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Torment:ToN - Review Roundup
March 1st, 2017, 02:59
I'm an old gamer. More than old enough to remember the negative reviews of Planescape:Torment. If any of you think reviews give you the right story, you are too young or too naive for this genre. Fuck reviewers, Planescape: Torment was the best game I ever played for years, with only a few coming anywhere close. I backed this and have yet to play it. Imma start it up soon, tho. I'm afraid I might disappear for a week in a fog called Torment yet again.
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Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.
Groucho Marx
Outside of a dog, a book is a man's best friend. Inside of a dog it's too dark to read.
Groucho Marx
March 1st, 2017, 11:09
Originally Posted by PegasusOrgansI am in your category of age and experience, I hope than you will enjoy it as much as I do. I am also reinstalling the old one with the new patches for bugs and widescreen to play it again.
I'm an old gamer. More than old enough to remember the negative reviews of Planescape:Torment. If any of you think reviews give you the right story, you are too young or too naive for this genre. Fuck reviewers, Planescape: Torment was the best game I ever played for years, with only a few coming anywhere close. I backed this and have yet to play it. Imma start it up soon, tho. I'm afraid I might disappear for a week in a fog called Torment yet again.
Guest
March 1st, 2017, 11:35
Originally Posted by PegasusOrgansWell, I'm kind of the opposite on this. I thought Planetscape was just ok. The writing and story that people rave about, for me, that praise always felt like it was relative to just video games. While I want great stories and writing in my games, they're never as good as a great piece of literature. Maybe its unfair to make that comparison but that's how I see it… if I'm going to spend a lot of time reading, then whatever the medium I want the best writing I can get - and even great writing in video games doesn't stack up to great novels (or even some of my favourite poetry).
I'm an old gamer. More than old enough to remember the negative reviews of Planescape:Torment. If any of you think reviews give you the right story, you are too young or too naive for this genre. Fuck reviewers, Planescape: Torment was the best game I ever played for years, with only a few coming anywhere close. I backed this and have yet to play it. Imma start it up soon, tho. I'm afraid I might disappear for a week in a fog called Torment yet again.
That said, I'm glad Planetscape exists and I'm glad they made Torment (I played Planetscape when it came out and I'll play Torment). And in both cases I'm glad they're ambitious enough to focus so much on writing and story in these in order to move the bar higher.
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March 1st, 2017, 11:52
Hmmm. According to Wikipedia (https://en.wikipedia.org/wiki/Planescape:_Torment): "Planescape: Torment received widespread critical acclaim upon its release, but only made a small profit.".
Finding reviews from back then is a bit difficult, lots of 404's, but here are two reviews from 1999 and 2000
IGN: http://www.ign.com/articles/1999/12/…escape-torment
Eurogamer: http://www.eurogamer.net/articles/torment (somewhat negative, but scored it 7/10 and 8/10 after fixing bugs).
As for reviews - I often disagree with them (and all the 9-10 scores we see now is suspicious). But who to trust? Watchers? You'll get 2 strikingly different views here. I consider it the best game of all time, and it's the only game that made lasting impression on me, beyond the fun of playing it.
pibbur who at 62 is an old gamer, and naturally can't remember any reviews himself. And really looks forward to playing the new PST wannabe. If he can remember where he installed it.
Finding reviews from back then is a bit difficult, lots of 404's, but here are two reviews from 1999 and 2000
IGN: http://www.ign.com/articles/1999/12/…escape-torment
Eurogamer: http://www.eurogamer.net/articles/torment (somewhat negative, but scored it 7/10 and 8/10 after fixing bugs).
As for reviews - I often disagree with them (and all the 9-10 scores we see now is suspicious). But who to trust? Watchers? You'll get 2 strikingly different views here. I consider it the best game of all time, and it's the only game that made lasting impression on me, beyond the fun of playing it.
pibbur who at 62 is an old gamer, and naturally can't remember any reviews himself. And really looks forward to playing the new PST wannabe. If he can remember where he installed it.
Last edited by pibbur who; March 1st, 2017 at 12:24.
Guest
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March 1st, 2017, 12:31
I think No Truce with the Furies will be bigger PST wannabe than this game.
SasqWatch
March 1st, 2017, 12:43
End of 2017 right? Plenty of time to play Torment and try that one too. Who will complain if you are right? We need good games
Guest
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March 1st, 2017, 13:06
Originally Posted by pibbur whoSame here Pibbur. I remember finishing PST and just sitting there in front of my monitor thinking WOW! I only had one other moment like that and that was 2/3 of the way through Knights of the Old Republic. Its probably partly an age thing. I've played and read so much now, that I'm rarely surprised. But I don't think I've ever played a game since, (and certainly not before) where I identified with my main character of a game as I did with the Nameless One.
Hmmm. According to Wikipedia (https://en.wikipedia.org/wiki/Planescape:_Torment): "Planescape: Torment received widespread critical acclaim upon its release, but only made a small profit.".
