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Mass Effect: Andromeda - Denuvo DRM Removed
July 11th, 2017, 12:25
You have to provide a convincing argument to have an impact with me, joxer 
I don't care about triggers, I care about actual and real performance issues.

I don't care about triggers, I care about actual and real performance issues.
Guest
July 11th, 2017, 12:44
I have no problems for the companies protecting their initial sales. But the big sales usually happens in the first six months from launch. After that, companies can remove the protection, as a lot of people will buy a game when is in the various sales that are happening after launch (that is pricing and discounting dependent, though, but the people willing to pay the full amount of money already had their copy by then).
You've pointed that a few companies patched GFWL from their games, but there were plenty left unpatched. And some were removed from sales, as the publishers weren't willing to invest in a patch that would remove the protection (Fable 3 is such an example).
As an example, because you've mentioned performance, i did notice better loading times in ME:A after the release of 1.09 and the Denuvo's removal. And my PC's isn't exactly the worst in the bunch (i7 7700k, 32GB of RAM, gtx1060 with 6GB of VRAM, Samsung EVO 850 Plus SSD). So, maybe the performance problems due to Denuvo aren't a myth. But again, i am basing this on my experience with ME:A.
But, again, everyone is entitled to his/her opinion.
You've pointed that a few companies patched GFWL from their games, but there were plenty left unpatched. And some were removed from sales, as the publishers weren't willing to invest in a patch that would remove the protection (Fable 3 is such an example).
As an example, because you've mentioned performance, i did notice better loading times in ME:A after the release of 1.09 and the Denuvo's removal. And my PC's isn't exactly the worst in the bunch (i7 7700k, 32GB of RAM, gtx1060 with 6GB of VRAM, Samsung EVO 850 Plus SSD). So, maybe the performance problems due to Denuvo aren't a myth. But again, i am basing this on my experience with ME:A.
But, again, everyone is entitled to his/her opinion.
Sentinel
July 11th, 2017, 12:44
Originally Posted by StingrayNo one has claimed that denuvo on pc would nave any impact on PS/Xbox sales. The delusions are all yours.
It's extremely delusional to think Denuvo would have had any noticeable impact on ME:A sales. First of all, the vast majority of sales for a game like this are on PS/Xbox anyway. When you take the remaining 5-10% of sales that are actually on PC…probably only like 10-20%, at most, of PC customers even know what Denuvo is, and then some small percentage of those actually give a shit enough to not buy a game because of it. In the end it would absolutely be a completely trivial amount.
But hey, let's not let common sense and actual facts get in the way of RPGFool's silly crusade.
__
Guest
July 11th, 2017, 12:50
Originally Posted by wolfsrainI'm not talking about anecdotal evidence from biased people, but something that's real and established with certainty.
I have no problems for the companies protecting their initial sales. But the big sales usually happens in the first six months from launch. After that, companies can remove the protection, as a lot of people will buy a game when is in the various sales that are happening after launch (that is pricing and discounting dependent, though, but the people willing to pay the full amount of money already had their copy by then).
You've pointed that a few companies patched GFWL from their games, but there were plenty left unpatched. And some were removed from sales, as the publishers weren't willing to invest in a patch that would remove the protection (Fable 3 is such an example).
As an example, because you've mentioned performance, i did notice better loading times in ME:A after the release of 1.09 and the Denuvo's removal. And my PC's isn't exactly the worst in the bunch (i7 7700k, 32GB of RAM, gtx1060 with 6GB of VRAM, Samsung EVO 850 Plus SSD). So, maybe the performance problems due to Denuvo aren't a myth. But again, i am basing this on my experience with ME:A.
But, again, everyone is entitled to his/her opinion.
Increased loading times can be due to a zillion factors - including cooking of shaders, lack of preloading, and whatever else people have installed or running. It takes serious experience to establish that it's actually Denuvo - and certainly not something I would blindly trust from a random person on the Internet.
That's not convincing by itself.
The developers of Denuvo have stated and demonstrated - countless times - that there's no "ongoing" performance degradation because there's absolutely no reason to have it once the game is launched and running.
No developer would want to use it if it had a serious impact on performance. It's 100% irrational to assume otherwise.
Sure, it will delay the initial launch of the game slightly - but that's about it. So, unless you change hardware over and over again daily - you will never face a serious issue, unless it's a rare bug.
I've played literally dozens of Denuvo protected games - and I've never had a single noticable performance issue - and I'm EXTREMELY sensitive to performance issues.
