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Path of Exile - Fall of Oriath Release Date
July 22nd, 2017, 04:13
Originally Posted by DrithiusNormally I don't, however in this genre animation standard is pretty important.
You sound like Joxer; those are pretty oddball reasons to rag on an a-rpg. Bad running animations? Who cares.
Every movement needs to feel polished, fluid and instill satisfaction. That's difficult to achieve while classes have weird postures and unnatural locomotion (arms moving while striking but not the rest of the body etc.). The particle effects are sweet though.
Originally Posted by DrithiusD2 has an offline mode. D2 is SP-friendly and completely viable with self-found gear.
Also fail to see how it's any more of an MMO than D2.
I enjoyed Path of Exile for awhile like many others, but eventually you will hit a brick wall without trading or a guild. It's a huge time investment, far more wearing than Diablo.
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
July 22nd, 2017, 04:42
D'Art also raised an important point regarding dull, unmemorable environments. The first act is a generic bore. I suppose the others are not as bad however they also lack a distinctive art direction, something to help differentiate them thematically.
I liked certain monster designs, others were terribly lacking in charm such as those curtains, statues or monkeys from Act 2… I loved naming conventions though.
I hope they'll deliver more consistency and polish with a potential sequel. I think they opted for a "more quantity-less quality" core philosophy due to getting some wrong impressions from how Diablo handled itemization.
I liked certain monster designs, others were terribly lacking in charm such as those curtains, statues or monkeys from Act 2… I loved naming conventions though.
I hope they'll deliver more consistency and polish with a potential sequel. I think they opted for a "more quantity-less quality" core philosophy due to getting some wrong impressions from how Diablo handled itemization.
--
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
"… thing about Morrowind is we did far more than we could, far less polished than we should. It's a miracle that it works at all… there's too much, and it's like jazz… a product like Oblivion - far better software… but Morrowind… oh there's so much delicious nonsense in that." ~ words of wisdom by K.Rolston
July 22nd, 2017, 05:19
Originally Posted by luj1They fixed that in the next patch with "solo mode" where you arent allowed to trade with other players or get excluded from the mode. You get better loot in solo mode.
D2 has an offline mode. D2 is SP-friendly and completely viable with self-found gear.
I enjoyed Path of Exile for awhile like many others, but eventually you will hit a brick wall without trading or a guild. It's a huge time investment, far more wearing than Diablo.
SasqWatch
Original Sin 2 Donor
July 23rd, 2017, 00:06
Originally Posted by ArchangelI was sure that you got better loot. I guess not.
You don't get better loot. Don't lie.
https://www.pathofexile.com/forum/view-thread/1823776
SasqWatch
Original Sin 2 Donor
July 23rd, 2017, 02:57
Ehhh, too much time investment for this sort of thing…kill to get better loot to kill better to get better loot, etc.
Loved D2 back in the day( mind blast+Dragon Flight right on necros, hehe) though.
Loved D2 back in the day( mind blast+Dragon Flight right on necros, hehe) though.
--
Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
SasqWatch
Original Sin 2 Donor
August 4th, 2017, 22:18
I'd be very interested to know how the new content is in terms of being distinct and significantly set apart from the rest of the game.
Guest
August 4th, 2017, 22:50
Originally Posted by NewDArtYou wanna play?
I'd be very interested to know how the new content is in terms of being distinct and significantly set apart from the rest of the game.
We really should practice our co-op coordination to be ready for Star Citizen
(I am serious. Don't be afraid; it's not a trick!)
Last edited by SirJames; August 4th, 2017 at 23:11.
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