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Last game you finished, tell us about it
April 29th, 2016, 19:41
Pillars of Eternity Plus the White March part one and two.
Just a great game now. I had played Pillars on release date, finished it and had felt that game just wasn't finished. Also felt the last third of the game the story was weaker then the first two thirds.
First not once did I find my characters in the middle of combat off doing their own thing or not following a command, leaving me to die. Loved the new spells.
The White March Part one and two offer some of the hardest battles I have faced in a game in a long time. At the same time they were so enjoyable. The story is great and offers another 30 plus hours to the game, which breaks up main game perfectly.
To be honest I really didn't want it to end last night.
Edit: I think I will replay this again in the future.
Just a great game now. I had played Pillars on release date, finished it and had felt that game just wasn't finished. Also felt the last third of the game the story was weaker then the first two thirds.
First not once did I find my characters in the middle of combat off doing their own thing or not following a command, leaving me to die. Loved the new spells.
The White March Part one and two offer some of the hardest battles I have faced in a game in a long time. At the same time they were so enjoyable. The story is great and offers another 30 plus hours to the game, which breaks up main game perfectly.
To be honest I really didn't want it to end last night.
Edit: I think I will replay this again in the future.
--
I can change almost anything… but I can't change human nature.
Last edited by CelticFrost; April 29th, 2016 at 21:44.
SasqWatch
| +1: |
April 30th, 2016, 12:56
Finished Dragonball xenoverse and saints row 4. Currently replaying witcher 3 from scratch.
I'm thinking about what's the next best RPG to play on the ps4. Any suggestions?
I'm thinking about what's the next best RPG to play on the ps4. Any suggestions?
April 30th, 2016, 15:07
If there is a game Firestarter, try with that one but it's still No Good for me.
--
Toka Koka
Toka Koka
May 3rd, 2016, 03:47
Outlast…christ, what a fucked up experience. I'm staying away from horror genre for a decade or two.
May 3rd, 2016, 04:40
Originally Posted by BoboTheMightyHa.. yeah, that game is pretty disturbing at times. I really enjoyed it as I'm a fan of the genre, and I thought the story was better than most.
Outlast…christ, what a fucked up experience. I'm staying away from horror genre for a decade or two.
Did you play the "Whistleblower" DLC too?
| +1: |
May 3rd, 2016, 14:05
I've been playing the Russian post-apocalyptic "Metro Redux" series (Metro 2033 and Last Light) that I picked up for a song and dance ($10 for the set). They're based on Russian novels. The game stories, Russian accents, and bleak Russian atmosphere make for an interesting experience.
The problem for me is that both games are honest to goodness first person shooters; enjoyable but quite difficult, at least for me. A good experience but a personal reminder of why I prefer RPG type games. If you enjoy FPS games, they're worth checking out.
__
The problem for me is that both games are honest to goodness first person shooters; enjoyable but quite difficult, at least for me. A good experience but a personal reminder of why I prefer RPG type games. If you enjoy FPS games, they're worth checking out.
__
Last edited by RPGFool; May 3rd, 2016 at 14:26.
Guest
May 3rd, 2016, 15:07
Originally Posted by JDR13No, just the main game, I didn't know it's a prequel( right?). Probably playing it, once I get my nerves back.
Ha.. yeah, that game is pretty disturbing at times. I really enjoyed it as I'm a fan of the genre, and I thought the story was better than most.
Did you play the "Whistleblower" DLC too?
Number one horror game, at least of the ones I've played.
May 3rd, 2016, 18:49
Originally Posted by BoboTheMightyIt takes place before, during, and after the events in Outcast.
No, just the main game, I didn't know it's a prequel( right?). Probably playing it, once I get my nerves back.
Number one horror game, at least of the ones I've played.
Also, if you like horror, I thought Alien Isolation was really good as well.
May 3rd, 2016, 20:54
After my problem with the DA Keep and my successful correction of not-imported-Choices (once again thanks, Guys…
)…. i finally beat DA Inquisistion and all its DLC…..
although i hated the stupid-MMO-quests (Damn my completionist disorder…) i liked especially the companions and sort of felt emotionally attached…. was kind of sad when that aspects was finished although i was glad about completing the chore aspect of DAI….
Still have a huge backlog….
