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Force of Nature-Survival game
August 29th, 2017, 15:35
Just a little overview of how this game plays out:
You wake up on a beach having no idea where you are or how you got there; pretty typical fair for these types of games. You'll be prompted to pick up a small gem and your first quests are to make some rope, then a stone knife and a campfire. Doing these tasks allows your character to level, which raises health and stamina a small amount.
Stamina is the primary braking system so that you can't just work from dawn to midnight every day. Stone tools are primitive and you'll get exhausted pretty quickly from most any task. Coconuts and bananas are all over the beach and there is other fruits, mushrooms and game animals as you explore. This island is populated with free range cows, sheep, pigs, boar, foxes, bear and probably other animals deeper into the game.
Your enemies are the more aggressive wildlife and goblins. Goblins are easy fodder one on one, but they have a habit of ganging up on you so you need to explore cautiously. It is a good idea to cut a small path out of your starting area and to keep fire hidden and towards the middle. Goblins don't seem to destroy terrain to get to you; at least in the early game.
So, the game will force you into leaving your base to level up and gather resources. To make clothing/armor you'll need pelts from boars/bears/foxes. You'll need to gather iron to make better tools and weapons. You do have a limited supply near your base, but will go through that fairly quickly. Once you hit level 7, you'll hear about shards. Collecting these shards, which are scattered all over the land, is the main point of the game. I'm not sure what the do as I haven't found one yet. I play the game on normal but where I start over if I die. So far I've made it to level 7 once
Buildings/Structures: Campfire, Coal Burner, Smelter, Grass Hut, Wells, etc. There are hundreds of structures in total…
Why? I suck. I get greedy and end up getting killed by roaming too far outside of my safe area. I think I'm on my 13th character in a week!
You wake up on a beach having no idea where you are or how you got there; pretty typical fair for these types of games. You'll be prompted to pick up a small gem and your first quests are to make some rope, then a stone knife and a campfire. Doing these tasks allows your character to level, which raises health and stamina a small amount.
Stamina is the primary braking system so that you can't just work from dawn to midnight every day. Stone tools are primitive and you'll get exhausted pretty quickly from most any task. Coconuts and bananas are all over the beach and there is other fruits, mushrooms and game animals as you explore. This island is populated with free range cows, sheep, pigs, boar, foxes, bear and probably other animals deeper into the game.
Your enemies are the more aggressive wildlife and goblins. Goblins are easy fodder one on one, but they have a habit of ganging up on you so you need to explore cautiously. It is a good idea to cut a small path out of your starting area and to keep fire hidden and towards the middle. Goblins don't seem to destroy terrain to get to you; at least in the early game.
So, the game will force you into leaving your base to level up and gather resources. To make clothing/armor you'll need pelts from boars/bears/foxes. You'll need to gather iron to make better tools and weapons. You do have a limited supply near your base, but will go through that fairly quickly. Once you hit level 7, you'll hear about shards. Collecting these shards, which are scattered all over the land, is the main point of the game. I'm not sure what the do as I haven't found one yet. I play the game on normal but where I start over if I die. So far I've made it to level 7 once

Buildings/Structures: Campfire, Coal Burner, Smelter, Grass Hut, Wells, etc. There are hundreds of structures in total…
Why? I suck. I get greedy and end up getting killed by roaming too far outside of my safe area. I think I'm on my 13th character in a week!
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
Last edited by crpgnut; August 29th, 2017 at 15:59.
August 30th, 2017, 02:12
Bizarrely it was on my wishlist… and I RARELY ever add things to wishlist because I detest Steam and all it stands for.
Traveler
August 30th, 2017, 15:31
It's fun for an $8 game. It's slower paced than something like 7 Days to Die. This game penalizes rushing around as it is very easy to get overwhelmed once you're away from your base. You won't get an adrenaline rush from this, but more like the satisfaction of a task well done. Hope you guys enjoy it. I am.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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