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RPGWatch Forums » Comments » News Comments » Kingmaker - Amiri: Unleash the Rage

Default Kingmaker - Amiri: Unleash the Rage

July 18th, 2017, 03:46
A new Pathfinder: Kingmaker update has details on Amiri, one of Pathfinders iconic characters.

Amiri: Unleash the Rage

Dear Pathfinders,

Our Kickstarter campaign may be over, but the updates keep on coming! We will continue to post news about the state of our game and our current progress. So without further ado, here's our next companion update, featuring a very special barbarian:

Far to the north lies the deep-frozen Realm of the Mammoth Lords - the homeland of primordial megafauna and equally primordial nomads. The people who live there are savages even by the standards of other barbarian tribes - life in this harsh climate leaves little place for anything beyond survival. Unlike Numeria, where women stand equal with men, here they are reduced to servants, preoccupied with raising children, making food and sewing clothes while men occupy the positions of chieftains, priests, warriors and hunters. These are the rules - but no rules can stop the fiery spirit burning in a true barbarian's heart. Amiri proved it by revolting against the miserable life her tribe has offered her, and becoming a fearsome warrior. Her triumph was rewarded with hatred, ridicule and, ultimately, an exile. She left her homeland and went to search for her destiny, never looking back.

If you have played the table-top version of Pathfinder RPG, then you are already familiar with Amiri, the iconic Barbarian. You might have met her - or maybe even played as her! - in one of the many Adventure Paths, watching her career as she went up to the top level. In the Pathfinder: Kingmaker CRPG we offer a new chapter of her journey, from the moment when she, a young Barbarian fresh from the North, joined an ambitious expedition to the Stolen Lands. What will she meet along the path? Will her past catch up to her, and how will she deal with it? You'll be there to see for yourself, and leave your mark on her destiny.

As a true barbarian, Amiri shuns heavy armor, rushing into battle armed with an enormous sword - a memento from her motherland - and her wild, unbridled rage. While her more fragile allies attack from afar with arrows and magic spells, she hurries to the frontline, with just one strategy in mind: do as much damage as possible, and beat the enemies to a pulp before they get a chance to do the same to her. "I'll survive. I always survive" is her motto, and so far it has never failed her.

If you decide to rely on Amiri's help in ruling your kingdom, don't expect any insightful advice - instead, make use of her muscle power, agility and phenomenal endurance. Moderately loyal and not too scrupulous, she'll make a great peacekeeper, or a formidable enforcer, depending on your governing style.


Hail to the Kings,

Owlcats.
More information.
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July 18th, 2017, 18:41
"I'll survive. I always survive" is her motto, and so far it has never failed her.
You mean it's not, "That's not a knife, THIS is a knife"?
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July 18th, 2017, 18:47
Originally Posted by rjshae View Post
You mean it's not, "That's not a knife, THIS is a knife"?
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July 18th, 2017, 18:51
Originally Posted by rjshae View Post
You mean it's not, "That's not a knife, THIS is a knife"?
And that is a terrible motto for pathfinder or 3.5e D&D barbarians because they sacrifice armor for a bit more HP. That motto actually makes sense in D&D 5e where barbarians during rage only receive half damage from all attacks.
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July 18th, 2017, 19:43
While she seems to be a bit stereotypical (well, she is the iconic barb), I can live with the story about the oversized sword. We will have to see if they can give her a bit more depth in the game.
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July 19th, 2017, 13:51
Seems pretty generic to me.

I guess writing isn't going to be the force of this game.

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July 19th, 2017, 17:57
She does have a rather large dagger. But I can live with some oversized weapons as long as all of them aren't (I do have rather fond memories of my ranger dual wielding scythes in NWN2. Hardly practical, but pretty damn cool…)
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July 19th, 2017, 18:10
All I see there is female Guts.
And I like it.

Can I have her as a protagonist and not just a sidekick? Please?
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July 19th, 2017, 18:15
Originally Posted by tomasp3n View Post
She does have a rather large dagger. But I can live with some oversized weapons as long as all of them aren't (I do have rather fond memories of my ranger dual wielding scythes in NWN2. Hardly practical, but pretty damn cool…)
Did you take the 'monkey grip' feat? That was completely overpowered, which didn't stop me from using it of course ;-)

As for NPC - I suspect that some of them are mandatory from the Kingmaker campaign, and may thus be pretty 'tropy'… I'm still very keen for this game to arrive. Busy playing Way of the Wicked setting on Pathfinder…heheh (oh the villainy!) (or maybe its called something else? But evil campaign smiting followers fo Mitra…that would have been an awesome game to do for PF)
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July 19th, 2017, 18:18
Originally Posted by NewDArt View Post
Seems pretty generic to me.

I guess writing isn't going to be the force of this game.
I wouldn't say that just yet. Since this is the Pathfinder universe from Paizo, this is narrative and background that has been around before Owlcat even existed, so there's no changing it. However they have a lot more flexibility and creative reign for the game content itself.
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July 19th, 2017, 22:56
Ahh, there is nothing like romancing female barbarian.
We are getting romances here, right? ( would break Archie's heart otherwise)
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July 20th, 2017, 01:29
Yes romancing will be in. So far I have not seen a female companion worth doing that with.
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July 20th, 2017, 03:07
Originally Posted by Archangel View Post
Yes romancing will be in. So far I have not seen a female companion worth doing that with.
What, she needs higher Intelligence? Constitution?
Or a bigger sword?
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July 20th, 2017, 08:45
Originally Posted by Caddy View Post
I wouldn't say that just yet. Since this is the Pathfinder universe from Paizo, this is narrative and background that has been around before Owlcat even existed, so there's no changing it. However they have a lot more flexibility and creative reign for the game content itself.
Nothing is certain, of course.

I have no knowledge of Pathfinder in terms of lore/characters - so I don't know if these characters are the norm in terms of tone and dialogue.

But it would seem odd to stray too much from the source material in such an otherwise faithful adaption.

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July 20th, 2017, 08:46
Originally Posted by BoboTheMighty View Post
What, she needs higher Intelligence? Constitution?
Or a bigger sword?
She needs to be a proper muscle woman. She looks too scrawny to romance for my barbarian.
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July 20th, 2017, 11:10
Originally Posted by Silver View Post
She needs to be a proper muscle woman. She looks too scrawny to romance for my barbarian.
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July 20th, 2017, 11:44
Originally Posted by BoboTheMighty View Post
What, she needs higher Intelligence? Constitution?
Or a bigger sword?
The mage one is stuck up, the fighter one is a cunt and amiri is too much into girl power. She is probably not interested in men anyways
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July 20th, 2017, 11:47
Originally Posted by Archangel View Post
The mage one is stuck up, the fighter one is a cunt and amiri is too much into girl power. She is probably not interested in men anyways
You are probably right but I prefer to err on the side of optimism however unlikely.
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