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Anthem - Some Concerns
June 22nd, 2017, 12:47
Farflame spotted two articles that express concerns about Biowares new IP Anthem:
Playstation Enthusiast:
What I Want BioWare to Avoid With Anthem
Screen Critics:
Major Concerns With Bioware’s Anthem
More information.
Playstation Enthusiast:
What I Want BioWare to Avoid With Anthem
Screen Critics:
Major Concerns With Bioware’s Anthem
More information.
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June 22nd, 2017, 12:50
I would probably join in the concern if I ever expected much from it 
Looks like a very pretty and competent shoot-and-loot - and that's about it.

Looks like a very pretty and competent shoot-and-loot - and that's about it.
Guest
June 22nd, 2017, 13:24
Exactly - zero expectations, zero concerns. Safest approach for AAA stuff these days!
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June 22nd, 2017, 13:51
Not really, I think it looked beautiful and well-crafted. Exactly like any big-budget game being demonstrated at E3 years before release 
What I didn't see, however, was a single example of how the game would meaningfully set itself apart - except for how pretty it was.
Well, maybe the underwater swim was cool - and it has the potential to add some interesting exploration.
I just wish they'd shown some of that - instead of just shooting stuff.

What I didn't see, however, was a single example of how the game would meaningfully set itself apart - except for how pretty it was.
Well, maybe the underwater swim was cool - and it has the potential to add some interesting exploration.
I just wish they'd shown some of that - instead of just shooting stuff.
Guest
June 22nd, 2017, 13:58
Originally Posted by henriquejrYea, I'd put the word "boring" instead of "competent" there, but he's probably trying to get a job at IGN.
You're being kindly![]()
Pretty the game is. But then again, I was 15 several centuries ago to care only for "pretty, who cares if boring".
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Toka Koka
Toka Koka
June 22nd, 2017, 16:27
The EA/BioWare "Origins" app has long been a privacy sore spot for gamers. Until now, some relief from data-mining aspects of Origins could be accomplished by off-line game play for sp games. To date EA/BioWare has refused to say whether this will change with Anthem, instead refusing to answer whether gamers will be forced into an always online data-mining situation even in so-called single play mode.
EA/BioWare apparently never got the memo about increasing sales by treating customers with respect.
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EA/BioWare apparently never got the memo about increasing sales by treating customers with respect.
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Guest
June 22nd, 2017, 16:34
Is this an RPG? The one article says it's an "always online co-op shooter".
No interest either way so no concerns, either.
No interest either way so no concerns, either.
Guest
June 22nd, 2017, 16:45
Originally Posted by RPGFoolOr…. treat customers however you like.
EA/BioWare apparently never got the memo about increasing sales by treating customers with respect.
Lose a few customers and harvest from the rest.
Right now the scales are so tipped in favor of people that just mass buy games the idea of respect is more an illusion than a reality.
June 22nd, 2017, 17:07
Like ap permissions on a phone. People don't care what they accept as long as they get the ap.
June 22nd, 2017, 17:25
Originally Posted by WisdomStrange that you use the verb, "harvest" -- a bit reminiscent of ME1-3, in which the Reapers were focused on "harvesting" DNA and other resources from organic species.
Or…. treat customers however you like.
Lose a few customers and harvest from the rest…
At some point I realized that the Mass Effect series originated generally at a time when BioWare was being sold to larger corporate entities. In turn, it seems possible that the genesis of the "Reapers" was actually large game companies "reaping" the assets of smaller game companies, and "harvesting" everything they could in the process (human resources, i.e. employees, included).
This could also explain the otherwise unfathomable ME3 ending; i.e., employees who stayed with BioWare through multiple buy-outs needed to become automaton-like creatures to survive in the EA/BioWare galaxy.
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Guest
June 22nd, 2017, 18:23
Actually EA/Bioware describe Anthem as "a shared-world action-RPG,"
Others may call it "data-mining."
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Others may call it "data-mining."
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Guest
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June 22nd, 2017, 18:58
EA just as anyone else can advertise something with any words they want.
It's still bollocks. Anthem is basically yet another MMO, completely unoriginal, with nice looks and promised boredom.
It's still bollocks. Anthem is basically yet another MMO, completely unoriginal, with nice looks and promised boredom.
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Toka Koka
Toka Koka
June 22nd, 2017, 19:00
Originally Posted by luj1Reminds me of "Stardew Valley", which was developed by ConcernedApe.
Nearly everything about this project is a concern.![]()
Which clearly shows that concerned beings can do something good as well.
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
June 22nd, 2017, 21:52
Personally I think Karpy is a bit "overrated", L'etoile is their best writer in my book ( Carnifex hates both though).
Seems loot will play a large role here, can't do worse than Division, but what they showed in brief, could have been more interesting.
But azarhal is sure to bring us enlightenment on this.
Seems loot will play a large role here, can't do worse than Division, but what they showed in brief, could have been more interesting.
But azarhal is sure to bring us enlightenment on this.
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Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
June 23rd, 2017, 01:29
Originally Posted by BoboTheMightyIt should be L'Étoile was their best writer, he left around ME2 releasing. A lots of stuff attributed to Karpyshyn were his ideas but written by other writers too, I personally always considered the dark matter stuff in ME2 more interesting than what we got in the end for example.
But azarhal is sure to bring us enlightenment on this.![]()
Saying that, he joined Anthem last year and the lead writer for Anthem was Jay Watamaniuk last I checked. I haven't seen any mention that this changed, Jay was the lead in 2014.
As for the gun (loot), it looked a lot like MEA gun to me stat-wise and so far BioWare has used purple for unique items, even when using a RNG loot system for basically everything else (see DAI and DA2, they were even called legendary in DA2). They took the "rng loot with tiers" direction with DA2 and only ME3 skipped that design since. Also, Anthem website mention crafting, going by MEA and DAI…that's where you are gonna get the best stuff. I even suspect some stuff for Anthem were tested in MEA too (like random encounters).
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
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