The game i most yearn to play (Witcher 3) i have not yet played because i wanted to wait for the final DLC to complete it all in a row…. however i was thinking of startin`it up and add the dlc when it becomes available….. just a little anxious that one has to start up a new game with blood and wine….
probably start finishing WL2 or POE with White March… dunno… what would you do ?
)…. i finally beat DA Inquisistion and all its DLC…..although i hated the stupid-MMO-quests (Damn my completionist disorder…) i liked especially the companions and sort of felt emotionally attached…. was kind of sad when that aspects was finished although i was glad about completing the chore aspect of DAI….
Still have a huge backlog….
The game i most yearn to play (Witcher 3) i have not yet played because i wanted to wait for the final DLC to complete it all in a row…. however i was thinking of startin`it up and add the dlc when it becomes available….. just a little anxious that one has to start up a new game with blood and wine….
probably start finishing WL2 or POE with White March… dunno… what would you do ?
May 3rd, 2016, 21:18
Originally Posted by LannisterWitcher 3 DLC content are playable in the final save the game make, you won't have to restart for Blood & Wine. All three of those games fall into "pretty long to complete" category.
The game i most yearn to play (Witcher 3) i have not yet played because i wanted to wait for the final DLC to complete it all in a row…. however i was thinking of startin`it up and add the dlc when it becomes available….. just a little anxious that one has to start up a new game with blood and wine….
probably start finishing WL2 or POE with White March… dunno… what would you do ?
I suggest going for WL2 or POE to cleanse your palate, the Witcher 3 might feels a bit like DAI with better story integration, larger maps and no party.
--
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
May 3rd, 2016, 21:26
Originally Posted by LannisterThat's not a disorder. The disorder is the opposite. But EA is making games for people with disorder… Thus the main content gets designed by actual designers and for sidecontent they hire random persons from the street. Cheap workforce.
(Damn my completionist disorder…)
…
The game i most yearn to play (Witcher 3) i have not yet played because i wanted to wait for the final DLC to complete it all in a row…
…
probably start finishing WL2 or POE with White March… dunno… what would you do ?
…
The game itself is huge and you'll spend more than 100 hours on it.
DLC or not DLC I can't say because I didn't buy DLC. Doesn't mean I won't - people say it's not scam but expansions you can't finish in just one hour. In other words, a plain DLC is bigger than Wolfenstein. Go figure.
I still can't believe it, so… If you do play those DLC, please I need some input if they're actually bigger than tripleA games.
…
WL2 is a must. And patching is finished. Fire it up today.
PoE got completed recently and I'm not sure if patching is over with so you might put it as to-do after WL2.
Originally Posted by azarhalTW3 is almost complete opposite from DA:I. The only similar thing is some mobs respawn endlessly in TW3 too, but unlike DA:I, respawned mobs in TW3 are easy to "onehit/oneshot" and are not spawning immediately after being killed.
the Witcher 3 might feels a bit like DAI
Everything else is totally different.
--
Toka Koka
Toka Koka
May 3rd, 2016, 21:33
I just finished Eschalon 3. Its a good game, and I really liked the end. I also thought that the changes to the skill system were positive. All in all, though, I found it disappointing for an Eschalon Game. The first two games had a better story, were longer, had more intuitive puzzles, and a more organic game world (IMO). Still, I think its worth playing and, like I said, I like how it wraps up the series.
| +1: |
May 9th, 2016, 11:37
Mass Effect 2
NOTE: Spoilers ahead.
So I am at the end of Mass Effect 2, just the arrival mission left, but the main story is over.
All in all, the game, I believe was better than Mass Effect 1. It delivered a much smoother experience and I felt like the choices I made also made a bigger impact on the game in general. Whether that's true, I do not know, but it did feel like it.
For me the gameplay itself was fun but not the main reason for my enjoyment of the game. I feel like the creators have actually managed to create a somewhat life-like mythology of how humanity would interact with alien species. Many of the games' stories have a (somewhat) developed background, which make for an interesting gameworld to play in and immerse myself in.
This also makes me make decisions in a way that I would ideally like to make them, lending credence to me "role-playing" a commander in a futuristic setting. Fortunately, or unfortunately, this also makes it very hard for me to play the game as a renegade, because it is just not me. I did make some renegade decisions here and there, but (almost) none of the major decisions, did I go for the renegade option.
