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Default Random encounters in JRPGs

May 19th, 2016, 09:52
Originally Posted by GothicGothicness View Post
Ahhh, that explains it…. well, there is some special dungeons which are a bit harder… so you might enjoy those!
I already chanced upon a harder boss. Not hard enough to kill us, but at least to hurt us considerably! Nice.

But the dungeons… I had to find a map online after I got completely stuck in one, going in circles forever. Honestly, I don't know if I can play much further. Between confusing dungeons and easy gameplay there's little that generates attachment to the game. I'm not saying it's a bad game, but it clashes with me personally I guess.
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May 19th, 2016, 10:23
Originally Posted by Elel View Post
I already chanced upon a harder boss. Not hard enough to kill us, but at least to hurt us considerably! Nice.

But the dungeons… I had to find a map online after I got completely stuck in one, going in circles forever. Honestly, I don't know if I can play much further. Between confusing dungeons and easy gameplay there's little that generates attachment to the game. I'm not saying it's a bad game, but it clashes with me personally I guess.
Hmm, I don't remember I ever had such a problems in the game… I guess I am usually good at mazes.. so that might be the reason
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May 19th, 2016, 14:07
Originally Posted by Elel View Post
I already chanced upon a harder boss. Not hard enough to kill us, but at least to hurt us considerably! Nice.

But the dungeons… I had to find a map online after I got completely stuck in one, going in circles forever. Honestly, I don't know if I can play much further. Between confusing dungeons and easy gameplay there's little that generates attachment to the game. I'm not saying it's a bad game, but it clashes with me personally I guess.
remember the golden rule for mazes, always turn right (or left, but always the same). Works for most game dungeons since they don't have circles.
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May 19th, 2016, 15:26
While crawling I always keep with the left side.
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May 19th, 2016, 23:01
joxer, I always do the same!

That dungeon, though, had two floors and you could to go from one floor to another in multiple places, so turning to the left rule didn't help out much. In Grandia dungeons are more complicated than normal, and they have circles sometimes, and this trick is often no use. To add to the grievance of two floors, there were buttons hidden as unusually colored mushrooms, and I didn't notice one of those. I thought it was a mushroom. These buttons conjured more stairs to hidden parts of the second floor. So I missed one and ended up going in circles, until I found a map online and saw that button on it.

GothicGothicness, I'm jealous of you for being good with mazes I have trouble even getting around my own city, so yeah, memorizing what is around not my forte at all!
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May 20th, 2016, 04:10
All I will say is, stay away from Elminage Gothic and other Wizardry-style dungeon crawlers.

Stay very, very far away.

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May 20th, 2016, 09:22
Originally Posted by Elel View Post
joxer, I always do the same!

That dungeon, though, had two floors and you could to go from one floor to another in multiple places, so turning to the left rule didn't help out much. In Grandia dungeons are more complicated than normal, and they have circles sometimes, and this trick is often no use. To add to the grievance of two floors, there were buttons hidden as unusually colored mushrooms, and I didn't notice one of those. I thought it was a mushroom. These buttons conjured more stairs to hidden parts of the second floor. So I missed one and ended up going in circles, until I found a map online and saw that button on it.

GothicGothicness, I'm jealous of you for being good with mazes I have trouble even getting around my own city, so yeah, memorizing what is around not my forte at all!
OMG… like Joxer does not already associate console games too much with mushrooms!!…. I guess he'll be here in a moment to comment about that.
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May 20th, 2016, 09:49
Hmm… What do mushrooms have to do with console games?
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May 20th, 2016, 14:39
Everything.
If you have to buy a birthday present for someone obsessed with mushrooms so buys consoles instead of PC, I can't think of a better and cheaper thing than this:

http://www.aliexpress.com/item/2016-…606709050.html
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May 20th, 2016, 15:53
Originally Posted by Elel View Post
Hmm… What do mushrooms have to do with console games?
I'm not entirely sure, but I think it has to do with the fact that current gaming controllers have those joystick knobs that kinda look like mushrooms?

My partner and I have a nickname for Joxer - we call him "No Pools". Though Joxer is so easy to give nicknames to…"Mushrooms" could be another nickname. xD
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May 20th, 2016, 16:17
Originally Posted by joxer View Post
If you have to buy a birthday present for someone obsessed with mushrooms so buys consoles instead of PC, I can't think of a better and cheaper thing than this:
Sadly, the url cannot be found, and the mystery of the mushrooms persists.

