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BattleTech - Reviews
April 26th, 2018, 14:19
Farflame spotted some BattleTech reviews and an interview:
Reviews:
PC Invasion: BATTLETECH Review - Score: 9/10
Gamegrin: BattleTech Review - Score: 10/10
Game Watcher: Battletech Review - Score: 9/10
MMO Games: BattleTech Review: Back in the Command Couch - Score: 8/10
Eurogamer: BattleTech review - long overdue turn-based spin on a strategy great
TSA: BattleTech Review - Score: 7/10
Interview:
Gamingbolt: BattleTech Interview: The Biggest BattleTech Game Yet
More information.
Reviews:
PC Invasion: BATTLETECH Review - Score: 9/10
Gamegrin: BattleTech Review - Score: 10/10
Game Watcher: Battletech Review - Score: 9/10
MMO Games: BattleTech Review: Back in the Command Couch - Score: 8/10
Eurogamer: BattleTech review - long overdue turn-based spin on a strategy great
TSA: BattleTech Review - Score: 7/10
Interview:
Gamingbolt: BattleTech Interview: The Biggest BattleTech Game Yet
More information.
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April 26th, 2018, 14:19
Haven't read the reviews but this seems like the kind of game everyone will get down on their knees and worship, and be very reluctant to criticize. I saw on the Steam forums that people were getting very upset that RPS dared to criticize it. And it *is* a good game (so far), but God. Damn. Is. It. Slow.
They very believably made the exact same mistake as XCOM: every action is bookended by two lingering pauses. Combat literally takes twice as long as it needs to. This is assuming you've already tweaked the sliders to speed up combat, and thank you devs for that at least.
There is a LOT going on in the mech management interface, very complex. There are a few places that could be improved but overall they did a good job conveying a ton of information.
They very believably made the exact same mistake as XCOM: every action is bookended by two lingering pauses. Combat literally takes twice as long as it needs to. This is assuming you've already tweaked the sliders to speed up combat, and thank you devs for that at least.
There is a LOT going on in the mech management interface, very complex. There are a few places that could be improved but overall they did a good job conveying a ton of information.
April 26th, 2018, 15:01
Not my cuppa, but it seems to be a major winner.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
April 26th, 2018, 15:17
I'm having a lot of fun with it.
I think it has many issues, but the fun is overriding those for now. That's my view at least
Sent from my SM-A520F using Tapatalk
I think it has many issues, but the fun is overriding those for now. That's my view at least
Sent from my SM-A520F using Tapatalk
April 26th, 2018, 16:18
I'm enjoying and I still didn't feel it's slow (I've only played around 5-6 hours). But I'm the kind of guy that actually read those flavour info texts rather than the kind that is worried about stats, optimizing and trying to do the most in les time possible. I'm more tactical than stategic.
Anyway, my only problem with the game is that during battle, it makes my GPU go 100% all the time and the game doesn't have the looks that should push my GTX 1080 to it's limit. The consequence is that the fans run faster so it becomes noisier. My guess is bad programming. We can't blame on DRM and such, this time.
Anyway, my only problem with the game is that during battle, it makes my GPU go 100% all the time and the game doesn't have the looks that should push my GTX 1080 to it's limit. The consequence is that the fans run faster so it becomes noisier. My guess is bad programming. We can't blame on DRM and such, this time.
Watchdog
April 26th, 2018, 19:07
There is a hidden DRM scheme.
Originally Posted by screegGOG reviews are not shy.
Haven't read the reviews but this seems like the kind of game everyone will get down on their knees and worship, and be very reluctant to criticize. I saw on the Steam forums that people were getting very upset that RPS dared to criticize it.
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Backlog:0
Backlog:0
SasqWatch
April 26th, 2018, 20:43
I like the animations and all, I saw they could be cut in the options, but hell if I'll do that, I want to see the glory of my mechs blowing the enemy to pieces in slow motion, rotating camera, flying Gandalf's eagle around it.
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Watchdog
Original Sin 2 Donor
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SasqWatch
Watchdog
Original Sin 2 Donor
April 27th, 2018, 01:40
10 out of 10 is getting a bit crazy but so far it looks like an 8 or 9 out of 10 to me.
BTW @Gwendo there are new drivers out from NVIDIA that should help quite a bit. There are a lot of reports about installation problems with 1060 cards but that ain't what you got.
I never understood all the hate for XCOM and the 'stop wasting my time' mod to speed it up.
BTW @Gwendo there are new drivers out from NVIDIA that should help quite a bit. There are a lot of reports about installation problems with 1060 cards but that ain't what you got.
I never understood all the hate for XCOM and the 'stop wasting my time' mod to speed it up.
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
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April 27th, 2018, 02:37
After what they did with the Shadow Run games, I'm not surprised in the least at these reviews. These folk don't do mediocrity. When I get to this one, I expect to lose some real time.
SasqWatch
April 27th, 2018, 10:01
I am also having fun with the game at the moment but I can already see this is not going to scratch my Xcom itch, this game has only one difficulty setting and it is too easy on it.
For now it is fun because of novelty factor, hopefully later it becomes more challenging or I might lose interest in finishing it.
I am certainly not going to play it again until they give us more difficulty settings.
For now it is fun because of novelty factor, hopefully later it becomes more challenging or I might lose interest in finishing it.
I am certainly not going to play it again until they give us more difficulty settings.
SasqWatch
April 27th, 2018, 13:08
SP is DRM free (unless you are a backer and want access to backer MECH skins), MP is not.
SasqWatch
April 27th, 2018, 14:08
Originally Posted by ArchangelMost missions are easy, but a couple of story missions are actually difficult.
I am also having fun with the game at the moment but I can already see this is not going to scratch my Xcom itch, this game has only one difficulty setting and it is too easy on it.
For now it is fun because of novelty factor, hopefully later it becomes more challenging or I might lose interest in finishing it.
I am certainly not going to play it again until they give us more difficulty settings.
I have not had full wipes or anything like that, but I give myself one full reload per story mission, none on the standard ones.
April 27th, 2018, 15:44
Originally Posted by PladioMy plan is to do a reload if mission ending NPC dies to some bullshit situation, otherwise I am doing self enforced ironman all the way. I really don't feel like restarting everything just because of one bullshit death.
Most missions are easy, but a couple of story missions are actually difficult.
I have not had full wipes or anything like that, but I give myself one full reload per story mission, none on the standard ones.
SasqWatch
April 27th, 2018, 19:15
My verdict not bad but combat quickly gets tiresome as every battle drags on. This will scratch my itch, and hopefully I'll have a proper Battletech RPG to play someday.
Something along the lines of a Space Opera Bethesda RPG with Real-time Mech combat.
Something along the lines of a Space Opera Bethesda RPG with Real-time Mech combat.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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