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Morrowind - As Told by Facebook Posts
January 25th, 2016, 18:19
Kotaku features an amusing segment on Morrowind, as told by Facebook posts. There's spoilers, but…since most everyone here has either played it or doesn't plan to…
More information.
Morrowind, the third Elder Scrolls RPG, has a rich and somewhat complicated story. Luckily, now we have a Facebook timeline to simplify it all. Humorously.More information.
It was whipped up by redditor TheTitanova, using this Facebook wall generator, and posted to r/morrowind last week. Basically, it’s a cleverly written account of the backstory and the in-game events of Morrowind—it starts with the creation of the Tools of Kagrenac way, way before the player character’s time, and concludes with the events of the game’s ending (with some post-ending bits thrown in).
It’s filled with spoilers, of course, so if you haven’t played Morrowind, and want to, then be careful. You need to be a bit of a lore junkie to get a lot of the jokes anyway. To everyone else, enjoy:
More information.
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Author of Mary, Everything and the Flapper Covenant series.
staff editor and columnist, RPGWatch.com
Twitter: cassieyorke87
IG: cassieyorke1921
Author of Mary, Everything and the Flapper Covenant series.
staff editor and columnist, RPGWatch.com
Twitter: cassieyorke87
IG: cassieyorke1921
January 25th, 2016, 18:19
funny as hell
Here's a real life cliff racer btw

on a side note, Morrowind is the best RPG Bethesda ever made
Here's a real life cliff racer btw

on a side note, Morrowind is the best RPG Bethesda ever made
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
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January 25th, 2016, 18:37
OMG! That thing is just hilarious in a very teenage fashion. It covers the backstory for the game a lot more than the game itself too.
George Orwell chiming in over the "Ministry of Truth" argument. So random.
The "is now friends with Fargoth" brings back so many memories.
George Orwell chiming in over the "Ministry of Truth" argument. So random.
The "is now friends with Fargoth" brings back so many memories.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
January 25th, 2016, 18:45
you should see the mod which gives cliffracers Fargoth's face and makes them multiply when you kill one….. cured my insomnia
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
January 26th, 2016, 02:18
Brilliant.
It's so, so sad that neither sequels could match Morrowinds standard, or level of magic. Despite it's far inferior combat, it's still leaps and bounds in front of Oblivion and Skyrim in terms of immersion and absorbing world. Everything felt like it fit perfectly. When you discovered a secret room/item it felt special, not like there's millions scattered around.
That world was so alien and magical. Hope Bethesdas next outing is the best of all worlds.
It's so, so sad that neither sequels could match Morrowinds standard, or level of magic. Despite it's far inferior combat, it's still leaps and bounds in front of Oblivion and Skyrim in terms of immersion and absorbing world. Everything felt like it fit perfectly. When you discovered a secret room/item it felt special, not like there's millions scattered around.
That world was so alien and magical. Hope Bethesdas next outing is the best of all worlds.
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“All the world will be your enemy, Prince with a Thousand Enemies, and whenever they catch you, they will kill you. But first they must catch you, digger, listener, runner, prince with the swift warning. Be cunning and full of tricks and your people shall never be destroyed.”
“All the world will be your enemy, Prince with a Thousand Enemies, and whenever they catch you, they will kill you. But first they must catch you, digger, listener, runner, prince with the swift warning. Be cunning and full of tricks and your people shall never be destroyed.”
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