Originally Posted by Aubrielle View Post
My partner and I have a nickname for Joxer - we call him "No Pools".
Why No Pools?
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May 20th, 2016, 18:49
URL cannot be found?! How's that possible?
Will this one help (see the title)?
http://www.dhgate.com/discount/mushr…4-on-sale.html

No pools because unlike previous three games, Sims 4 did not have pools in the release version.
EA became antiswimming company for a time, swimming was not possible even in Dragon Age 3.
Because of public outcry, EA added pools in Sims 4 later, to keep things calm it was a free update. It's not known if ME4 will have swimming integrated or not.
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May 20th, 2016, 19:19
Oh yep that link works

Lol, so I guess you were talking a lot about pools to earn such a nickname.
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May 20th, 2016, 21:18
Originally Posted by Elel View Post
Oh yep that link works

Lol, so I guess you were talking a lot about pools to earn such a nickname.
He was. xD For a while, he only referred to Sims 4 as "No Pools". And he had quite strong feelings about the situation after the game's release.
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May 21st, 2016, 00:10
Originally Posted by Fluent View Post
All I will say is, stay away from Elminage Gothic and other Wizardry-style dungeon crawlers.

Stay very, very far away.
What, no Bard's Tale?
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May 21st, 2016, 00:31
Originally Posted by wolfing View Post
What, no Bard's Tale?
Haha!

Well, I was just speaking about EG specifically, which honestly, is tame in comparison to some of those older dungeon-crawlers.

Somehow I don't think Elel has any interest in busting out the graph paper and exploring long sequences in the dark with random teleporters sending you to random spots on the map.

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May 21st, 2016, 03:22
Originally Posted by Fluent View Post
Somehow I don't think Elel has any interest in busting out the graph paper and exploring long sequences in the dark with random teleporters sending you to random spots on the map.
I actually tried to play Eye of the Beholder once. Never finished it. I'm just bad at memorizing and keeping "a map" of the environment in my head. That might seem "casual", I know that lots of people think that compasses and maps in modern games make them casual, but I'd just get lost without a map unless the layot of the land would be very simple. It's my flaw in real life and it gets reflected in gaming. Like in Myers-Briggs test, people who tend to be like me score way too high on intuition and very low on sensing. Oh well, at least I've got a very strong intuition.

So yeah… no mazes, please! Especially not with teleporters!
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May 21st, 2016, 03:39
Teleporters that you don't even see.

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May 21st, 2016, 14:16
Originally Posted by Elel View Post
I actually tried to play Eye of the Beholder once. Never finished it. I'm just bad at memorizing and keeping "a map" of the environment in my head. That might seem "casual", I know that lots of people think that compasses and maps in modern games make them casual, but I'd just get lost without a map unless the layot of the land would be very simple. It's my flaw in real life and it gets reflected in gaming. Like in Myers-Briggs test, people who tend to be like me score way too high on intuition and very low on sensing. Oh well, at least I've got a very strong intuition.

So yeah… no mazes, please! Especially not with teleporters!
Stay far away from Wizardry 6! That game was a nightmare to map out (I gave up on it). Where Eye of the Beholder at least has relatively simple maps (you did not have to worry about a lot of stairs leading to the same level, going back & forth between levels a lot and such things), in Wizardry 6 it was so bad that I had to invent a system of signs & symbols to make my maps readable, otherwise I would never have been able to fit in enough information, without making the maps huge.
Not worth the effort, I would say, unless you're some kind of mapping fanatic.
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May 21st, 2016, 16:33
Originally Posted by Fnord View Post
Stay far away from Wizardry 6! That game was a nightmare to map out (I gave up on it). Where Eye of the Beholder at least has relatively simple maps (you did not have to worry about a lot of stairs leading to the same level, going back & forth between levels a lot and such things), in Wizardry 6 it was so bad that I had to invent a system of signs & symbols to make my maps readable, otherwise I would never have been able to fit in enough information, without making the maps huge.
Not worth the effort, I would say, unless you're some kind of mapping fanatic.
I used to enjoy mapping, but that was 21 year old me. 46 year old me prefers automapping.
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