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Default Path of Exile - Fall of Oriath Release Date

July 20th, 2017, 13:12
The Path of Exile expansion Fall of Oriath will release August 4th.

The Fall of Oriath Release Date and Trailer!
20 JULY - NAZAZZZA
We are excited to announce that Path of Exile: The Fall of Oriath will be launching on PC at 1pm on Friday, August 4th (PDT) alongside the Harbinger Challenge League. The Fall of Oriath is set to be our largest content expansion ever. In addition to six new acts of content, it includes new skill and support gems, unique items, improvements to game performance and much more! Check out the latest trailer[www.pathofexile.com] for a sneak peek of the chaos
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July 20th, 2017, 13:13
I was very excited about this until I heard that the new acts essentially take place in the same areas as the first acts take place in. Well, except act 5?

Of course, it did sound a little too good to be true.

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July 20th, 2017, 13:52
Areas are the same structure wise, but not visual and mobs wise. Also, playing twice through these is better than 3 times. PoE has much end game content now and with the nerf of volatile the game is finally in a very good state. No matter if you are casual or hardcore ARPG fan, if you haven't been playing it seriously until this moment, 4-th of August is the time to give it a go.
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July 20th, 2017, 13:54
Originally Posted by Ferris_bg View Post
Areas are the same structure wise, but not visual and mobs wise. Also, playing twice through these is better than 3 times. PoE has much end game content now and with the nerf of volatile the game is finally in a very good state. No matter if you are casual or hardcore ARPG fan, if you haven't been playing it seriously until this moment, 4-th of August is the time to give it a go.
So, the new acts all have distinct visuals each time?

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July 20th, 2017, 14:19
Already got my build planned out, hyped!
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July 20th, 2017, 14:43
Been waiting on this, been a long beta! Have they said what the new league mechanics will be yet?
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July 20th, 2017, 16:09
Originally Posted by NewDArt View Post
So, the new acts all have distinct visuals each time?
Yes.
Not only that but story is different, enemies are different and act bosses are different.

Think of it more like you get to revisit areas you went through before and see how it all changed now after all you did.
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July 20th, 2017, 16:40
Originally Posted by Drithius View Post
Been waiting on this, been a long beta! Have they said what the new league mechanics will be yet?
No, not yet. Only that it's going to be called Harbinger league.
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July 20th, 2017, 20:10
Originally Posted by Archangel View Post
Not only that but story is different, enemies are different and act bosses are different.
There's a story?

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.
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July 20th, 2017, 22:08
Originally Posted by JDR13 View Post
There's a story?

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.
Yes there is but it is in many fragments scatteted all over the game. Also they added more lore since there were only 3 acts.
Also you are supposed to talk to all NPCs and exhaust their convo options.
Story is certainly more complex and interesting than Diablo games.
Last edited by Archangel; July 20th, 2017 at 23:34.
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July 20th, 2017, 23:05
Originally Posted by JDR13 View Post
There's a story?

I played PoE through the first 3 acts and can't remember anything except that it was an island where they sent criminals and outcasts. Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.
That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.
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July 20th, 2017, 23:29
Originally Posted by Damian View Post
That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.
I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.
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July 20th, 2017, 23:34
Originally Posted by Damian View Post
That is a little unfair on the combat, you were essentially playing it on easy mode where you cant die. The combat gets far more intense as you upped the difficulty.
I'm not sure if you were playing PoE then, cos you can die quite easily on normal if you're not sure what you're doing
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July 20th, 2017, 23:35
Originally Posted by JDR13 View Post
I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.
Well now in 3.0 you don't play through multiple difficulties but you play through 10 acts that get progressively harder.
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July 21st, 2017, 00:30
Going to dive in after the this new update. In due time.
I like the game,but,the grinding is strong with PoE…than again…Grinding Gear Games…it kind of explains that part.

Hope I can complete the whole 10 acts. I have no intention to play it afterwards.

The great thing about PoE is that there are a lot of builds the player can make,although it is true that on Normal difficulty the combat is mediocre until you can gather all the skill gems and gear that you want,or can gather.

What is true also. PoE is really for hack and slash fans. Other RPG fans will not find this game fun at all.
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July 21st, 2017, 00:42
Originally Posted by Black Rune View Post
What is true also. PoE is really for hack and slash fans. Other RPG fans will not find this game fun at all.
Best H&S game out there. If you played Diablo II for hundreds of hours, this is your game. If you didn't or have no interest in that style… well, it serves no purpose to comment in this thread Akin to me commenting in a Fluent JRPG thread - no point, different tastes, etc.

It's a game for min-maxers that love to tweak and nurture their characters until they can demolish entire screens of enemies in one shot - or die instantly trying to do so.
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July 21st, 2017, 01:58
Originally Posted by JDR13 View Post
Combat was fun at first, but like most hack&slash aRPGs, the game became mundane to me fairly quickly.
I reckon the combat is mundane at first but once you hit level 60 and start getting the runes that let you do cool stuff, like link a spell rune to proc on a critical melee strike, things start to get more interesting

eg. Do a cyclone spin which procs frost novas on critical ticks. With enough crit it can go absolutely nuts because its doing 5 or so attacks a second to all targets in the aoe chances of proc is massive

Of course, who can be bothered playing through the game 2 times to get to that?

Oh, right. This expansion removes that issue.
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July 21st, 2017, 04:44
Originally Posted by Drithius View Post
Best H&S game out there. If you played Diablo II for hundreds of hours, this is your game.
That were my initial thoughts however it fails at some key points. The production standard is trash esp. the running animations, character stances are horrible. And it's a fucking MMO. Rather wait for the Diablo II remaster.
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July 21st, 2017, 04:50
Originally Posted by fatknacker50 View Post
I'm not sure if you were playing PoE then, cos you can die quite easily on normal if you're not sure what you're doing
Originally Posted by JDR13 View Post
I didn't say anything about difficulty, so I'm not sure where you came up with that. I said the game is mundane.

Difficulty was another factor though as to why I didn't care for it much. Not everyone wants to play through the entire game first just to reach a higher difficulty level. They should have taken a page from Diablo 3 there.
My point that is that the gameplay doesnt shine until you are playing it at a higher difficulty and have to play a build well. On normal you could do any build will nilly and you wont die until act 4. It was completely possible to have a bad build and complete the game on normal wihtotu dying.

Anyway, with the total of 5 more acts to the game, there wont be any more difficulty levels and the hard part to the game comes after you complete the base game and do the bonus of going after "the shaper".
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July 21st, 2017, 04:53
Originally Posted by luj1 View Post
That were my initial thoughts however it fails at some key points. The production standard is trash esp. the running animations, character stances are horrible. And it's a fucking MMO. Rather wait for the Diablo II remaster.
That is fixed in the next release. There is a mode that benefits players who want to go solo. But I dont understand why you say it is an MMO even then though because Diablo II had multplayer too and trading on internet auction sites.
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