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Torment:ToN - Review Roundup
February 28th, 2017, 14:09
Here is a first batch of reviews for Torment: Tides of Numenera.
More information.
- Attack of the Fanboy, 8 (PS4)
- Brash Games, 10 (PS4)
- CG Magazine, 9.5
- Critical Hit, 8.5
- Cubed3, 6 (PS4)
- Destructoid, 7.5
- Game Informer, 8.5
- Gameskinny, 9
- Gamespew, 7 (Xbox One)
- Gamewatcher, 9
- Gaming Nexus, 8.8 (PS4)
- God is a Geek, 9
- Guardian, 4/5
- MMORPG, 8.6
- New Game Network, 7.7 (PS4)
- PC Invasion, 7
- PC Gamer, 8.9
- RPG Site, 8
- Tech Raptor, 8.5
- The Digital Fix, 9
- The Sixth Axis, 5/10 (PS4)
- US Gamer, 4/5
- Videogamer, 8
More information.
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SasqWatch
Original Sin Donor
February 28th, 2017, 14:15
Right boxes as PC boxes? 
On X boxes, erm, PS boxes, not all were thrilled. I guess either the game doesn't contain tons of grindy filler ot just ain't dumb enough for them.

On X boxes, erm, PS boxes, not all were thrilled. I guess either the game doesn't contain tons of grindy filler ot just ain't dumb enough for them.
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Toka Koka
Toka Koka
February 28th, 2017, 14:43
Any Watchers playing this? I'd trust impressions from regular RPG fans over professional gaming journos any day.
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My Backlog
http://www.backloggery.com/mattynoaa
My Backlog
http://www.backloggery.com/mattynoaa
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February 28th, 2017, 14:44
Originally Posted by joxerIt has technical issues on consoles.
Right boxes as PC boxes?
On X boxes, erm, PS boxes, not all were thrilled. I guess either the game doesn't contain tons of grindy filler ot just ain't dumb enough for them.![]()
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
February 28th, 2017, 15:00
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"Man is born free, yet everywhere he is in chains." - J. J. Rousseau
"Man is born free, yet everywhere he is in chains." - J. J. Rousseau
February 28th, 2017, 15:04
Originally Posted by azarhalI cannot accept that as a reason because from:
It has technical issues on consoles.
Originally Posted by Black RuneThis excerpt I'm prepared to believe:
DSOGaming review.
Definitely a niche game, Torment: Tides of Numenera is under no circumstances easy to recommend to an impatient low/med level gamer or anyone that tires easily when confronted with large amounts of text.Me? I already see a potential reason to adore the game!
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Toka Koka
Toka Koka
February 28th, 2017, 15:14
Played about 30 minutes - definitely a lot more polished than when I tried awhile ago. I'm now paying a lot more attention to everything - and enjoying it so far (I did get quite far before, but I was really just messing about). I think this will be a good experience.
February 28th, 2017, 15:16
Reading several reviews it seems to be what I expected. A ton of reading and poor to no combat. Not saying that's bad but it's not my kind of game.
Interestingly I see 20-30 hours play time mentioned across the reviews. I wonder if I'll see the same too short not playing comments I've seen about other games here or if nostalgia will make it a nonissue.
Interestingly I see 20-30 hours play time mentioned across the reviews. I wonder if I'll see the same too short not playing comments I've seen about other games here or if nostalgia will make it a nonissue.
Guest
February 28th, 2017, 15:26
As big a fan of PC gaming as I am, I would like to play this one on my PS4… because then I could play it together with my wife, in the living room. Are the technical issues really severe?
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A quote from that DSOGaming review: "Maybe we should count our blessings and be happy that inXile has at least stayed true to the basics of Planescape: Torment, as most fundamentals remain thankfully unchanged. One has only to visit recent chapters in similarly classic RPG families like Dungeon Siege, Fallout and Sacred to be reminded that things can go really bad when trying to keep up with modern trends in an effort to appeal to a broader target group. " Interesting. Thought review sites adored the new Fallout.