Finding reviews from back then is a bit difficult, lots of 404's, but here are two reviews from 1999 and 2000
IGN: http://www.ign.com/articles/1999/12/…escape-torment
Eurogamer: http://www.eurogamer.net/articles/torment (somewhat negative, but scored it 7/10 and 8/10 after fixing bugs).
As for reviews - I often disagree with them (and all the 9-10 scores we see now is suspicious). But who to trust? Watchers? You'll get 2 strikingly different views here. I consider it the best game of all time, and it's the only game that made lasting impression on me, beyond the fun of playing it.
pibbur who at 62 is an old gamer, and naturally can't remember any reviews himself. And really looks forward to playing the new PST wannabe. If he can remember where he installed it.
I'm halfway through my second playthrough of Pillars, going through the Winter March for the first time. I'm enjoying that so much, I'll wait a month or two to start TTON. It will probably profit from a few patches by then. I know I was grateful that I waited a couple of months on Wasteland 2.
March 1st, 2017, 13:50
PST is also the only game that made me sad when finishing it, because I could never play it for the first time again. I had the same feeling after finishing LOTR (the books).
pibbur
pibbur
Guest
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March 1st, 2017, 15:27
Originally Posted by pibbur whoI know that feeling although I got it with a few games … which actually I think is a good thing. I felt the same way, to different degrees, with all my favorite games (which is why they are my favorites) but especially Baldurs Gate, DAO, and Skyrim. I think some of that had to do with companions and just overall enjoyment of the game and story. I have felt sad at many games ending I liked although those three are among my top ones. Too many books I was sad to reach the end of to list here.
PST is also the only game that made me sad when finishing it, because I could never play it for the first time again. I had the same feeling after finishing LOTR (the books).
pibbur
Back on topic a little - I played for about an hour last night and had a lot of fun. I had no bugs or glitches myself thankfully. Not much I can write up on just an hour of playing though - did the opening, had one crisis (Battle) and met the two companions. Still some quick gut reactions:
- Like the look and feel of the GUI and game itself although the SF feel was unexpected, expected more a mix of fantasy and SF.
- Enjoyed the story up to the point where you leave the chamber with the first two companions. It was a lot of lore to be thrown your way but thought it was overall well done. Plenty of story hooks to keep you interested with a balance of revealing stuff but keeping a lot of mystery.
- The way the screen area kept jumping around was jarring and didn't like that. Maybe it had to do with the tutorial though. Basically if zoomed back the "stage" would shift to the right and then left when the GUI reappared. Could be my large resolution and how far back I was zoomed. Or again just the tutorial taking control of the camera and GUI (most likely).
- Going to take some time to figure out how to build a character. While the three main stats and types are understandable there is a lot of new terminology to learn (like "fettles") and even with the help pop-ups I was quickly over-whelmed with new lingo and language that didn't make a lot of sense. So building a character isn't practical at this point till I know a bit more about the mechanics. I mean I know who the warrior, rogue, wizard is but not how the abilities play out. I want to see if I can make the charming and persuassive rogue with some magic (nano-tech ability).
- I may not be far enough into the game yet (and haven't had time to google it yet) but wasn't happy I had no ability to customize my character as far as appearence and such. I mean it is an old style game so I know its limited but basically I was told - this is who you are. But at least character development on stats and skills/abilities looks involved and interesting.
- Overall intrigued a lot with the story idea and looking forward to playing more.
--
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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March 1st, 2017, 15:56
Originally Posted by NFLedSorry about this link:
Before I purchase this I am interested in seeing comments not only about the game overall but about its length.
If it is only 20-40 hours to complete including side quests, then either that does not include reading the apparently huge amount of text, the game is super-short other than reading the text, or reviewers are super-speedy readers (or skip reading much of it most likely).
http://kotaku.com/torment-tides-of-n…iew-1792832242
40 hours needed to do the main quest, heaps of sidequests (not specified if all or at least 90%) and reloading to check some alternate routes. Also not specified if dialogues were skipped whenever possible.
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Toka Koka
Toka Koka
March 1st, 2017, 15:58
Now that the first alpha is released, I look forward to some early reviews.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
March 1st, 2017, 16:20
Originally Posted by joxer
40 hours needed to do the main quest, heaps of sidequests (not specified if all or at least 90%) and reloading to check some alternate routes.
That sounds as advertised previously, good, good.
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"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
March 1st, 2017, 17:52
I'm a few hours in and quite underwhelmed. The prose is very purple, and rather awkward even ignoring that. The game system stinks of Monte Cook. I've ignored everything he's done since D&D 3E, but I can tell he hasn't matured beyond his notion of "gotcha" crappy rule pitfalls being delightful. I'm not too enthused about the world either. It sounded intriguing in concept, but this isn't really what I pictured. Closest I can come to describing it is that nothing feels organic--it feels like design by committee.
