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RPGWatch Forums » Comments » News Comments » Legrand Legacy - Release Date: January 24

Default Legrand Legacy - Release Date: January 24

January 4th, 2018, 14:18
The J-RPG LEGRAND LEGACY: Tale of the Fatebounds will be released on January 24:

Features:


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LEGRAND LEGACY: Tale of the Fatebounds is a love letter to our all time favorite JRPGs with a fresh take on classic turn-based combat and tactics. Welcome to Legrand, a beautifully hand-drawn world riddled with curious creatures, devastating wars, and intriguing tales of vengeance and redemption. Embark on an epic adventure through this sprawling fantasy universe and fight alongside the Fatebounds as they attempt bring peace to Legrand! But be careful who you trust because everyone has a secret to hide…

HIGHLIGHTS
  • A fully immersive experience with stunning FMV, fully rendered 3D cinematics, and epic original soundtrack
  • 3D models and original assets come together with gorgeously stylized hand-drawn backgrounds
  • Action packed turn-based combat and tactical warfare scenarios that will test the limits of your wits
  • Recruit craftsmen to restore the abandoned city of Dumville, play mini games, or embark on rewarding side quests
  • Collect loot from slain enemies to craft items and upgrade weapons
  • Configure items and grimoires that characters can wield in combat or set combat formation
  • Command the military might of nations in intense tactical battles
Thanks henriquejr!



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January 4th, 2018, 14:18
Indie = no hairworks.
Inspired by consoles "gameplay" garbage = QTEfest.
25 bucks.

Dunno. If someone confirms there is an interesting story in it and if it's not checkpoints based, at that price I might still budge. Won't try the demo.
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January 4th, 2018, 15:17
The video didn't really show gameplay. Not sure this is something that will be enjoyable.
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January 4th, 2018, 16:09
For gameplay you can watch this video:
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I don't care for the QTE actions for attacks, but I can live with that (similar to games like the Shadow Heart series). As long as landing in the critical zone is not required to win the game I'm ok.
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January 4th, 2018, 16:50
That's pre-alpha. Is it the same as in demo?
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January 4th, 2018, 19:57
Before you get excited on sell-words "turn based" and "tactical Fart-Ware"
look at this boring abomination of Gameplay:
https://www.youtube.com/watch?v=2-aoEyoX9wo
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January 4th, 2018, 23:52
Thunder - thunder - thundercats!
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January 5th, 2018, 00:37
Originally Posted by joxer View Post
That's pre-alpha. Is it the same as in demo?
The graphics may be different, but the combat system is the same.
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January 5th, 2018, 00:49
Game play seems ok if the story is good.
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January 5th, 2018, 03:12
I really don’t get the JRPG thing
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January 5th, 2018, 03:27
Again, another one I'll likely be waiting to hear feedback on. Got enough games from the holidays to keep me busy for a while.
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January 5th, 2018, 05:19
Originally Posted by ToddMcF2002 View Post
I really don’t get the JRPG thing
I love JRPGs, mostly because it's where I can play the majority of the RPGs the way I like them… party based-turn based.
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January 5th, 2018, 05:36
Many people find the eastern games absurdly difficult to play, least that's what I hear from some of the gamers that I know. I enjoy games with good stories, don't really care much about anything else except the combat, and I can say that when I'm firing up an eastern rpg, I straight up off the bat expect it to be way more difficult than, say, something from Bethesda or Obsidian.
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