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Daedalus – thriller adventure/hard sci-fi on KS
November 13th, 2016, 03:45
Daedalus takes place in 2112 aboard space station orbiting Venus. You are astronaut Matt Cramer, an engineer aboard the Daedalus Space Station. Over the past year, the Daedalus crew has conducted an orbital exploration of Venus and the Sun, and now only thirty days remain until the next crew rotation. Spirits are high and everyone seems eager to return home, but Matt’s dreams are plagued by prophetic nightmares of death and destruction. As the days count down to zero, strange events unfold. Crewmates succumb to accidents or rumors of murder, communications go dark, and everyone grows increasingly on edge as conspiracy theories abound. Though help is on its way, Matt must survive until it arrives.
Daedalus is an episodic single player game featuring:
• A hard sci-fi universe crafted with passion and attention to detail.
• An interactive, emotional narrative tailored to your choices.
• Deep, flawed characters with compelling personal stories.
• Painted 3D gameplay inspired by the classic interactive movies from Telltale and Quantic Dream.
• Two or more hours of riveting adventure gameplay per episode.
Kickstarter:
https://www.kickstarter.com/projects…dios/daedalus/
Screen:

Daedalus is an episodic single player game featuring:
• A hard sci-fi universe crafted with passion and attention to detail.
• An interactive, emotional narrative tailored to your choices.
• Deep, flawed characters with compelling personal stories.
• Painted 3D gameplay inspired by the classic interactive movies from Telltale and Quantic Dream.
• Two or more hours of riveting adventure gameplay per episode.
Kickstarter:
https://www.kickstarter.com/projects…dios/daedalus/
Screen:

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November 13th, 2016, 06:54
Looks interesting
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
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