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Jeff Vogel - Kickstarter Next Week
May 23rd, 2018, 14:27
Jeff Vogel has announced on Twitter that his Kickstarter for a new game series will start next week.
<blockquote class="twitter-tweet"> I (and several hardworking artists) have been scrambling like mad for the last two months to prepare a Kickstarter for our next game series. It's a big new thing for us, and I am terrified. We'll activate it next week. #indiedev
— Jeff Vogel (@spiderwebsoft) May 22, 2018[/quote]
More information.
<blockquote class="twitter-tweet"> I (and several hardworking artists) have been scrambling like mad for the last two months to prepare a Kickstarter for our next game series. It's a big new thing for us, and I am terrified. We'll activate it next week. #indiedev
— Jeff Vogel (@spiderwebsoft) May 22, 2018[/quote]
More information.
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SasqWatch
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May 23rd, 2018, 16:07
I'd be willing to back more modern art and a new game series, not remakes.
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May 23rd, 2018, 16:17
Here's to a new game engine and a truly new game series. Even the lure of nostalgia isn't enough to make me buy Spiderweb games anymore. I'm not giving a dime to another round of generic fantasy and the same tile graphics I've been staring at for 20 years. Hopefully a kickstarter means we're getting a project with a little ambition this time.
Traveler
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May 23rd, 2018, 16:20
I think i'll probably back this one even though I haven't yet had time to play his games. If he offers a tier that offer the other recent games I might even go with that one. I think I only own two of them and started one on android but it was difficult to play on a tablet.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
May 23rd, 2018, 16:21
It's a long shot, but for all that is good and pure in this world I hope they will not use Unity.
May 23rd, 2018, 16:22
Considering his comment about having artists close at hand, I'm expecting at the very least a revamped policy on their game assets, if not an entirely new engine. May the pitch be sensible and strong.
SasqWatch
May 23rd, 2018, 16:42
Wow this is happening faster than I expected. Exciting news!
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"For Innos!"
"For Innos!"
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May 23rd, 2018, 17:00
Every time I tried some of his games I was ultimately repelled by UI and graphics. Particularly the journal and the map always annoyed me to no end. So if that finally improves I might give it a chance. However, it's still more appealing than all those ugly retro pixel graphics, so popular among indie devs nowadays, that I can't stand unless they were actually made in early 90s.
Watcher
May 23rd, 2018, 17:13
I really dig Spiderweb Software's RPGs, so I'll likely back this if the pitch is good. I do hope they are going to update the engine or graphics or something, though
Last edited by GuybrushWilco; May 23rd, 2018 at 20:59.
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May 23rd, 2018, 18:21
So will he finally start making RPGs in a modern engine? If yes I will back his game.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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May 23rd, 2018, 18:31
I must be the only person in the world that likes his new graphics. Personally, his newer graphics were never the problem to me. It was his overall lack of art direction.
That being said he does have new artists. If you check one or two pages back on the Jeff Vogel soapbox thread on the codex you’ll see a link to one of the new artists. Going by his sample work it’ll look p. good IMO.
That being said he does have new artists. If you check one or two pages back on the Jeff Vogel soapbox thread on the codex you’ll see a link to one of the new artists. Going by his sample work it’ll look p. good IMO.
May 23rd, 2018, 18:51
I have to admit this is somewhat exciting! Looking forward to the reveal!
Let's hope it really is something new.
Let's hope it really is something new.
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May 23rd, 2018, 19:01
Originally Posted by MustawdNah I thought Avadon era graphics were just fine. Problem with the Avadon games wasn't graphics, or even story. Problem was that the mechanics/systems were just so simplistic. I would hope that's the item he's improving the most in this next KS'ed game.
I must be the only person in the world that likes his new graphics.
SasqWatch
Original Sin 1 & 2 Donor
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May 23rd, 2018, 19:09
Only interested if the new game will be using a brand new graphics engine. And one that isn't looking like circa 1998 graphics and tech. I'm sorry, no, on second thought, I'm not sorry, because 20 year old graphics doesn't do it for me. Hell, if the game appears with 10 year old looking graphics, that would be a big improvement. 
Let's hope Vogel isn't joining the party too late though. I always thought he should have launched a kickstarter back when it was booming.
He has a great old school rpg reputation, despite his games being known for using obsolete graphics. He has a good design philosophy based on old school rpg core systems, and I can't imagine the new game won't be turn based. He is solid on the old school rpg system, such as attributes, skills, character progression, and so on.
I think a Unity style engine for an isometric rpg would be a wonderful choice, personally. Or something else, but its essential it looks much more modern in the graphics.
Even with the cooling off of kickstarter in general, I do think that if the kickstarter offering is to a high standard and done properly, then I think this could be very successful.

Let's hope Vogel isn't joining the party too late though. I always thought he should have launched a kickstarter back when it was booming.
He has a great old school rpg reputation, despite his games being known for using obsolete graphics. He has a good design philosophy based on old school rpg core systems, and I can't imagine the new game won't be turn based. He is solid on the old school rpg system, such as attributes, skills, character progression, and so on.
I think a Unity style engine for an isometric rpg would be a wonderful choice, personally. Or something else, but its essential it looks much more modern in the graphics.
Even with the cooling off of kickstarter in general, I do think that if the kickstarter offering is to a high standard and done properly, then I think this could be very successful.
--
"Peace is the virtue of civilization. War is its crime.”
-Victor Hugo
To check out my games library, and see what recent games I'm playing, visit my steam profile! -- http://steamcommunity.com/profiles/76561197982351404
"Peace is the virtue of civilization. War is its crime.”
-Victor Hugo
To check out my games library, and see what recent games I'm playing, visit my steam profile! -- http://steamcommunity.com/profiles/76561197982351404
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May 23rd, 2018, 19:14
Originally Posted by Arkadia71998 era graphics, ie Infinity Engine games (with updated resolutions obviously), would be amazing for a Jeff Vogel game. I seriously doubt it'll be that good. And expecting it to be better is just delusional I think.
Only interested if the new game will be using a brand new graphics engine. And one that isn't looking like circa 1998 graphics and tech. I'm sorry, no, on second thought, I'm not sorry, because 20 year old graphics doesn't do it for me. Hell, if the game appears with 10 year old looking graphics, that would be a big improvement.![]()
SasqWatch
Original Sin 1 & 2 Donor
May 23rd, 2018, 19:24
We'll see how far Vogel is willing to step out of his comfort zone at least. If he is ambitious enough, I'll back.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
May 23rd, 2018, 20:22
It is unfortunate that he didn't attempt this like five years ago or so, when Kickstarter projects were all the rage. Then again, he has quite a bunch of loyal fans, I shouldn't be surprised if this campaign actually does quite well. A lot will depend on the promises of the pitch.
SasqWatch
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