So, gameplay:
The game should be divided into three topics in my opinion:
Shooter: Where you just kill things for a while,
RPG: Where you make decisions, which sometimes have consequences
and movie/book: where you watch what happens
For me the shooter part was the worst implemented of the three. All you do is go through a linear stream of tunnels/archways/beautiful landscapes/etc. and shoot at things (or use powers to kill them). That part of the game has little to no exploration elements, (on normal) is usually quite easy due to the speed at which shields and health regenerate and requires no real tactics.
The RPG area, where you walk in a "hub" town/city and interact with people and make decisions was quite good. I enjoyed some of the NPCs and the interactions with them. Some of the decisions seemed trivial, some of the consequences may be severe or not in ME3. But in general, I thought this was well done.
The main disappointment is also this linearity inside the non-linearity. Some doors were locked just because the mission had not yet reached the point for you to be there, would later open and then lock again. It feels like this hasn't changed since KOTOR came out and I would have liked maybe less, but more open planets to visit.
I actually felt like some planets took a step backwards from ME1, especially the citadel, which felt like an amazing location to explore at the time. In ME2, it is again just a few floors…
Why they didn't just use some of the old artwork and had to create something new and small is beyond me.
The last bit is the book/movie aspect of the game. What I mean by this, is all the lore as well as cutscenes. Like I said before, I think the lore in the game is really well-written and makes for an interesting world to play in. I think it's fun to have a codex that explains some of the bits you may be interested in terms of races and planets. I didn't read all of it, but it was still fun to read some of the entries. Although they didn't need to have a voice read those for me
.
The gameworld is made up of so many races, alliances and people that it really helps they have put so much effort into this area and I think it shows.
The movie aspect are all the areas you just have no or little control over. These bits, I don't really like, because they sometimes portray my character doing things I wouldn't do with him. Which also relates a bit to the RPG aspect. The dialogue wheel feels very cheap to me as the character says things I didn't mean. It is also horrible since it doesn't allow to properly skip dialogue without mistakenly pressing the next option sometimes. This was a big annoyance in an otherwise good gameworld.
To conclude, I really enjoyed the game. It was fun, it had lots of good things going for it. I am going to finish the last mission though and wait a few months before starting ME3. I expect it to be longer and probably with many of the same shortcomings…
So, taking a break is probably a good thing.
NOTE: Spoilers ahead.
So I am at the end of Mass Effect 2, just the arrival mission left, but the main story is over.
All in all, the game, I believe was better than Mass Effect 1. It delivered a much smoother experience and I felt like the choices I made also made a bigger impact on the game in general. Whether that's true, I do not know, but it did feel like it.
For me the gameplay itself was fun but not the main reason for my enjoyment of the game. I feel like the creators have actually managed to create a somewhat life-like mythology of how humanity would interact with alien species. Many of the games' stories have a (somewhat) developed background, which make for an interesting gameworld to play in and immerse myself in.
This also makes me make decisions in a way that I would ideally like to make them, lending credence to me "role-playing" a commander in a futuristic setting. Fortunately, or unfortunately, this also makes it very hard for me to play the game as a renegade, because it is just not me. I did make some renegade decisions here and there, but (almost) none of the major decisions, did I go for the renegade option.
So, gameplay:
The game should be divided into three topics in my opinion:
Shooter: Where you just kill things for a while,
RPG: Where you make decisions, which sometimes have consequences
and movie/book: where you watch what happens
For me the shooter part was the worst implemented of the three. All you do is go through a linear stream of tunnels/archways/beautiful landscapes/etc. and shoot at things (or use powers to kill them). That part of the game has little to no exploration elements, (on normal) is usually quite easy due to the speed at which shields and health regenerate and requires no real tactics.
The RPG area, where you walk in a "hub" town/city and interact with people and make decisions was quite good. I enjoyed some of the NPCs and the interactions with them. Some of the decisions seemed trivial, some of the consequences may be severe or not in ME3. But in general, I thought this was well done.
The main disappointment is also this linearity inside the non-linearity. Some doors were locked just because the mission had not yet reached the point for you to be there, would later open and then lock again. It feels like this hasn't changed since KOTOR came out and I would have liked maybe less, but more open planets to visit.
