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RPGWatch Forums » Games » Larian Studios » Divinity Original Sin » New patch for Divinity: Original Sin - EE: 113.775.

Default New patch for Divinity: Original Sin - EE: 113.775.

March 10th, 2016, 14:11
A new Patch is now live:

Hi everyone,

We just released a new patch for Divinity:Original Sin - Enhanced Edition - ver.113.775. Most fixes related to the storyline will work straight away when you load your savegame, though there are a few exceptions that will only be visible when you create a new game.

Console patches are in submission and will be available soon.

The full list of changes is below:

Made certain ingredients for recipes drop more often
Updated weapon stats for Bairdotr's bow
Added Tectonic Spray skillbook recipe
Added notification when failing to identify an item
Rebalanced combat at the end of the game
Tweaked mushroom combats in Dark Forest (related to poison clouds)
Protection crystals are not destructible by default
Tweaked headless zombie behatext : vior
Tweaked Icara and Icandra script to not use healing spells on characters that have Zombie Talent
Removed 10 page limit for books
Fixed select button in character creation for classes that only take skills from one skill school
Fixed icon for Burn My Eyes scroll
Fixed issues with bottom bar not refreshing correctly
Fixed issue with active search while character is being teleported
Fixed getting stuck in dialog with Zixzax near endgame (and possibly other scenarios)
Fixed NPC behavior issues regarding exchanging items between party members and involuntarily triggering guard response
Fixed slider for splitting items
Fixed position issues for Turn Order interface, specifically in splitscreen mode
Fixed issue with dialogs that had several possible answers
Fixed crash regarding surfaces
Fixed dialog issue regarding Bjorn and Mara escort quest
Fixed Warden chasing Hopper in Hiberheim
Fixed having dead party members that could not be resurrected
Fixed bartering issue when bartering and donating same items
Fixed several effects that were looping after combat ended
Fixed certain types of enemy wards being incorrectly aligned with players
Fixed Zixzax not opening certain rooms in Homestead
Fixed amulet being automatically equipped (Hiberheim)
Fixed certain status descriptions
Fixed henchmen changing stats on reload
Fixed crash during unloading of level
Fixed possible rare crash when using doors to load a different region
Fixed projectile orientation in certain circumstances
Fixed ‘close’ button on book interface
Fixed map markers being shown in different regions
Fixed Headless Nick giving two skillbooks
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March 10th, 2016, 14:26
Looks like a decent patch.

Also, I highly recommend this mod to remove the "disguise yourself as a walking shrub" stealth mode. I found that took the humour to the point of being goofy and distracting.

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March 10th, 2016, 15:23
Some of us adore the original approach.
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March 10th, 2016, 15:28
So we now have thirty patches and one enhanced edition.

Now I have to ask is the game fixed yet, or do we need thirty more patches.

(PS: I'm being a smart-ass so don't take this comment seriously.)
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March 10th, 2016, 15:56
Originally Posted by joxer View Post
Some of us adore the original approach.
That's fair enough. But Benny Hill is just not the vibe I'm looking for in my fantasy adventures.
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March 10th, 2016, 17:38
Originally Posted by Ripper View Post
That's fair enough. But Benny Hill is just not the vibe I'm looking for in my fantasy adventures.
Hmm, that's a bit of a low blow I think. I can't recall merrily chasing after naked women or too much particularly lewd humour in Original Sin. I would have described the shrubbery as more in the Police Squad or Naked Gun (https://www.youtube.com/watch?v=nr2GeWiDrdY) vein of humour. To be honest, I also think it suits Larian's setting and writing style quite well, but I can surely understand those that take issue with it.
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March 10th, 2016, 17:55
Originally Posted by Pessimeister View Post
Hmm, that's a bit of a low blow I think. I can't recall merrily chasing after naked women or too much particularly lewd humour in Original Sin. I would have described the shrubbery as more in the Police Squad or Naked Gun (https://www.youtube.com/watch?v=nr2GeWiDrdY) vein of humour. To be honest, I also think it suits Larian's setting and writing style quite well, but I can surely understand those that take issue with it.
I don't just associate Benny HIll with lewd humour, but more with cheesy, on-the-nose humour that doesn't make me laugh. When I think of a sketch with someone sneaking around as a bush with legs, to plenty of canned laughter, he leaps to mind.

TBH, I'm in the camp that doesn't really enjoy Larian's style of humour in general, and the sneaking thing is just a step too far, for me.
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March 10th, 2016, 20:01
Originally Posted by Ripper View Post
Looks like a decent patch.

Also, I highly recommend this mod to remove the "disguise yourself as a walking shrub" stealth mode. I found that took the humour to the point of being goofy and distracting.

Thanks, hated the stupid rock and shrub thing. Maybe now I can play it.

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