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Blood and Win3: 3D models corrupted?
June 7th, 2016, 20:33
I have encountered a few glitches:
1) many Beauclair guardsmen are holding an invisible pike/lance
2) one of the sail boats I found near a lake was a hull with a mess of intersecting polygons above.
3) A well I found very late in the game (with a certain Wolf ;-) is also a badly mangled mess of polygons.
Anyone else seen this? Restarting the game does not fix anything. I can play anyway, but it is a blemish on an otherwise excellent game. I had no such errors in the base game.
1) many Beauclair guardsmen are holding an invisible pike/lance
2) one of the sail boats I found near a lake was a hull with a mess of intersecting polygons above.
3) A well I found very late in the game (with a certain Wolf ;-) is also a badly mangled mess of polygons.
Anyone else seen this? Restarting the game does not fix anything. I can play anyway, but it is a blemish on an otherwise excellent game. I had no such errors in the base game.
June 7th, 2016, 20:54
Blood & Wine seems rather buggy.
Neogaf has a thread about path 1.21 crashing the game and
a general issues thread.
Neogaf has a thread about path 1.21 crashing the game and
a general issues thread.
--
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
Last edited by azarhal; June 7th, 2016 at 21:54.
SasqWatch
Original Sin Donor
June 7th, 2016, 21:52
Hm, I haven't experienced anything that bad - almost all my issue shave been model/lighting related. One time I meditated in front of an inn keep and when I woke up, the outside world had vanished and I was trapped in some weird internal limbo ;-) Fortunately I could just reload. But B&W definitely feels more buggy…hopefully they'll squash them soon….
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