I actually felt like some planets took a step backwards from ME1, especially the citadel, which felt like an amazing location to explore at the time. In ME2, it is again just a few floors…
Why they didn't just use some of the old artwork and had to create something new and small is beyond me.
The last bit is the book/movie aspect of the game. What I mean by this, is all the lore as well as cutscenes. Like I said before, I think the lore in the game is really well-written and makes for an interesting world to play in. I think it's fun to have a codex that explains some of the bits you may be interested in terms of races and planets. I didn't read all of it, but it was still fun to read some of the entries. Although they didn't need to have a voice read those for me
.The gameworld is made up of so many races, alliances and people that it really helps they have put so much effort into this area and I think it shows.
The movie aspect are all the areas you just have no or little control over. These bits, I don't really like, because they sometimes portray my character doing things I wouldn't do with him. Which also relates a bit to the RPG aspect. The dialogue wheel feels very cheap to me as the character says things I didn't mean. It is also horrible since it doesn't allow to properly skip dialogue without mistakenly pressing the next option sometimes. This was a big annoyance in an otherwise good gameworld.
To conclude, I really enjoyed the game. It was fun, it had lots of good things going for it. I am going to finish the last mission though and wait a few months before starting ME3. I expect it to be longer and probably with many of the same shortcomings…
So, taking a break is probably a good thing.
May 11th, 2016, 06:24
I just finished The Dwarf Run. A fun little indie RPG/Adventure title that offers a surprising amount of gameplay for the price.
Tons of party-based, turn-based combat and a decent, if somewhat strange at times, story to go with it. I'll be playing the sequel for sure.
https://the-dwarf-run.com/
Tons of party-based, turn-based combat and a decent, if somewhat strange at times, story to go with it. I'll be playing the sequel for sure.
https://the-dwarf-run.com/
May 11th, 2016, 06:48
Dwarf Run surprised me with just how enjoyable it was. I know I'll be playing anything resembling a sequel that follows, as will a few of my friends.
SasqWatch
May 12th, 2016, 03:15
I just finished Baldur's Gate: EE. While I've probably beaten BG a good dozen times or so, I think this is my first time in EE (last time was in BG Tutu). While it still maintained the classic goodness of BG, I tried to use some of the new NPCs. The Monk died far far too easily. He was squishier than the Mage, did less damage than Jaheria (who I kept back with a sling for the most part), and in general wasn't worth keeping.
I kinda liked Neera, though TBH I don't see why they felt the need to include yet another mage. Between Edwin, Xan, Xzar, Dynaheir, and Imoen generally getting dualed to mage mid-game, that slot is well accounted for. Quite honestly, they needed another thief instead. It was a (relatively) good aligned run, so I didn't check out Dorn.
On a side note, I'm not sure if anyone noticed, but there's also a Shaman class added in. Essentially, this is the Sorcerer/Favored Soul version of the Druid. They do get a few unique-to-them spells, but otherwise are essentially a more limited Druid. It's now in BG2:EE as well, which I have played before now, so I think they may have been added in since the last time I tried BG2.
I kinda liked Neera, though TBH I don't see why they felt the need to include yet another mage. Between Edwin, Xan, Xzar, Dynaheir, and Imoen generally getting dualed to mage mid-game, that slot is well accounted for. Quite honestly, they needed another thief instead. It was a (relatively) good aligned run, so I didn't check out Dorn.
On a side note, I'm not sure if anyone noticed, but there's also a Shaman class added in. Essentially, this is the Sorcerer/Favored Soul version of the Druid. They do get a few unique-to-them spells, but otherwise are essentially a more limited Druid. It's now in BG2:EE as well, which I have played before now, so I think they may have been added in since the last time I tried BG2.
May 12th, 2016, 04:06
I'm playing BG Tutu right now, ah memories. It's a goofy title, but it adds more to it's charm. Still haven't played EE, modded version seems far superior.
May 12th, 2016, 04:35
Basically, EE is a modded BG. It's just a bit more heavily modded than most, with a new UI, BG2 systems in place, and some new kits and classes to pick through. And a few new NPCs. I bought it on sale during one of the sales, so I didn't pay all that much. I haven't bought SoD, not sure I will.
I'm debating transferring over to BG2 and keeping things going. I'm not as fond of BG2 as BG1 though.
