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Default Kingmaker - Building Characters

June 28th, 2017, 00:44
Pathfinder: Kingmaker is near to its first stretch goal and has a new update on building and developing characters.

Pathfinder builds character: A look at our Character Sheet


Dear Pathfinders,

Creating and developing your character is one of the pillars of any RPG, be it a computer game or pen-and-paper gaming. Most beginners find this process very complicated. A lot of them make their first characters with the help of experienced friends learning the rules, tricks, and nuances on the way. The Pathfinder Role Playing Game provides a deep, rich and complex system for character generation, which allows creating characters, which are interesting to play with, follow archetypes players want and feel useful not only in battle but also in exploration or social interactions. These characters could be quite simple, consisting of just one class, skills, and feats selected from recommended lists and some class features; or characters could be a complex build from several classes, each of them modified with archetypes, complete with carefully picked skills, traits, feats, and spells from myriad of rulebooks and equipment that complements the character's strengths.
[…]
More information.
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June 28th, 2017, 01:12
Those interface screens look good. Nice design.
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June 28th, 2017, 01:45
Looking kinda good in that everything is visible and orderly. I like when I need but a glance to gauge information.
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June 28th, 2017, 02:37
A lot of the text appears to be pretty small, so it may prove difficult to read for some. Hopefully they'll try to accommodate players with poor vision and/or the color blind.
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June 28th, 2017, 05:03
Looks good indeed. And looks like a good adaptation from the system. Just kind of don't understand the martial tab.
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June 28th, 2017, 09:26
Originally Posted by gabrielarantest View Post
Looks good indeed. And looks like a good adaptation from the system. Just kind of don't understand the martial tab.
Martial tab is a combat stat screen. It essentially tells you the non-magic combat capacity of the character.

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June 28th, 2017, 09:27
I think it looks delightful - and I'm impressed with the Class tab.

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June 28th, 2017, 09:32
Yea the UI looks amazing. Best one I seen yet in a cRPG.
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June 28th, 2017, 13:21
Yep, I'm liking the look of this more and more after each update.
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June 28th, 2017, 13:48
I hope the surrounding UI texture/graphics get better though - not the dull 'wood panel' or solid panels of PoE and similar. I loved the original Forgotten Realms stone and gold/silver inlay look. But the UI information presented is great.
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June 28th, 2017, 13:56
Kingmaker has now reached the camping stretch goal. I guess they will announce new stretch goals soon enough.
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June 28th, 2017, 16:45
I guess they will announce new stretch goals soon enough.
Hope it wont be some bs like an Owlcat pet.
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June 28th, 2017, 18:10
Originally Posted by Arkadia7 View Post
Those interface screens look good. Nice design.
Good? Nice?
Man, to me those menus look awsome!

Originally Posted by luj1 View Post
Hope it wont be some bs like an Owlcat pet.
No pet!?
I'm cancelling my pledge.
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June 28th, 2017, 20:17
I didn't pledge, but I'll probably buy this before waiting for a discount I want to play when the rest of you are playing.
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June 28th, 2017, 23:26
Damn. These developers continue to deliver with every update. I'm really impressed by their design choices as well as their communication.

If they deliver on this game I reckon they will be able to raise millions in their next Kickstarter, the only thing holding them back currently is probably that they haven't established themselves as a trustworthy developer. I sure hope they'll prove that they are.

Come on people, let's throw some more money at them!
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