Obviously, that doesn't mean it can't happen - but if it does, it will be fixed - because it will be a bug. That goes for all software.
Again, I consider it a completely trivial factor.
I'm not against removing it after 6 months, though. I'm just saying it won't really change anything.
Guest
Guest
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July 11th, 2017, 13:53
Originally Posted by NewDArtSeriously? Convincing arguments? What would that be? E=mc^2?
You have to provide a convincing argument to have an impact with me, joxer
I don't care about triggers, I care about actual and real performance issues.
You should frequent steam forums. The game is not broken piece of shit because it doesn't crash on your machine. Must be all those who report crashes are liars.
It wasn't you arguing Skyrim isn't broken piece of shit, but if you expect me to search data like I did on broken main quest in Skyrim never officially patched, dream on, I have better things to do than argue obvious things with Ubisoft CEO wannabe.
Who's talking about loading times at all here? ME4 is not Unity game for god's sake!
If you really cared about performance you wouldn't play 30FPS games on phones and consoles.
Unlike it's previous versions wrongly accused for hurting performance, last Denuvo iteration is another broken piece of shit. Your belief is there is nothing wrong with it.
Continue to live in your personal world. Where broken piece of shit doesn't exist.
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Toka Koka
Toka Koka
July 11th, 2017, 14:01
Originally Posted by joxerSomething other than emotional tirades from people who can't be objective to save their lives
Seriously? Convincing arguments? What would that be? E=mc^2?
You should frequent steam forums. The game is not broken piece of shit because it doesn't crash on your machine. Must be all those who report crashes are liars.
It wasn't you arguing Skyrim isn't broken piece of shit, but if you expect me to search data like I did on broken main quest in Skyrim never officially patched, dream on.
Who's talking about loading times at all here? ME4 is not Unity game for god's sake!
If you really cared about performance you wouldn't play 30FPS games on phones and consoles.
Unlike it's previous versions wrongly accused for hurting performance, last Denuvo iteration is another broken piece of shit. Your belief is there is nothing wrong with it.
Continue to live in your personal world. Where broken piece of shit doesn't exist.

As in, not you. Once you learn to communicate and separate your own personal nonsense from what's real - then you might be more convincing.
As it is, you present way too much noise and exaggeration for anyone to take you seriously.
Guest
July 11th, 2017, 14:02
Sorry, unlike you, I'm not CEOs' robot slave.
I did defend previous Denuvo versions as there was nothing wrong with those. But for the recent broken one I will not pretend, like you, that there is nothing wrong with it. I passed the message why it sucks, and I don't care if I'm convincing to you.
Just keep up with your ubisoftian attitude.
I did defend previous Denuvo versions as there was nothing wrong with those. But for the recent broken one I will not pretend, like you, that there is nothing wrong with it. I passed the message why it sucks, and I don't care if I'm convincing to you.
Just keep up with your ubisoftian attitude.
--
Toka Koka
Toka Koka
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July 11th, 2017, 14:26
Okay, can we agree to disagree. All of us can have an opinion. I've stated mine, i will stick to it.
joxer stated his opinion and the previous posts had some good arguments of why he considers Denuvo v4 bad and NewDArt sticks to his opinion. Anything else would be counterproductive.
I say good riddance to ME:A's Denuvo. Hope i won't see it in a future patch. And that is my piece.
As, i've said anyone can have their opinion. If the arguments are sound i might be inclined to change my stance. Not the case here, so i will move on.
joxer stated his opinion and the previous posts had some good arguments of why he considers Denuvo v4 bad and NewDArt sticks to his opinion. Anything else would be counterproductive.
I say good riddance to ME:A's Denuvo. Hope i won't see it in a future patch. And that is my piece.
As, i've said anyone can have their opinion. If the arguments are sound i might be inclined to change my stance. Not the case here, so i will move on.
Sentinel
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July 11th, 2017, 14:27
Originally Posted by wolfsrainA refreshingly rational attitude
Okay, can we agree to disagree. All of us can have an opinion. I've stated mine, i will stick to it.
joxer stated his opinion and the previous posts had some good arguments of why he considers Denuvo v4 bad and NewDArt sticks to his opinion. Anything else would be counterproductive.
I say good riddance to ME:A's Denuvo. Hope i won't see it in a future patch. And that is my piece.
As, i've said anyone can have their opinion. If the arguments are sound i might be inclined to change my stance. Not the case here, so i will move on.
Guest
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