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A quote from that DSOGaming review: "Maybe we should count our blessings and be happy that inXile has at least stayed true to the basics of Planescape: Torment, as most fundamentals remain thankfully unchanged. One has only to visit recent chapters in similarly classic RPG families like Dungeon Siege, Fallout and Sacred to be reminded that things can go really bad when trying to keep up with modern trends in an effort to appeal to a broader target group. " Interesting. Thought review sites adored the new Fallout.
February 28th, 2017, 15:31
Originally Posted by ElwroFrom DSO review:
As big a fan of PC gaming as I am, I would like to play this one on my PS4… because then I could play it together with my wife, in the living room. Are the technical issues really severe?
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A quote from that DSOGaming review: "Maybe we should count our blessings and be happy that inXile has at least stayed true to the basics of Planescape: Torment, as most fundamentals remain thankfully unchanged. One has only to visit recent chapters in similarly classic RPG families like Dungeon Siege, Fallout and Sacred to be reminded that things can go really bad when trying to keep up with modern trends in an effort to appeal to a broader target group. " Interesting. Thought review sites adored the new Fallout.
Despite all of the good work done with the game’s characters, lore, gameplay and artwork, it is also a game that’s mired in technical issues on PS4 and in our brief testing on Xbox One. When interacting with an object, the character may walk around randomly a little before actually focusing on it. There are constant frame rate drops and stutters which become increasingly jarring as you play.
Torment’s problems really come to a head during battles, with the game crashing four times at crucial moments during my play through. Twice the game just failed to load the next action, with one not loading up the UI after completing a quest as well as freezing my character in place, and the second in a battle where pressing “End Turn” resulted in nothing happening. Besides these significant problems the game is also beset by numerous other small and deeply annoying bugs, which when taken as a whole serve to destroy all of the hard work that’s been put in elsewhere.
Guest
February 28th, 2017, 15:38
Originally Posted by NephologistPlayed the first our, I'm liking the writing style so far. It's understated and tamed but it takes itself serious enough that it's engaging. I'm getting a good vibe from the game
Any Watchers playing this? I'd trust impressions from regular RPG fans over professional gaming journos any day.
February 28th, 2017, 15:49
Originally Posted by sakichopJesus &*%$! Christ, WHY?!
Reading several reviews it seems to be what I expected. A ton of reading and poor to no combat. Not saying that's bad but it's not my kind of game.
Haven't these devs collectively been working on combat systems for a thousand effing years? What is so hard to get?
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--| sometimes game writer |--
--| sometimes game writer |--
February 28th, 2017, 16:10
I am a backer since 2013. I waited that one. I did not play any alpha or beta to not spoil myself. My impressions after few hours of play on PC and 4 years of waiting? I am a happy guy
Guest
February 28th, 2017, 16:12
I just fired it up for 30 minutes on my work potato. I just clicked through the intro to browser character building options and see the first actual crisis (apart from the one in the intro).
I'm quite sure I'll play it. However I a bit worried if I can handle the text when playing inbthe evening when I'm tired…
I'm quite sure I'll play it. However I a bit worried if I can handle the text when playing inbthe evening when I'm tired…
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We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
February 28th, 2017, 16:25
Originally Posted by screegWhat he means is than fights are quite rare. There is no random trash mobs or guys jumping on you because they suspect than your 'hello' could be confused with an accusation on the morale standing of their mothers.
Jesus &*%$! Christ, WHY?!
Haven't these devs collectively been working on combat systems for a thousand effing years? What is so hard to get?
Without mentioning you can try to avoid them. They are called 'Crisis' and they certainly are.
Guest
February 28th, 2017, 18:14
How would you describe it for us who still didn't buy Tyranny - because it's supposed to be a very short game?
That you can finish Torment2 in one afternoon… with less combat?
That you can finish Torment2 in one afternoon… with less combat?
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Toka Koka
Toka Koka
February 28th, 2017, 18:20
I didn't read the reviews as I didn't want to spoil myself in anyways. But as I am still within Fallout 4 and this game will still take another 50 hours or so I was wondering how long Torment actually is.
So if it's just 50h I'd just focus on torment for a while and then continue with Fallout 4. And if it's longer I'd proably play both game in parallel.
So if it's just 50h I'd just focus on torment for a while and then continue with Fallout 4. And if it's longer I'd proably play both game in parallel.
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Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
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