|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Torment: Tides of Numenera - Beta Delayed

Default Torment: Tides of Numenera - Beta Delayed

December 19th, 2015, 01:03
Torment update 50 has arrived and comes with information on Backer NPCs, Beta and some information on Sagus Cliffs.

Backer NPCs

Ziets here. As backers of our Kickstarter campaign, you probably know that certain pledge levels unlocked the ability to design content for our game - an item (or item description), a monument, or an NPC. In this update, I'm going to talk about the NPCs that were created by our backers… and how we integrated them into our world.

So what does it mean to create a backer NPC for TTON? If you pledged at the backer NPC level, we asked you to provide a name and description for your character, as well as a preference as to where your NPC should appear in the game (e.g., Sagus Cliffs, the Bloom) and what role they should fill (e.g., merchant, cultist, traveler). As TTON has some rather dark moments, we also asked whether you'd mind if we did terrible things to your NPC. Some of our backers provided that basic information and nothing more, while others took advantage of our "Additional Notes" section to tell us about their characters' backstory, motivations, or the reasons their character was important to them. By the time we hit the submission deadline, we'd received about 55 backer NPCs.

Incorporating 55 backer-created NPCs into the game was a challenge, especially because we set high standards for ourselves. It was important to us that backer NPCs feel indistinguishable from other NPCs in the game and be integrated seamlessly into our quest and exploration content. (The quality of NPC submissions was high, which helped a lot. Backers clearly put a great deal of effort into making their NPCs feel creative, weird, and "Tormenty," so most of them fit easily into our setting.)
On the Beta:

Chris here. Our team is continuing to work hard on getting the Beta Test ready to deliver to you. Torment is in that exciting stage where things are coming together rapidly, and it's been amazing over the last few months to see so many elements of the game take shape. We want to continue cleaning up some rough edges so that you can have the best experience possible. For that reason, we are planning to release the Torment Beta Test early next year so we can deliver a more polished and complete Beta Test.

We know that you have been waiting for this, and we want to get the game to you as soon as we can, but we felt that the Beta version we could bring you would be that much better with a little more time in development. We appreciate your patience.


The Order of Truth (pictured above)

From George Ziets:

The Order of Truth is dedicated to the study of numenera - artifacts of long-dead civilizations that inhabited Earth millions of years ago. Its adherents, known as Aeon Priests, have established enclaves throughout much of the known world. In the city of Sagus Cliffs, far from the lands where the Order arose, the Aeon Priests are few, and not all of them share the high principles of their distant brethren.

Fortunately for them, Sagus Cliffs sits atop a massive trove of numenera, layer upon layer of ancient cities and long-forgotten technologies, waiting to be unearthed. The local headquarters of the Order is inside an ancient starship, abandoned countless millennia in the past and locked in the accumulated sediments of the ages.
More information.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#1

Join Date: Feb 2014
Location: New Zealand
Posts: 9,050
Mentioned: 80 Post(s)

Default 

December 19th, 2015, 05:17
Take it slow, boys. Wasteland 2 absolutely delivered. This'll likely be better than Pillars of Eternity.
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
luj1 is offline

luj1

luj1's Avatar
SasqWatch

#2

Join Date: Mar 2015
Posts: 2,714
Mentioned: 4 Post(s)

Default 

December 19th, 2015, 06:22
No surprise from me as I expected this to happen. So is there a new estimate on the beta release date next year? I hope the full game gets released before 2017.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Jaded Old-Timer

#3

Join Date: Oct 2010
Location: Spudlandia
Posts: 28,581
Mentioned: 162 Post(s)
+1:

Default 

December 19th, 2015, 14:57
Originally Posted by Couchpotato View Post
No surprise from me as I expected this to happen. So is there a new estimate on the beta release date next year? I hope the full game gets released before 2017.
I doubt it will released in 2016. I hope I am wrong. Still, I hope they do not underestimate the hype behind it. W2 was nice and all, but if I have to say the truth I did not enjoy it as much as I should. Very good game, but not an instant classics for me. Torment must be a classics… or bust.
mbpopolano24 is offline

mbpopolano24

mbpopolano24's Avatar
Sentinel
Original Sin 2 Donor

#4

Join Date: Dec 2011
Posts: 351
Mentioned: 0 Post(s)

Default 

December 19th, 2015, 17:18
Originally Posted by mbpopolano24 View Post
I doubt it will released in 2016. I hope I am wrong.
We are still targeting 2016 for the game's final release.
sea is offline

sea

sea's Avatar
Watchdog

#5

Join Date: Dec 2011
Posts: 144
Mentioned: 0 Post(s)

Default 

December 20th, 2015, 17:04
I hope you guys have plans to do a professional german translation with Torment. It would be nice, if it was consistent with the official german translation of the rule books. The team behind that translation are experienced RPG veterans and they did a great job in that.
--
A-Van-Te-Nor: A big car full of black hot beverage
Avantenor is offline

Avantenor

Avantenor's Avatar
Keeper of the Watch

#6

Join Date: Oct 2006
Posts: 839
Mentioned: 0 Post(s)
RPGWatch Forums » Comments » News Comments » Torment: Tides of Numenera - Beta Delayed
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:43.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch