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Kingmaker - New Stretch Goal
July 10th, 2017, 02:45
Pathfinder: Kingmaker has reached its extra story chapter goal +mac/linux versions and now has a new stretch goal of Goblin companion at 900K.
Dear Pathfinders,More information.
Extra story chapter is funded!
Thanks to your incredible support, we have just reached the stretch goal that will expand original Pathfinder Kingmaker AP story! O_o there was a dеmonic laughter just heard in the owlcats cave - narrative designers were celebrating the ability to weave new secrets into the game plot…
And what is more, those of you who pray Mac & Linux will not need to change your deity - Pathfinder: Kingmaker will be available on your sacred ground.
The result of the campaign so far exceeds our initial dreams, you can't imagine how excited we are that your help allows us to make our game so much bigger and better. We would like to express our heartfelt gratitude and appreciation to each and every one of you!
With the extra story chapter funded we are happy to present our new stretch goal:
900K - Extra Companion
and here we have the special tale about our new companion from our Narrative Designer Chris Avellone.
The Goblin's Tale
The goblins of Golarion have a bad reputation, to be sure. Of course, that's usually the perspective of someone who hasn't spent much time around goblins and has never seen the positives goblins have to offer.
For example, goblins can be especially devoted. Whether to their four goblin hero-gods, or to you. Of course, their attempts to earn your favor can be much like the family cat leaving dead animals on your door step, except it might be someone's fingers. Such is the way with our goblin hero Nok-Nok, which is much like the sound his skull makes when his tribesmen beat it with clubs. (Which happened enough that he was mistaken for a drum at times.) He's not only eager to help, but he's incredibly effective in tormenting your enemies until they beg for mercy - or a swift death.
At the start of Kingmaker, however, Nok-Nok's fallen on difficult times - very difficult times, as his tribe intends to use him as a sacrifice. You're the only one who can save him… and as far as Nok-Nok is concerned, your arrival is divine proof that he's destined for greatness. He should know, because as he explains, he's the fifth goblin god, and you've earned his favor.
As it turns out, Nok-Nok aspires to be more than a warty, scabby head-drum - he is convinced that he is a deity-to-be. He's just having some difficulty making anyone else realize it. He can recite many tales of heroics and can expound at great length on how he's bravely fled from dogs, how he set fire to his own hair when he couldn't find firewood (he neglected to cut it from his head first), and how he's learned how to block kicks and punches by using his head as a shield. And that's just the beginning of his legendary journey to greatness.
Nok-Nok is a skilled thief. He excels in scuttling about, valiantly stabbing enemies in the back, and setting off every trap in the area (so much so, Nok-Nok's attempts to disarm a trap come very close to being literal - the trap usually threatens to dis-arm him). He does, however, have an incredible resistance to pain, attracts an unusual coterie of "pets," and embraces various junk and trinkets you find on your journey as if they were hard-won trophies of his heroics.
If you lend him a helping hand, Nok-Nok's quick to call you family - play your cards right, and he might even let you be among his worshippers of Nok-Nok (the Fifth, or in his words "the Fith" or sometimes, in other's words, "the Filth").
Hail to the kings!
Owlcats.
July 10th, 2017, 02:45
It's a BS stretch goal however I'm more curious if they managed to raise 100k via PayPal. That would give us Archetypes.
SasqWatch
Original Sin 2 Donor
July 10th, 2017, 03:49
My 2p.
I'm glad they had realistic stretch goals.
Really get tired of :
100k and everyone gets mounts, and flying, and we port to gameboy, and linux, and VR, and npc schedules, and next gen graphics!
I'm glad they had realistic stretch goals.
Really get tired of :
100k and everyone gets mounts, and flying, and we port to gameboy, and linux, and VR, and npc schedules, and next gen graphics!
July 10th, 2017, 04:02
Originally Posted by DamianThey might reach it post-campaign via PayPal. This companion will be written by MCA I think.
I was sure they wouldnt make the last streth goal.
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
July 10th, 2017, 04:11
Sounds like Deekin a bit. Loved the little bugger in SoU, but man was he annoying in second exp.
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Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
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July 10th, 2017, 14:37
Ah no…not a Deekin-like character. Despicable little troglodyte! Erm..kobold. I don't like "add a new character" stretch goals….add more spells, or mechanics instead. Core stuff.
On the plus side, I'm glad they make it through 700K..
On the plus side, I'm glad they make it through 700K..
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July 10th, 2017, 15:00
I wouldn't mind a pet. No owlcat but gobline pet, fine with me.
Ah well, at least the crewmember won't be some DA bear.
Ah well, at least the crewmember won't be some DA bear.
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Toka Koka
Toka Koka
Guest
July 10th, 2017, 16:26
I wonder how much money US$700K in Russia…
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--| sometimes game writer |--
--| sometimes game writer |--
July 10th, 2017, 17:12
Originally Posted by screegWell you can try and figure it out, programmer salary in Russia is in range [10k - 20k] Euros per year. But since most of the guys seems like they have a lot of experience I would imagine they earn quite a bit. Also if they are based in Moscow you can be sure they get paid even more.
I wonder how much money US$700K in Russia…
It's not a lot of money, but it also isn't small amount like it would be in USA.
Watchdog
July 10th, 2017, 17:43
Also they need to pay Kickstarter fees.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
July 10th, 2017, 22:42
That goblin companion seems just a tad over the top. How about something more realistic?
July 10th, 2017, 23:25
Originally Posted by MorrandirSeems I was kind of right. Now I'm sure they'll reach 800k with Kickstarter alone and give us archetypes. Yay!
There have been Kickstarters that in the final 2 days collected as much as in the first 2 days. That would be >$200k in this case.
So it's still possible I think.
--
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
We don't stop playing because we grow old; we grow old because we stop playing.
- George Bernard Shaw
Currently playing: Black Geyser
July 10th, 2017, 23:45
Keeper of the Watch
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July 11th, 2017, 00:29
Yea, lol, this is a pattern, seen it on other kick-starters. I guess Avellone has to be paid 100k or so every time he writes some crappy companion. NOT WORTH IT.
July 11th, 2017, 01:36
Originally Posted by rjshae
That goblin companion seems just a tad over the top. How about something more realistic?
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
July 11th, 2017, 08:44
Guest
July 11th, 2017, 09:41
I think they added a weak stretch goal (companion) because they don't want to over-commit. Anyway you know things will be adjusted up and down once they get into production based on real effort and not estimated effort.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
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