 4th, 2015, 17:09
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Toka Koka
Toka Koka
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December 4th, 2015, 17:36
Originally Posted by ArchangelAs far as I've been able to work out, when regular RPGwatcher's complain of codexisation they are referring to criticism of such things as anti-console or anti-dumbing down rhetoric. I don't think it has anything to do with general thugish behaviour, but, rather, to whom the thugging is directed at and for what reason. So, again, as far as I can tell, the differences are along the lines of:
It means that when people like me say bad things about Fo4 using less civil words others come around to accuse RPGwatch becoming like Codex and I found it funny now that the fanboys also started acting that way and it deserved to be pointed out.
Watch: Preference for triple A, console friendliness, adoration of everything graphics.
Codex: Preference for indie, console hatred, disdain for GOTY graphics over gameplay.
And when it comes to the thuggish language, people on the watch will use it to try and shut-down threads amidst overreaction drama whereas on the codex people will try to generate thuggish language if they feel a thread or topic isn't getting enough attention in order to keep a thread going. Subtle but relevant differences.
December 4th, 2015, 17:40
I thought the Codex was disdain for anything with graphics greater than pong.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
| +1: |
December 4th, 2015, 17:41
Sentinel
December 4th, 2015, 17:47
Originally Posted by lackbloggerMmm, well not for me. Not at all. Discussions on the Codex seemed to boil down to who can shower the longest in a stream of luke-warm stinking crap. I prefer the generally more civil atmosphere of the Watch. There are some exceptions here, of course, but I can usually tune those out.
As far as I've been able to work out, when regular RPGwatcher's complain of codexisation they are referring to criticism of such things as anti-console or anti-dumbing down rhetoric. I don't think it has anything to do with general thugish behaviour, but, rather, to whom the thugging is directed at and for what reason. So, again, as far as I can tell, the differences are along the lines of:
December 4th, 2015, 17:53
Originally Posted by rjshaeTo be honest my friend, I see very little civility on either site, though at least with the watch you don't (usually) have to plough through 40 shit-posts before someone says something remotely readable, and in that regard I still much prefer the watch and wont touch the codex with a 40 foot barge-pole attached to half-mile oil tanker.
Mmm, well not for me. Not at all. Discussions on the Codex seemed to boil down to who can shower the longest in a stream of luke-warm stinking crap. I prefer the generally more civil atmosphere of the Watch. There are some exceptions here, of course, but I can usually tune those out.
Unfortunately, one is forced to at least lurk there as their's is the only site with, for example, an interesting Serpents in the Staglands thread etc etc.
December 4th, 2015, 18:50
Originally Posted by lackbloggerOr Hard West discussions. Or a chance to read comments from developers from 10+ different studios. Or get up to date news on what is Sawyer planning to change for WM2 or PoE2. Or get funny news about Star Citizen. And with departure of Couchpotato's full involvement here, Infinitron on Codex brings news faster now. And many other Ors. (Codex has 10x more members and 10x more active members. Also many are very dedicated to their cause and spent time daily hunting down info about different games and developers and sharing them).
To be honest my friend, I see very little civility on either site, though at least with the watch you don't (usually) have to plough through 40 shit-posts before someone says something remotely readable, and in that regard I still much prefer the watch and wont touch the codex with a 40 foot barge-pole attached to half-mile oil tanker.
Unfortunately, one is forced to at least lurk there as their's is the only site with, for example, an interesting Serpents in the Staglands thread etc etc.
But Watch still gives more info and care about some good games that Codex ignores or cares not for like Civcraft or Exoplanet.
SasqWatch
December 4th, 2015, 19:05
Indeed, which is why it's such a crushing shame the moderators only care about the concept of "butthurt" and the RPG forum is a lame duck compared to the "true codex" which is, apparently, just people competing to post the most outrageous pictures and opinions they can find. It's like there's this really cool restaurant that serves the best food in town, but out back they're shooting kids in the face and beating up old grannies for no other reason than… the lolz. Of course it has a wider userbase, it appeals to teenage males who still think posting pictures of willies is funny, but the RPG page, it's even deader than this site some days. I don't even know why it's called the RPGcodex when the RPG of the site accounts for about 0.1% of the posting on the site.
