|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Torment: Tides of Numenera - Delayed Until 2017

Default Torment: Tides of Numenera - Delayed Until 2017

June 11th, 2016, 00:37
Originally Posted by rjshae View Post
Heh. Okay, and so they are extracting ore from the shallow mines that somehow weren't exhausted by the previous 8 great civilizations. Or maybe they are hammering super-advanced nanotech composite materials from the previous civilization into simple bars of steel. :-P
Those 8 great civilizations were way more advanced and not all were human. It is not even known if our current civilization got to be one of those 8 or not. Maybe we got conquered by one of the aliens that made one of those 8 civilizations
One of those 8 also fixed the Sun so it didn't lose its heat and light.

Current humans were left to their own devices so they did what they could. Mining mostly was not needed since they could use advanced materials found everywhere.
Even gold and gems have no worth in 9th world due to so much access to advanced materials that are then used for currency (since people don't know how to replicate and create it, only mold it into other stuff; kind of like Valyrian steel in game of thrones).
Archangel is offline

Archangel

SasqWatch

#41

Join Date: Oct 2014
Posts: 3,819
Mentioned: 11 Post(s)

Default 

June 11th, 2016, 07:35
I've played about three hours of the beta now but it's sadly not quite my cup of tea. I guess I should have done more research on the setting before pledging but too late now .
It is definitely more interactive novel than game. You can easily spend several minutes in the double digit range at every single named NPC before all dialog options are exhausted.

Since I'm not familiar with the setting, I actually read all the descriptions and texts. After those three hours I'm still on the first map of Sagus Cliffs (a city that consists of several maps). I've been to some of the other maps to solve a quest but it was only a straight back and forth affair to get that one quest done.
In fact, I have only solved a single quest in Sagus Cliffs in three hours(!)

So, this will be a dream game for those of you who like it extremely slow paced and text-heavy with as little flow to the gameplay as humanly possible. It will also help a lot if you have the time for long play sessions since you would barely make any progress in a half hour to an hour play session.
If you prefer to make tangible progress in a game and like it when a game has a certain flow to it then I'd advise to look elsewhere. It's a playable book. Maybe even a really good one and fans of the setting will certainly love it but it's MUCH (much, much, much…) harder to get into than PS:T for a regular gamer like myself.
Moriendor is offline

Moriendor

Moriendor's Avatar
Pathological Liar
RPGWatch Donor

#42

Join Date: Oct 2006
Location: Schland
Posts: 3,204
Mentioned: 21 Post(s)
+1:

Default 

June 11th, 2016, 15:52
the end.
Last edited by you; June 12th, 2016 at 15:19.
you is offline

you

Lazy_dog
RPGWatch Donor
Original Sin 2 Donor

#43

Join Date: Oct 2006
Location: usa - no longer boston
Posts: 7,758
Mentioned: 63 Post(s)

Default 

June 12th, 2016, 12:17
Thanks for the run down, Moriendor. That is what I was afraid of. I still backed it though, just because it was in a special "two-fer" deal, along with Wasteland 2.

Oh well, I suppose I could just imitate many of the young gamers of today and click through the - what seems like endless dialogues - without reading them, lol, to try to speed things up a bit, but we will see.
Arkadia7 is offline

Arkadia7

Arkadia7's Avatar
SasqWatch
Original Sin 2 Donor

#44

Join Date: Oct 2009
Location: Pacific NorthWest, USA!
Posts: 1,981
Mentioned: 22 Post(s)

Default 

June 13th, 2016, 20:03
Originally Posted by Moriendor View Post
So, this will be a dream game for those of you who like it extremely slow paced and text-heavy with as little flow to the gameplay as humanly possible. It will also help a lot if you have the time for long play sessions since you would barely make any progress in a half hour to an hour play session.
If you prefer to make tangible progress in a game and like it when a game has a certain flow to it then I'd advise to look elsewhere. It's a playable book. Maybe even a really good one and fans of the setting will certainly love it but it's MUCH (much, much, much…) harder to get into than PS:T for a regular gamer like myself.
I was little afraid about the same thing. But they do/did revisions of all texts. So hopefully they will shorten or "streamline" some stuff.
Farflame is offline

Farflame

Farflame's Avatar
Keeper of the Watch

#45

Join Date: Feb 2014
Location: Ferdok in Aventuria (Europe)
Posts: 1,289
Mentioned: 25 Post(s)
RPGWatch Forums » Comments » News Comments » Torment: Tides of Numenera - Delayed Until 2017

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 10:43.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch