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RPGWatch Forums » Games » Kickstarters » Jolla tablet on indiegogo won't deliver to everyone

Default Jolla tablet on indiegogo won't deliver to everyone

January 4th, 2016, 00:57
As seen here:
http://www.neowin.net/news/jolla-ann…dfunding-perks

The indiegogo project was a success, but not all supporters will get the tablet.
While I'm disgusted (if I read it right) that's one more reason to avoid indiegogo.
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January 4th, 2016, 14:50
Well, it is sad that not all backers can get their stuff? but I am sure the same thing could happen on kickstarter ? Could you specify why you blame indiegogo ?
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January 4th, 2016, 16:13
Indiegogo - home of the Great Grimoire Gullibility Harvest.

These crowdfunded companies still talk as if they can get away with saying, "Sorry, we're not going to deliver the product you paid for, but we're keeping your money, and we're going to carry on trading. Sadly, your 'investment' didn't work out."

The only reason they're not corrected in court is that people can rarely be bothered. Apparently, one of the most effective things to do is to claim a chargeback from your credit card company. The regulations around crowdfunding are still pretty fuzzy, but CC providers are heavily regulated by consumer protection laws. You need to show them what you paid for, and the statement from the company saying you're not going to get it. They should then have a duty to reverse the transaction.
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January 4th, 2016, 16:49
Originally Posted by GothicGothicness View Post
Well, it is sad that not all backers can get their stuff? but I am sure the same thing could happen on kickstarter ? Could you specify why you blame indiegogo ?
Indiegogo allows no # goal crowdfunding. So one gets the $, regardless how much is gathered.
First that means the project creator didn't even bother to calculate how much cash they'll need to deliver the product. Second, if the actual asked sum was there, a potential backer could sniff out a scam (asking $10K for something that looks like AAA plans or 2million for a phonegame).
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January 4th, 2016, 17:56
Originally Posted by joxer View Post
Indiegogo allows no # goal crowdfunding. So one gets the $, regardless how much is gathered.
First that means the project creator didn't even bother to calculate how much cash they'll need to deliver the product. Second, if the actual asked sum was there, a potential backer could sniff out a scam (asking $10K for something that looks like AAA plans or 2million for a phonegame).

Well, on Indiegogo you can choose flexible funding as an option, this option is viable for certain kind of projects, and most backers who are not idiots realise what this means, they also have the option of "all or nothing", so it is not really the fault of indiegogo the way I see it, I think it is good there is a platform that allows flexible funding, in this case the backers will know that there is a very high risk involved and high probability to not get your money back.
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January 4th, 2016, 23:27
These are reasons why people should always have a good relationship with the institution that provides whatever credit card you use. Not once have I ever gone to the seller for a refund for my card, I simply call my bank and they make it so. The longest I've seen a reversal take was maybe six hours. Not once has my bank refused to do it, on the contrary they seem ready and eager.
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January 5th, 2016, 04:58
That's why I don't back hardware projects. A game can be bad, can underpromise, but with few exceptions, most of them are finished, and everybody gets it. This is the second hardware project I've seen where the company only delivers a few of the items, then gets some cash injection to keep them afloat, but somehow are not obligated to fulfill the missing shipments with that cash.
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