|
Your donations keep RPGWatch running!
Torment:ToN - New Companion and 25% off
May 17th, 2017, 06:31
Torment: Tides of Numenera is on sale and has been patched to include new content including the companion Oom which you can find out about with the Kickstarter update.
tl;dr: Oom's debut, Content Update, new bonus rewards from Monte Cook Games, and a check-in on backer rewards.More information.
Hey Exiles,
Eric Daily here. Since last we spoke, we put all our focus on the content update for Torment. Over March, April, and the beginning of May, those new elements took great, albeit blobby, shape. As you will discover below, today is the perfect time to share a first look at the new Torment update with you. This one is all about Oom, our Servant of the Tides… and first introduced back in 2013 as "The Toy".
We have more details on Oom below, but you might be wondering when you get to play this update? Well…
Servant of the Tides Update Out Now!
[…]
Guest
May 17th, 2017, 07:44
Great, played 8 hours. Now i have to restart a bit of a let down.
Took quite some time i have to say to get this patch going.. including the new companion.
Now i wonder what companions are the most fun and if the new one is more fun then let say rini.
Took quite some time i have to say to get this patch going.. including the new companion.
Now i wonder what companions are the most fun and if the new one is more fun then let say rini.
--
Everyone thinks i am crazy, but i am just adjusting to my environment.
Everyone thinks i am crazy, but i am just adjusting to my environment.
May 17th, 2017, 07:52
Alright then, time for a replay. Credit to inXile for the continued support of a game that hasn't sold well (and for cleaning up at least some of their mistakes), I hope sales pick up now.
May 17th, 2017, 08:59
Originally Posted by ikbenrichardYou're lucky. I finished it some days ago.
Great, played 8 hours. Now i have to restart a bit of a let down.

And are you even sure that you need to restart? Perhaps your current savegames are compatible with the new version.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
Guest
May 17th, 2017, 09:32
Not sure what you guys are complaining about. It's not as if the patch was a secret. 
It seems like save games are compatible, but quest fixes are not retroactive. So if you've already encountered one of the bugs that the patch fixes, you would need to revert to an earlier save file.

It seems like save games are compatible, but quest fixes are not retroactive. So if you've already encountered one of the bugs that the patch fixes, you would need to revert to an earlier save file.
| +1: |
May 17th, 2017, 12:06
I should replay the game as (and it's the one part of the game I didn't like) during it's ending your choice affects only party members that were with you. Those you kept as reserve won't receive their story conclusion.
I'm not sure why they added this artificial reason to do another playthrough, is not what original Torment was. However, I'm on other titles currently and Torment2 replay, regardless of patches and "enhancments", will wait.
I'm not sure why they added this artificial reason to do another playthrough, is not what original Torment was. However, I'm on other titles currently and Torment2 replay, regardless of patches and "enhancments", will wait.
--
Toka Koka
Toka Koka
May 17th, 2017, 12:22
Originally Posted by joxerI got conclusions for all the party members that had been part on my group, for example the multi dimensionsal nano who I left in the beginning. The ones who I never accepted in the party didn't get any though.
I should replay the game as (and it's the one part of the game I didn't like) during it's ending your choice affects only party members that were with you. Those you kept as reserve won't receive their story conclusion.
I'm not sure why they added this artificial reason to do another playthrough, is not what original Torment was. However, I'm on other titles currently and Torment2 replay, regardless of patches and "enhancments", will wait.
| +1: |
May 17th, 2017, 13:11
Hmmm very tempting but I think I'll hold off until this is fully patched.
--
My Backlog
http://www.backloggery.com/mattynoaa
My Backlog
http://www.backloggery.com/mattynoaa
May 17th, 2017, 15:07
The patch DID retroactively fix the game halting bug I experienced. So I play on, I also had an alternate playthrough I halted early so I could acquire Ooom. All good for me!
--
If you have no other choice but to kill, you have failed.
Ntwa kgolo ke ya molomo
Ntwa kgolo ke ya molomo
Keeper of the Watch
RPGWatch Donor
Original Sin 1 & 2 Donor
Original Sin 1 & 2 Donor
May 17th, 2017, 15:15
I was about 8 hours into this game so I'll pause for the patch and restart.
I have to say I am loving it so far. Its clearly not the original torment but its very good. Sure there are some obvious weaknesses but overall the world they created is great. Its exciting to find bizarre items and stories.
The whole premise of the 5th Eye bar complete with NPC stories is great
I have to say I am loving it so far. Its clearly not the original torment but its very good. Sure there are some obvious weaknesses but overall the world they created is great. Its exciting to find bizarre items and stories.
The whole premise of the 5th Eye bar complete with NPC stories is great
| +1: |
May 17th, 2017, 15:30
Now if only they'd patch out the silly design decision to make failing skill checks not necessarily have a worse outcome than passing them…
| +1: |
May 17th, 2017, 15:56
Originally Posted by daveydHow common is that? I thought the skill check system was a bit easy to "game" so I failed very few. The ones I did fail didn't have positive outcomes though.
Now if only they'd patch out the silly design decision to make failing skill checks not necessarily have a worse outcome than passing them…
May 17th, 2017, 17:46
Originally Posted by tomasp3nI don't understand why people are expecting sales for this game to do well. It's a non-combat oriented role-playing game based in a new, weird, and obscure setting, plus playing it requires a lot of reading. That's usually not a formula for market success. At best I was expecting it to be a niche game with a cult audience.
Alright then, time for a replay. Credit to inXile for the continued support of a game that hasn't sold well (and for cleaning up at least some of their mistakes), I hope sales pick up now.
May 17th, 2017, 18:04
Originally Posted by rjshaeYes, I completely agree.
I don't understand why people are expecting sales for this game to do well. It's a non-combat oriented role-playing game based in a new, weird, and obscure setting, plus playing it requires a lot of reading. That's usually not a formula for market success. At best I was expecting it to be a niche game with a cult audience.
Guest
May 17th, 2017, 18:18
Waiting until Christmas Sale for a fully patched, DLC-ed, modded Torment Cake With Cherries On Top.
| +1: |
May 17th, 2017, 18:19
Originally Posted by MorrandirWell i am beyond the starting area, for the new companion you need to be at the starting area. But i guess a new start is ok.
You're lucky. I finished it some days ago.
And are you even sure that you need to restart? Perhaps your current savegames are compatible with the new version.
Sucks for you though
--
Everyone thinks i am crazy, but i am just adjusting to my environment.
Everyone thinks i am crazy, but i am just adjusting to my environment.
|
|
All times are GMT +2. The time now is 10:43.
