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Kingdom Come - The Future of Time Travel Technology
February 12th, 2018, 23:44
At one point they definitely had a clear statement on their website, might have been in the FAQ or suchlike, about releasing modding tools that would be essentially what they used to build the game. Thing is, I've seen such claims before that drifted away, and I wondered if the idea was being discussed.
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"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
February 13th, 2018, 00:04
Yeah, I vaguely recall them saying something like that, too, which is why I bothered to look earlier.
February 13th, 2018, 00:20
The game was made using CryEngine, you can probably use the CryEngine SDK to edit/mod it.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
February 13th, 2018, 01:30
Originally Posted by youAs a matter of fact I don't.
You don't object to entering your steam password on their site ?
They can't steal my Steam account and there is no privacy data whatsover I'd be forced to reveal they could sell to crime underground like Facebook does.
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Toka Koka
Toka Koka
February 13th, 2018, 01:45
Originally Posted by azarhalTo a certain degree that's true, but there's a hell of a difference between that and a modding kit that takes account of the probably complex superstructure they've built on top of it.
The game was made using CryEngine, you can probably use the CryEngine SDK to edit/mod it.
--
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
"I cannot define the real problem, therefore I suspect there's no real problem, but I'm not sure there's no real problem."
Richard Feynman
February 13th, 2018, 16:45
So I got the physical box yesterday. Interesting they decided to not produce a manual. Also tried I stalling via the discs and it launches steam and requires a steam code then started a preload that took forever then failed with a random error. Great start.
Not that I will at it now anyway, just wanted a quick romp to get a feel for it then will wait months for patching
Not that I will at it now anyway, just wanted a quick romp to get a feel for it then will wait months for patching
February 13th, 2018, 16:47
Yeah, only game discs and a soundtrack disc in the physical box. Well, also a paper map, but it didn't come inside the physical game box, just came in the same shipping box. Kinda lame not having a nice manual for a KS physical.
SasqWatch
Original Sin 1 & 2 Donor
February 13th, 2018, 17:38
Originally Posted by StingrayThe box is a waste, just discs that are useless due to requiring steam. Like the map but should have just got all digital.
Yeah, only game discs and a soundtrack disc in the physical box. Well, also a paper map, but it didn't come inside the physical game box, just came in the same shipping box. Kinda lame not having a nice manual for a KS physical.
February 13th, 2018, 19:47
They could have at least made room in the box for the map. I guess it can be re-folded in a different way and kept in there…maybe.
SasqWatch
Original Sin 1 & 2 Donor
February 14th, 2018, 07:18
Originally Posted by StingrayYea agree, kind of regret my backing this level, like the map but basically spent 30$ on it since the rest of the box isn't really useful with manual.
They could have at least made room in the box for the map. I guess it can be re-folded in a different way and kept in there…maybe.
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