I'll keep playing, but this feels like PoE all over again. PS:T was one of my favorite games. I played it for years without bringing myself to finishing it. I don't see myself doing that here. Hopefully my first impression is wrong.
I'll keep playing, but this feels like PoE all over again. PS:T was one of my favorite games. I played it for years without bringing myself to finishing it. I don't see myself doing that here. Hopefully my first impression is wrong.
March 1st, 2017, 18:11
Originally Posted by joxerThis is a bit misleading Joxer, at least they way it reads to me is. Sounds like 40 for the main quest then you have heaps of side quests.
Sorry about this link:
http://kotaku.com/torment-tides-of-n…iew-1792832242
40 hours needed to do the main quest, heaps of sidequests (not specified if all or at least 90%) and reloading to check some alternate routes. Also not specified if dialogues were skipped whenever possible.
When actually it's 40 hours total for main quest + side quest + lots of saving and reloading to explore alternate routes ( no telling how long that took). So the 20-30 hours as reported in other reviews sound probably right if your not saving and reloading to check alternate routes. I'm also sure that it greatly depends on the players reading speed.
Guest
March 1st, 2017, 18:27
I just tested around a bit. The choices sometimes are quite nice. For example if you are honest in the encounter with Qorro right at the start and don't fight.
But I also tried to fail at some of the very first checks:
There is one drop thingy with this mud stone. I think if you succeed you get a heal item. If you fail you get a temporary buff. The buff is about equally as good I quess.
So I don't really see a point why you'd want to succeed.
Next up I tried these rank things in the southeast.
If you succeed, you receive a weapon if I remember correctly. A good one compared to what the other npcs have I think.
But: If you fail you get stung and get a permanent increase of Hitpoints by 1.
So the negative result is actually better than the positive one.
So in the end, I don't really feel like it actually matters if you succeed or not. Which also makes me ask myself: Why should I care enough to invest resource points into it?
On the other hand what would happen if succeeding is always the best choice? It might lead to reloading always until you succeed.
But I am not sure if the approach they did, is actually the better choice. Especially if you might invest resources to receive a worse outcome.
So in the end you might just want to do every event without any extra investment as a failure is probably just as good as a succeess.

You can also scroll via WASD and arrow keys.
But I also tried to fail at some of the very first checks:
There is one drop thingy with this mud stone. I think if you succeed you get a heal item. If you fail you get a temporary buff. The buff is about equally as good I quess.
So I don't really see a point why you'd want to succeed.
Next up I tried these rank things in the southeast.
If you succeed, you receive a weapon if I remember correctly. A good one compared to what the other npcs have I think.
But: If you fail you get stung and get a permanent increase of Hitpoints by 1.
So the negative result is actually better than the positive one.
So in the end, I don't really feel like it actually matters if you succeed or not. Which also makes me ask myself: Why should I care enough to invest resource points into it?
On the other hand what would happen if succeeding is always the best choice? It might lead to reloading always until you succeed.
But I am not sure if the approach they did, is actually the better choice. Especially if you might invest resources to receive a worse outcome.
So in the end you might just want to do every event without any extra investment as a failure is probably just as good as a succeess.
Originally Posted by wolfgrimdarkYou can disable the "jumping" in the settings, change the camera mode from hybrid to mouse scrolling. One of the first things I did.
The way the screen area kept jumping around was jarring and didn't like that. Maybe it had to do with the tutorial though. Basically if zoomed back the "stage" would shift to the right and then left when the GUI reappared. Could be my large resolution and how far back I was zoomed. Or again just the tutorial taking control of the camera and GUI (most likely).

You can also scroll via WASD and arrow keys.
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
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March 1st, 2017, 19:03
I feel the same way on the checks. Beyond that, it's just not fun gameplay, and doesn't really make a lot of sense of why I'm using up resources to do piddly things. I would just rather have a flat check, pass if you have x score, and move on. Wondering if I'd be better off failing for every check is kind of obnoxious and promotes save scumming. I'm trying to avoid that and just play…but man is it annoying.
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March 1st, 2017, 19:43
Because it gives you the possibility to force a result instead of just relying on an obviously very fun but random result coming from nowhere?
Guest
March 1st, 2017, 20:07
No the point is:
There is Option A and Option B.
Both options equally give you a bonus (which you don't know beforehand)
Why should you ever try to get Option A instead of Option B and invest your resources for it?
There is Option A and Option B.
Both options equally give you a bonus (which you don't know beforehand)
Why should you ever try to get Option A instead of Option B and invest your resources for it?
--
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Encased
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
March 1st, 2017, 20:33
Originally Posted by KordanorBecause that's not a universal rule in the game.
No the point is:
There is Option A and Option B.
Both options equally give you a bonus (which you don't know beforehand)
Why should you ever try to get Option A instead of Option B and invest your resources for it?
Sometimes failure is just failure.
Traveler
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