Sentinel
December 4th, 2015, 19:29
After 150+ hours my playtime for FO:4 is about to pass FO:NV. I have difficulty comparing FO:4 to FO:1/2 because they are basically different genres at this point. You'd be better of comparing FO:1/2 to Wasteland 2. I have 108 hours into Wasteland 2 and enjoyed the game.
For me, FO:4 shines in the departments of free exploration, resource hunting, item hunting, and the post apocalyptic atmosphere. It then sprinkles in item tinkering and base building. Sure the dialog is fairly bland with a few moments of humor. There seems to be more humor found in combat lines or in prop placements. Yeah, it is a different beast than FO:1/2 but it is its own game and enjoyable.
That said I would welcome another title that had features from Fallout 1/2 like crazy robust dialog options, more dialog lines tied to character stats, a karma system, and more rpg elements.
Even after finishing the main story line there is plenty to find and explore.
It is a different game. I never expected FO:4 to be FO:1/2.
[Edit]
And as crpgnut mentioned there are ton of small stories to be found. I enjoy discovering these little tidbits that create the larger world. This really comes down to player preference. I have a friend that loves games with a strong single story and very little side things to be distracted by. I tend to play games to explore fictional worlds, so open ended worlds tend to hold me longer than more linear story driven games.
For me, FO:4 shines in the departments of free exploration, resource hunting, item hunting, and the post apocalyptic atmosphere. It then sprinkles in item tinkering and base building. Sure the dialog is fairly bland with a few moments of humor. There seems to be more humor found in combat lines or in prop placements. Yeah, it is a different beast than FO:1/2 but it is its own game and enjoyable.
That said I would welcome another title that had features from Fallout 1/2 like crazy robust dialog options, more dialog lines tied to character stats, a karma system, and more rpg elements.
Even after finishing the main story line there is plenty to find and explore.
Spoiler
[Edit]
And as crpgnut mentioned there are ton of small stories to be found. I enjoy discovering these little tidbits that create the larger world. This really comes down to player preference. I have a friend that loves games with a strong single story and very little side things to be distracted by. I tend to play games to explore fictional worlds, so open ended worlds tend to hold me longer than more linear story driven games.
Last edited by irongamer; December 4th, 2015 at 21:59.
December 4th, 2015, 19:36
Originally Posted by lackbloggerThe General RPG forum is not that alive but that is because they recently made lots of subforums for different rpg developers so most people post in those. Also Codex has hidden regions that you can only access if your account is at least 1 year old or you donated to the site.
Indeed, which is why it's such a crushing shame the moderators only care about the concept of "butthurt" and the RPG forum is a lame duck compared to the "true codex" which is, apparently, just people competing to post the most outrageous pictures and opinions they can find. It's like there's this really cool restaurant that serves the best food in town, but out back they're shooting kids in the face and beating up old grannies for no other reason than… the lolz. Of course it has a wider userbase, it appeals to teenage males who still think posting pictures of willies is funny, but the RPG page, it's even deader than this site some days. I don't even know why it's called the RPGcodex when the RPG of the site accounts for about 0.1% of the posting on the site.
The teenage comment does not stand, at least from my experience. Their negativity there is because it is opposite, because it is full of older people that don't like modern games as much as teenagers.
SasqWatch
December 4th, 2015, 19:47
Originally Posted by crpgnutMaybe some people wanted a game to turn around at some point, to finish it to get a full picture, or to simply like it. One turn in story, different set of skills, new characters… can make a huge difference on your motivation to continue the game.
I also get a blast out of people complaining about it if they have over 30 hours played. It makes them look like complete morons. I hated it, so I spent 30 hours doing something I hate. Really shows some intelligence there, sunshine.
And good number of people into rpg's have more patience with games than those who want straightforward adrenaline rush you get from typical action games.
I really wanted Skyrim to show some measure of quality or ME III to surprise me with a great conclusion in the end, so I put way more hourse there than I should have …here, I didn't hope like a fool that Bethesda will learn how to write, show good combat mechanics or design a believable world somewhere along the development process, so I'll pick it up again, only if the mods are any good for it.
Last edited by BoboTheMighty; December 4th, 2015 at 20:02.
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