I'm debating transferring over to BG2 and keeping things going. I'm not as fond of BG2 as BG1 though.
May 13th, 2016, 20:58
Recently I finished two games: Dragon Age 2 and Xenogears.
Dragon Age 2 I played for the first time. I initially disliked it for its battle system, but after putting up with Inquisition and growing to like it, I decided that my tolerance levelled up enough for me to tackle DA2 for the sake of the story and characters. It turned out quite a good game. It isn't DA:O, but if you don't expect it to be DA:O, it's just a good game.
About Xenogears I'll tell you with blatant spoilers, so beware! I have mixed feelings about the game. At times the scenario was amazing, I'd say I love it except for a few minor things. Even with those minor things, it's a well thought-out scenario that you don't normally see in video games. The technical side of the game detracts from it, though. Platform jumping, random encounters, repetitive deathblows. Another thing that slightly detracts from the game are its characters. Fei and Elly are very bleak. They have some touches to them, like dissociative personality disorder to Fei, and Elly's history with Solaris. But once these issues are over, they become bleak. It's ok for side characters, but for main characters it's not enough to solve the only problems that made them interesting. I felt like there simply was not enough to both of them. Some of other characters I really liked, especially Hammer, Billy, Ramsus, Krelian. The ending battles were kinda meh. Too easy to beat such a grand thing as Deus, I expected something more epic and mind blowing out of it. And I'd prefer a bittersweet ending. A completely happy ending detracts from Deus' supposed power.
I'm sure I'll now be even more strict to plots in other games. Xenogears is quite a high standard to compare to. Most of all I liked the discovery of the Gazel conspiracy, usage of Ethos for mind control, manipulating the masses into wars to gather data from them, as well as how the myth about god was really all Deus' plan and how all people and Gazel existed just to eventually resurrect it. In Gazel's case it's funny: a double conspiracy where one group of conspirators gets owned by a bigger conspirator and his crew (Krelian and Miang). Overall, the game is about fate and freedom. The sole purpose to human beings in their world was to resurrect god, but they were trying to fight it and create their own purposes and a new meaning to what it means to be human.
Dragon Age 2 I played for the first time. I initially disliked it for its battle system, but after putting up with Inquisition and growing to like it, I decided that my tolerance levelled up enough for me to tackle DA2 for the sake of the story and characters. It turned out quite a good game. It isn't DA:O, but if you don't expect it to be DA:O, it's just a good game.
About Xenogears I'll tell you with blatant spoilers, so beware! I have mixed feelings about the game. At times the scenario was amazing, I'd say I love it except for a few minor things. Even with those minor things, it's a well thought-out scenario that you don't normally see in video games. The technical side of the game detracts from it, though. Platform jumping, random encounters, repetitive deathblows. Another thing that slightly detracts from the game are its characters. Fei and Elly are very bleak. They have some touches to them, like dissociative personality disorder to Fei, and Elly's history with Solaris. But once these issues are over, they become bleak. It's ok for side characters, but for main characters it's not enough to solve the only problems that made them interesting. I felt like there simply was not enough to both of them. Some of other characters I really liked, especially Hammer, Billy, Ramsus, Krelian. The ending battles were kinda meh. Too easy to beat such a grand thing as Deus, I expected something more epic and mind blowing out of it. And I'd prefer a bittersweet ending. A completely happy ending detracts from Deus' supposed power.
I'm sure I'll now be even more strict to plots in other games. Xenogears is quite a high standard to compare to. Most of all I liked the discovery of the Gazel conspiracy, usage of Ethos for mind control, manipulating the masses into wars to gather data from them, as well as how the myth about god was really all Deus' plan and how all people and Gazel existed just to eventually resurrect it. In Gazel's case it's funny: a double conspiracy where one group of conspirators gets owned by a bigger conspirator and his crew (Krelian and Miang). Overall, the game is about fate and freedom. The sole purpose to human beings in their world was to resurrect god, but they were trying to fight it and create their own purposes and a new meaning to what it means to be human.
May 13th, 2016, 21:36
Over the past two months, I've replayed the first five Final Fantasy games. Two words will sum them all up: bloody marvelous! Really, if you like decent tough tactical games, and can get over how the game looks, these will satisfy. I'm about an hour into the sixth game, and liking it a lot so far.
SasqWatch
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