|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Stardew Valley - Over 1 Million Copies sold

Default Stardew Valley - Over 1 Million Copies sold

April 14th, 2016, 20:11
Polygon reports that Stardew Valley is one of Steam's biggest releases in 2016 so far:

Stardew Valley has sold over a million copies, publisher Chucklefish Games confirmed to Polygon. That makes the farming simulator one of Steam's biggest releases of 2016 thus far, according to SteamSpy.

"It's actually at 1,007,000 [copies sold] as of now," a representative for Chucklefish Games told Polygon in an email. That figure has yet to be reflected on SteamSpy, a third-party tracking platform that keeps tabs on how games on Steam are selling. Based on the updated number, its list of 2016's biggest commercial hits finds Stardew Valley sitting just under the free-to-play Ark: Survival of the Fittest and H1Z1, whose sales numbers comprise both free and paid versions. […]
More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,155
Mentioned: 124 Post(s)
+1:

Default 

April 14th, 2016, 20:17
Thank you for the info, Couch!
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#2

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,155
Mentioned: 124 Post(s)
+1:

Default 

April 14th, 2016, 20:27
Great to see a solo indie success story. Best of luck to him with all the bug reports.

An article from a month ago.
http://www.zam.com/article/210/stard…he-almost-quit

As a solo developer working, with an artist, on my own project this does offer a tiny bit of hope. Although, success of this magnitude is not the norm.
irongamer is offline

irongamer

irongamer's Avatar
Watcher

#3

Join Date: Sep 2013
Posts: 65
Mentioned: 0 Post(s)
+1:

Default 

April 14th, 2016, 20:40
Originally Posted by irongamer View Post
Great to see a solo indie success story. Best of luck to him with all the bug reports.

An article from a month ago.
http://www.zam.com/article/210/stard…he-almost-quit

As a solo developer working, with an artist, on my own project this does offer a tiny bit of hope. Although, success of this magnitude is not the norm.
I am more inspired by Lucas Pope, and he made a better game as well.
Archangel is offline

Archangel

SasqWatch

#4

Join Date: Oct 2014
Posts: 3,819
Mentioned: 11 Post(s)

Default 

April 14th, 2016, 21:01
Originally Posted by Archangel View Post
I am more inspired by Lucas Pope, and he made a better game as well.
Success can come in many different forms. I don't see any reason to down play the Stardew Valley developer's success… other than this being an internet forum. Never played papers please, but it has been successful as well.
irongamer is offline

irongamer

irongamer's Avatar
Watcher

#5

Join Date: Sep 2013
Posts: 65
Mentioned: 0 Post(s)
+1:

Default 

April 14th, 2016, 21:05
Originally Posted by irongamer View Post
As a solo developer working, with an artist, on my own project this does offer a tiny bit of hope. Although, success of this magnitude is not the norm.
Just read interviews with the guy.
He wasn't killing himself over the game, there were times he'd do stuff passionately without stopping, then there were times he'd be on "a break" doing other stuff or - nothing. I believe that slacking was exactly what was necessary to make the game addictive as it is, a tired brain just can't understand what's annoying and what is not.

Also remember what many people not just me post lately.
No rush, better postponed several times gem than forced out bug-o-rama.

So let hope go and take your time instead.
--
Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
Original Sin 1 & 2 Donor

#6

Join Date: Apr 2009
Posts: 23,468
Mentioned: 230 Post(s)
+1:

Default 

April 14th, 2016, 21:12
It's great to see that's it's such a success. While i have never played the game, i'm always happy to see an indie do well.
DarNoor is offline

DarNoor

Keeper of the Watch

#7

Join Date: Nov 2006
Posts: 713
Mentioned: 1 Post(s)
+1:

Default 

April 15th, 2016, 02:57
Originally Posted by joxer View Post
Just read interviews with the guy.
He wasn't killing himself over the game, there were times he'd do stuff passionately without stopping, then there were times he'd be on "a break" doing other stuff or - nothing. I believe that slacking was exactly what was necessary to make the game addictive as it is, a tired brain just can't understand what's annoying and what is not.

Also remember what many people not just me post lately.
No rush, better postponed several times gem than forced out bug-o-rama.

So let hope go and take your time instead.
I agree about taking the time. It is taking more time then I'd like. Hope to me does not mean pushing a project out the door. Just maybe that there is light at the end of the dark tunnel that solo dev projects can be at times.
irongamer is offline

irongamer

irongamer's Avatar
Watcher

#8

Join Date: Sep 2013
Posts: 65
Mentioned: 0 Post(s)

Default 

April 15th, 2016, 19:45
Originally Posted by irongamer View Post
Success can come in many different forms. I don't see any reason to down play the Stardew Valley developer's success… other than this being an internet forum. Never played papers please, but it has been successful as well.
Agreed.

This game looks somewhat interesting and I've watched some tubers play it but I think it's too slow paced for my tastes and I'm usually ok with variety and some casual play.

Also agree that it's cool to see an indie succeed to this extent.
Voqar is offline

Voqar

PC Gaming Snob

#9

Join Date: Apr 2013
Location: Phoenix, Az
Posts: 564
Mentioned: 1 Post(s)

Default 

April 15th, 2016, 22:25
Yeah, I've only watched it on twitch as well. Not really my type of game, at least most of the time.
irongamer is offline

irongamer

irongamer's Avatar
Watcher

#10

Join Date: Sep 2013
Posts: 65
Mentioned: 0 Post(s)

Default 

April 18th, 2016, 14:38
Youtube watching is not game playing.
Stardew Valley is designed to be played the way you like not the way some nolifer streams over internet. I've posted before, unlike some farming oriented people who swear that this game is some phonegame farming ripoff, in my case farming was the thing in this game I almost didn't do at all.
--
Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
Original Sin 1 & 2 Donor

#11

Join Date: Apr 2009
Posts: 23,468
Mentioned: 230 Post(s)
RPGWatch Forums » Comments » News Comments » Stardew Valley - Over 1 Million Copies sold

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 06:13.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch