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Default Game Design Theory- Blobber world building

January 4th, 2016, 19:11
As far as screenshots? No, I'm using some templates that I made to help build the graphics as a temporary tileset so I can test things.

Basically it's a throwback Wizardry style game, with my own character development system. I'm redesigning the combat now, to try and make it interesting.

I am writing a bit more into it than a standard issue crawler, but all in all, a veteran of the genre would feel right at home.
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