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Devilian - RPS Preview
December 19th, 2015, 02:06
Rock, Paper, Shotgun is calling Devilian, a new Korean Diablo-like MMO, an "afternoon nap in gaming form". Ouch.

More information.

Devilian is the gaming equivalent of a convincingly painted view of scenery. It looks pretty decent until you get too close, and bang your head on the wall. It’s a cross between an action RPG and a free-to-play MMO, that offers an expanse of entirely free content, eight hundred thousand different in-game currencies, ninety-seven billion menus, and an almost hypnotically bland grind.
Which makes me think: there must have been so many talented people working on this. It looks great, it’s functional, enormously complex systems are all interacting and working, thousands of players are simultaneously on one server… none of this is easy to get right. And yet the result is something completely without inspiration, wholly derivative, and existing only to hopefully pull in some of that sweet, sweet Marketplace purchasing before the next game exactly like it comes along. What a strange thing to work so hard to create.
More information.
December 19th, 2015, 02:06
LOL My thoughts exactly.
It's an extremely competent game; nice to look at, very responsive controls, satisfying combat.
Yet … I cannot bring myself to log in again. I'd rather log into Rift which I've been playing since release.
Such a shame.
It's an extremely competent game; nice to look at, very responsive controls, satisfying combat.
Yet … I cannot bring myself to log in again. I'd rather log into Rift which I've been playing since release.
Such a shame.
Watcher
December 19th, 2015, 02:08
Dunno about Rift, I just logged on League of Legends to make sure I forget this one exists.
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Toka Koka
Toka Koka
December 19th, 2015, 05:11
Good analysis. Shows how good minds can be invested, and a lot of money and resources involved, yet the end product is bland and forgettable.
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
Last edited by luj1; December 19th, 2015 at 19:52.
December 19th, 2015, 05:12
Originally Posted by FargolAfter playing Path of Exile I found a promising D3 alternative, it looks like a pretty good MMO called Lost Ark.
Such a shame.
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
December 19th, 2015, 18:51
It does look good. I wonder if it will even be available in the US?
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The falcon cannot hear the falconer;
Things fall apart; the centre cannot hold;
Mere anarchy is loosed upon the world,
The Second Coming- William Butler Yeats
The falcon cannot hear the falconer;
Things fall apart; the centre cannot hold;
Mere anarchy is loosed upon the world,
The Second Coming- William Butler Yeats
December 19th, 2015, 19:54
As far as I know it hits the Korean market next year, so hopefully we'll see a NA/EU release sometime in 2017. By that time it should end up more polished as well which is a bonus.
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
December 19th, 2015, 20:41
Korean market needs revolution to jump in.
If a game provides nothing new, and this one looks like yet another clone of clones, noone there will touch it.
If a game provides nothing new, and this one looks like yet another clone of clones, noone there will touch it.
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Toka Koka
Toka Koka
December 20th, 2015, 02:34
The art style is definitely Korean… But it's acceptable because it's not ridiculous… This game has dope skill systems… something called a Tripodo Systema which kicks ass and others.
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
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