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Fallout 4 - Survival Mode Overhaul & DLC Soon
February 12th, 2016, 04:10
@Game Informer They announce that Fallout 4 DLC is incoming along with a reworked survival mode - akin to Fallout New Vegas perhaps?
You've explored the Commonwealth. You've picked a side. You've probably even dabbled (or completed) a second (or third or fourth) playthrough. Your wait for new adventures is almost at an end.More information.
Bethesda isn't ready to delve into details, but the publisher is suggesting our wait for more gameplay is almost at an end. A pair of tweets this afternoon points to an imminent announcement about what's next.
We know you're ready to learn what's coming for Fallout 4 DLC. We're not far off, and we think you'll be excited.
- BethesdaGameStudios (@BethesdaStudios) February 11, 2016
We're also doing a complete overhaul of Fallout 4 Survival mode. Food, sleep, diseases, danger and more. Stay tuned.
- BethesdaGameStudios (@BethesdaStudios) February 11, 2016
Bethesda has promised that the $30 season pass will save purchasers at least $10. Beyond that, we're not entirely sure what's coming.
For more on Fallout 4, check out our review.
Our Take
The Fallout 4 season pass was short on information, leaving us to speculate based on previous Bethesda Game Studios titles. It seems like we're likely looking at two expansions given the price. However, it's unclear how meaty they will be or if they'll take us to new locations.
We're certainly eager to find out what's next. And we're quite interested to learn more about official mod support.
February 12th, 2016, 05:43
When it comes to gameplay beyond creating a hiking simulator to play dressup in, I hold absolutely no faith in Bethesda and will wait on mods. I've already wasted enough time with Fallout 4 to suit me a couple years; perhaps after such a time, some poor sods with no lives will have torn out F4's hamfisted dialogue, quests, and loot and replaced them with choices that matter. But that's a monumental undertaking, so I won't hold my breath. And, even if it were done, it would not be voiceacted, so as such it wouldn't be as popular as your typical adjustable boobs mod.
Speaking of mods, where the hell is the GECK????
Meh. I'll simply continue to hope Obsidian gets a crack at Gamebryo 5.0.
Speaking of mods, where the hell is the GECK????
Meh. I'll simply continue to hope Obsidian gets a crack at Gamebryo 5.0.
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February 12th, 2016, 10:37
Cool, I completed the main quest and put in 60hrs, but there are still loads of places for me to explore on the map. The incoming DLC will be a good reason to fire this up again! I wonder where they're going with it…. There were rumours of an underwater DLC a few months back, I doubt it was true but it will be interesting to see.
February 12th, 2016, 11:29
A survival mod would be cool, even if it only offers an outline. One of the problems with other Skyrim and Fallout survival mods is they they often aren't compatible with each other, it would be cool if the all worked off the same framework.
I wish they would hurry up and release the GECK. I believe it's already been slightly longer than it took Bethesda to bring out their other creation kits, probably because of Bethesda.net mod integration. It's a shame because most of the best mods will still be from sources like the Nexus due to their dependence of script extenders (which I assume mods from "official" sources won't support).
I wish they would hurry up and release the GECK. I believe it's already been slightly longer than it took Bethesda to bring out their other creation kits, probably because of Bethesda.net mod integration. It's a shame because most of the best mods will still be from sources like the Nexus due to their dependence of script extenders (which I assume mods from "official" sources won't support).
Guest
February 12th, 2016, 16:23
Personally, I hope their shift towards Bethesda.net falls flat on its face. Script extenders (f4se and eventually otherwise) provide way too many tools to work through and around that clunky 15 year old Gamebyro engine; if they want to eventually monetize other people's work, perhaps they should get off their laurels and code a new engine so people don't have to continually use workarounds.
February 13th, 2016, 00:38
Wow, this is the first time I have seen a company offer a season pass and not say anything about what kind, how many pieces, or when content will be delivered. 3 months after release and 4 months after they started selling the season pass and no information other than "trust us, it's a good deal." Yikes, I like Bethesda, but no specifics is why I haven't bought it.
Sentinel
February 13th, 2016, 03:18
OMG! Fallout 4, it's not an RPG! Bethesda! They're so awful, they're worse than Hitler!
I have 123 hours in the game so far. What I'd really love to see is a big expansion of the crafting and building, including the ability to completely rebuild the environment with pre-war modern technology. I could spend a lot more time in the game if they do that. It would be the most awesome crafting/building world seen yet.
I have 123 hours in the game so far. What I'd really love to see is a big expansion of the crafting and building, including the ability to completely rebuild the environment with pre-war modern technology. I could spend a lot more time in the game if they do that. It would be the most awesome crafting/building world seen yet.
Sentinel
February 13th, 2016, 04:50
Well, they could make the player disappear and then your "son" goes on a search for his Dad.
And then, one day, the boy stumbles on an air purifier…
And then, one day, the boy stumbles on an air purifier…
February 13th, 2016, 09:46
Originally Posted by BoboTheMightyDidn't they do that whole Dad search in Fallout 3 plus water purifier shenanigans. Anyways I'm hoping that Bethesda will rethink the conversation system in the DLC and provide more options besides combat. Maybe then I'll be interested.
Well, they could make the player disappear and then your "son" goes on a search for his Dad.
And then, one day, the boy stumbles on an air purifier…
February 13th, 2016, 16:57
I am tentatively excited for the DLC. I am not into realism in games nor extra hard modes or survival modes - would prefer more companions, content to explore, and quests. Still some of the survival stuff is fun if it doesn't have to be combined on some ultra-hardcore difficulty mode.
But what I would really like to see is this … big spoilers ahead so you are warned.
But what I would really like to see is this … big spoilers ahead so you are warned.
Spoiler
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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
February 13th, 2016, 22:27
They just tweeted they are accepting pre-orders on their next game. "Whatever it is, it will be at least worth $60." It is expected sometime.
Sentinel
February 13th, 2016, 22:49
The next game is Dishonored 2.
I'll definetly preorder it and am shelling out even if they ask $100 for it.
I'll definetly preorder it and am shelling out even if they ask $100 for it.
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Toka Koka
Toka Koka
February 14th, 2016, 00:21
Originally Posted by BurressEh, kind of reminds me when buying Kinder surprise as a kid. LOVED those things. Bethesda seems to be going for the same business model.
They just tweeted they are accepting pre-orders on their next game. "Whatever it is, it will be at least worth $60." It is expected sometime.
February 14th, 2016, 23:12
I'll pick up any Fallout Four extras on a serious discount, no need at all to play the first day out. However, should Xcom two release any more content, that I'll be buying and playing on the very first day. Believe that.
SasqWatch
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