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Torment: Tides of Numenera - Brilliantly weird
September 3rd, 2016, 11:36
Moving the standard up. Frian Bargo does it again.
Torment: Tides of Numenera - Brilliantly weird
September 3rd, 2016, 11:36
PCGamesN thinks that Torment: Tides of Numenera is the most brilliantly weird RPG you'll ever play:
Torment: Tides of Numenera is the most brilliantly weird RPG you'll ever playMore information.
The world of Torment may well be the most imaginative gaming has ever seen. ‘Any technology sufficiently advanced is indistinguishable from magic’ said Arthur C. Clarke, and it’s a law that developers inXile have run with. The Ninth World is neck-deep in ‘magic’, AKA technology from a billion years in the future, and you can tell that the writers have had a riot of a time creating it.
Related: the best RPGs on PC.
“We didn’t want to go too crazy. We wanted to tell a coherent, cohesive, satisfying story that is about you,” says Colin McComb, creative lead on Tides of Numenera, as he presents his work at Gamescom 2016.
Some examples of the ‘not too crazy’ things you can do in Torment are:
[…]
- You can die, reappear in your own mind, and chat with the ghosts of people you’ve met. You can press them for secrets they would never have told you in the real world.
- You can enter someone’s memories and change their past. When you emerge from that memory, reality will have changed around you.
- You can sell a companion to a robotic slaver, who will harvest their body for its youth.
- You can help a giant robot give birth, steal the babies, and use them as explosives.
- You can feed your friends to a predator the size of a city.
- You can travel to a world of crystal and light and discover that it’s a supercomputer that killed itself out of desperate loneliness as it circled a dying star in a forgotten corner of the galaxy.
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Keeper of the Watch
September 3rd, 2016, 15:50
September 4th, 2016, 03:40
My most anticipated game. Afraid to even play it before it's completed and officially released, don't want to spoil the experience.
Sentinel
September 4th, 2016, 13:18
Not just the most imaginative, but probably the most complex game I've ever seen. My mind boggles at all the subsystems that have to work together and all the branching paths that have to have viable outcomes. I'm not surprised they have trouble with bugs.
Watchdog
Lazy_dog
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Original Sin 2 Donor
Original Sin 2 Donor
September 4th, 2016, 16:07
Some members broke NDA on the forums repeatedly so the publisher blacklisted codex
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
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September 4th, 2016, 22:11
Originally Posted by youI've been wondering that for at least a decade.
Why so much hate @codex?
The official definition of RPG Codex at Urban Dictionary…
Literally one of the hells in the Internet. This is an internet forum for the discussion of anything that's related to role-playing games but just like most internet forums, they can deviate from that and discuss other things. However, most of the members of that particular forum seems to hate pretty much everything, say curse words all the time, accuse fictional characters of being things that they dislike, and regularly use racist or antisemitic words all the time. Even the moderators are pretty terrible as they also seem to unable to stop the insanity of the forums and they sometimes even join in the racism, cursing and trolling. Overall, the place is one of the literal hells of the Internet. Seriously, it's on par with youtube comments, gamefaqs message boards and comic book resources in terms of stupidity and insanity.http://www.urbandictionary.com/define.php?term=rpgcodex
What's the definition of the word rpgcodex?
Hell itself.
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Watcher
September 5th, 2016, 03:43
The Codex/inXile situation is now cleared up:
So, I just had a long Steam chat conversation with Brother None. Since he finally agreed to reply to me, I'm going to extend him the courtesy of not posting a full transcript in public. But I will say this for closure's sake:
My above theory is sort of correct. But it goes deeper than that. Brother None actually believed that I revealed the console port on July 19th, and then edited it out of that post. That's why he didn't bother to examine the truth of Techland's claim. He thinks I'm such an inveterate leaker that I must have spilled it all.
Even now I'm not sure if he believes me that I didn't. Brother None is a loyal corporate servant now and he'll never admit that inXile fucked up. We can only wait and see and what happens in the future.
Watcher
September 5th, 2016, 04:53
Ah, Codex-Fargo incident. After Watergate , greatest scandal of this century.
Torment ( of Codex): Tides of no interviews.
Torment ( of Codex): Tides of no interviews.
September 6th, 2016, 04:27
Originally Posted by BoboTheMightyThey've gone fully batshit now. They're conducting a real-life vendetta against the rep from Inxile, digging up his own grotty posting history, and HHR is the voice of reason!
Ah, Codex-Fargo incident. After Watergate , greatest scandal of this century.
Torment ( of Codex): Tides of no interviews.![]()
September 6th, 2016, 06:41
It's hardly a "vendetta", they're not even using his real name. And his colorful posting history is no secret:


Watcher
September 6th, 2016, 06:58
No need to post that here. Anyone that gives a damn about peering into the murk of the Codex will look into it for themselves, and that's not going to be very many. I'm just mildly amused, and things have been a bit slow since the great crash.
Also, yes, they have posted his name, and photo, and twitter account, and talked about getting him fired. To their credit, some members have had the sanity to try and put the brakes on.
What it really comes down to is that the Codex can't decide if it wants to be a 4chan tribute band, or a games site that is actually taken seriously. Trying to be both is failing.
Also, yes, they have posted his name, and photo, and twitter account, and talked about getting him fired. To their credit, some members have had the sanity to try and put the brakes on.
What it really comes down to is that the Codex can't decide if it wants to be a 4chan tribute band, or a games site that is actually taken seriously. Trying to be both is failing.
Last edited by Ripper; September 7th, 2016 at 05:21.
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