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Default Battle Brothers - Released

March 24th, 2017, 20:56
Every fan of tactical RPGs can rejoice - the full release of Battle Brothers is now available:

Full Release

It’s here and it’s done! We’re excited to see the finished Battle Brothers graduate from Early Access and be fully released today, on March 24th, 2017.

Creating this game together with you has been a long and rewarding adventure, and we’re very happy with what the game has grown to become. We hope you enjoy playing Battle Brothers as much as we enjoyed developing it – and given a successful launch, this won’t be the end of the road.

With the game’s release, the soundtrack is now also available as a separate DLC. If you’re the owner of the Deluxe or Supporter edition, it’ll be automatically delivered to you via Steam. The Art & Lore book will become available in the coming weeks.

Let’s celebrate this momentous occasion with our new story trailer for launch and final feature list of the Battle Brothers 1.0 release.
About Battle Brothers

Battle Brothers is a turn based tactical RPG which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory?

The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.

  • Manage a medieval mercenary company in a procedurally generated open world.
  • Fight complex turn-based tactical battles with historical equipment and brutal injuries.
  • Permadeath. All characters that die in combat will stay dead – unless they return as the undead.
  • All characters come with their own background stories and traits. Want a stuttering ratcatcher, a greedy witch hunter or a drunkard disowned noble?
  • Character development without a restrictive class-system. Each character gains experience through combat, can level up and acquire powerful perks.
  • Equipment that matters. Different weapons grant unique skills – split shields with axes, stun enemies with maces, form a spearwall with spears or crush armor with a warhammer.
  • Diverse enemy roster. All enemies have unique equipment, skills and AI behavior.
  • A dynamic event system with atmospheric encounters and tough decisions outside of combat.
  • Three late game crises – a war between noble houses, a greenskin invasion and an undead scourge – add a looming threat.
  • Two full hours of orchestral soundtrack.
  • 70 Steam Achievements and Steam Trading Cards.
Overhype Studios is an independent game developer studio from Hamburg, Germany. We are devoted to making great games that we want to play ourselves. With Battle Brothers we thrive to reflect the creativity, complexity and originality from the old days when game developers where passionate gamers, not corporate businessmen. While doing this we took a lot of inspiration from some of best games out there: The original X-Com, Warhammer: Shadow of the Horned Rat, Mount & Blade and Jagged Alliance.
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March 24th, 2017, 20:57
Congratulations!
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March 24th, 2017, 21:13
I've been looking forward to the release of this. Time to check it out!
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March 24th, 2017, 21:26
Overpriced for the game that you get. I see they jacked up the price, a few days before the release. How nice of Overhype.
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March 24th, 2017, 21:32
You could already buy the game many month ago…
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March 24th, 2017, 21:48
Finally!!!! Can I play it now ?
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March 24th, 2017, 22:00
Congratulations, Overhype.

The game is well worth the price, if you ask me. I've paid twice this much for games that are complete duds, which certainly isn't the case here. And having a lower cost during Early Access that is raised at release is a common practice.
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March 24th, 2017, 22:22
I might look at getting this one after I finish Final Fantasy seven, and possibly eight as well.
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March 24th, 2017, 22:54
Originally Posted by beldurax View Post
Overpriced for the game that you get before the release. How nice of Overhype.
What game hasn't done that coming out of EA?
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March 25th, 2017, 00:06
Originally Posted by beldurax View Post
Overpriced for the game that you get. I see they jacked up the price, a few days before the release. How nice of Overhype.
You know….buy it when it was cheaper? You didn't so boohoo.
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March 25th, 2017, 00:11
no its not overpriced i have much fun
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March 25th, 2017, 01:19
Originally Posted by beldurax View Post
I see they jacked up the price, a few days before the release.
They did?

The game is fantastic but the price is a little steep.
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March 25th, 2017, 01:24
Still no gog version. Kind of disappointed.
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March 25th, 2017, 01:58
Best addictive game since XCOM:EW Long War 1.0! Highly recommended MUSTPLAY!
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March 25th, 2017, 03:04
Originally Posted by HiddenX View Post
You could already buy the game many month ago…
I don't buy games in early access or pay companies to beta test their products.
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March 25th, 2017, 03:06
(I did, however, buy this game for $30 with no issues once it was done due to the large amount of positive reviews and some small amount of research on my part. Looks like I'll enjoy it.)
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March 25th, 2017, 06:08
For some reason this came to mind…

loading…
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March 25th, 2017, 07:07
Congrats!
Very looking forward to give the finished version another try. It was already very promising a year ago.
So many games, so little time…
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March 25th, 2017, 11:06
I'm buying and I'll gladly pay the increased price. No reason to wait for a sale when I really want to support the developers.
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