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Thoughts so far of POEII
May 25th, 2018, 16:44
Originally Posted by joxerThere is no role-playing in pleasing every factions outside "I am a greedy asshole".
Sadly I have to disagree on this since pleasing everyone is not mutually exclusive till the game finale. Eternity 2 factions are not Gothic nor Risen factions and siding with one will not change the game style nor you'll get faction specific "overpowered" equipment. Also, learning what you can about each faction by pleasing them can make you show the middlefinger to everyone and proceed on your own without backing any faction into the finale.
The faction content is way more interesting if you decide to make a pro-FactionX character from the start with fitting background and do quests with that in mind. There is a quite a few quests you can "sabotage" to favor another faction.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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May 25th, 2018, 19:04
While technically there are quests with different outcomes depending on faction stance and other factors, it's still true that there at least seem to be no mutually exclusive quests until the end. I maybe mistaken, though, maybe there are slaver quests that I missed?
What I mean is that even if you resolve a quest to a end that is unsatisfactory to a faction or two, they'll still give you the next quest in the chain. In comparison, I do believe there were quests exclusive to the factions in PoE, to the best of my recollection.
Somehow this attributes to the general lack of content (for me) - at some points Deadfire kinda feels almost like an open-world game, but at some point everything falls apart - every named ship is a bounty, every island is a pointless endevour, ending with a shallow dungeon, there's like a couple of quests you're railroaded to that involve every possible faction.
What I mean is that even if you resolve a quest to a end that is unsatisfactory to a faction or two, they'll still give you the next quest in the chain. In comparison, I do believe there were quests exclusive to the factions in PoE, to the best of my recollection.
Somehow this attributes to the general lack of content (for me) - at some points Deadfire kinda feels almost like an open-world game, but at some point everything falls apart - every named ship is a bounty, every island is a pointless endevour, ending with a shallow dungeon, there's like a couple of quests you're railroaded to that involve every possible faction.
Sentinel
May 25th, 2018, 20:11
Originally Posted by PolyesterThe only difference with Deadfire is that you picked side 3/4 through the game. It worked the same way otherwise, except with less quests. They only had 2 (one you could do for all and 1 that locked you into that faction) and the first Dozen quest could lock you out of the Crucible Knights by starting a fight with them.
What I mean is that even if you resolve a quest to a end that is unsatisfactory to a faction or two, they'll still give you the next quest in the chain. In comparison, I do believe there were quests exclusive to the factions in PoE, to the best of my recollection. .
As for Deadfire, it's possible the faction disposition isn't working properly (just like it doesn't for companions and personalities, you gain everything too fast). Trying to go negative with a faction is almost impossible, saying one nice thing is like a +1. I know that going negative blocks some merchants and people from talking to you for Delver's Row (because I achieved -3 with them, back at -1 just by doing a single quest).
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
June 1st, 2018, 05:58
By the time it's actually finished this will be one of my favorite CRPGs.
June 2nd, 2018, 09:31
Is anyone doing a Watch review of the game? Or even interested in one at this point?
SasqWatch
Original Sin Donor
June 2nd, 2018, 12:42
In the end I enjoyed Poe2 more than PoE 1, and liked both, but neither game has left the same impression or desire to replace as the old BG games.
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June 2nd, 2018, 15:27
Originally Posted by boobooWell, that's a high bar to match, don't you think? BG2 was released 20 years ago when you were likely able to play it night and day and there was little omnipresent internet to spoil or sour your experience in any way! The games industry was also miniscule compared to where it is now and you would not have been inundated with other similar experiences.
In the end I enjoyed Poe2 more than PoE 1, and liked both, but neither game has left the same impression or desire to replace as the old BG games.
Unless you only played BG last week
June 2nd, 2018, 16:07
Originally Posted by DrithiusI played it (well, all of them actually) quite recently - a few month ago. Even though they have aged and there is an element of nostalgia, I keep on going back to them, every year or two. I think part of that is my love of the DnD rule set with all its quirks, which i know many don't like. I also loved the Forgotten Realms setting. I don't dislike PoE or the setting (before I get flamed), it just doesn't grab me in quite the same way. I'm happy for those who enjoy it more - it's nice to find something new that really appeals.
Well, that's a high bar to match, don't you think? BG2 was released 20 years ago when you were likely able to play it night and day and there was little omnipresent internet to spoil or sour your experience in any way! The games industry was also miniscule compared to where it is now and you would not have been inundated with other similar experiences.
Unless you only played BG last week![]()
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June 3rd, 2018, 03:58
People can "hop in" on the 1.1.0 beta patch. Release notes.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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June 4th, 2018, 10:05
SasqWatch
Original Sin Donor
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June 4th, 2018, 17:13
Originally Posted by MaylanderReview first, renovate later. Plus sleeping on the floor is good for your back.
I could do that. I'm in the middle of some renovations, so it'll take longer than usual. In fact, it already has.
I did find the time to complete the game twice though, and I still have notes/screenshots, so it's possible to get cracking soon.
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Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
SasqWatch
Original Sin Donor
June 5th, 2018, 17:15
So dream come true. Can multi-class Fenn as a Beastmaster which means he can be a werewolf and have a wolf companion. Playing Druid-Lifegiver sub-class with muitlclass for Ranger Stalker. Get to hunt in werewolf form with my wolf at my side and do some good healing.
Love the options in the game. Was just talking with a friend who planted a bomb on a musical instrument and when some played it BOOM!
Shot of beast form in the inventory (POE2)

The graphics are excellent in POE2. But then I was happy with the graphics in POE1 as well, like this one:

As well as the random dialogue, like the Ogre talking to his wolf (POE1)
Love the options in the game. Was just talking with a friend who planted a bomb on a musical instrument and when some played it BOOM!
Shot of beast form in the inventory (POE2)

The graphics are excellent in POE2. But then I was happy with the graphics in POE1 as well, like this one:

As well as the random dialogue, like the Ogre talking to his wolf (POE1)
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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
June 6th, 2018, 09:44
Yeah, the character development is top notch. The multiclassing allows for some really cool, weird and strong combos, especially once you add subclasses to the mix.
SasqWatch
Original Sin Donor
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June 7th, 2018, 00:33
Game keeps getting better. So love sailing and the whole boat thing lol.

Maybe I am turning into Fluent with my enthusiasm

Maybe I am turning into Fluent with my enthusiasm
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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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SasqWatch
Original Sin Donor
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July 2nd, 2019, 23:19
I'm well into my replay of the game now on Path of the Damned with all of the DLC installed. I've hit level 13-14 or thereabouts. Still currently doing miscellaneous factional sidequests and preparing for Beast of Winter which I'll play first. The game still has its problems (The combat feeling weaker/less dynamic, lack of adventure attrition and longer dungeons) but I'm enjoying the challenge level much more this time around. I'm playing a Thaumaturge (Priest/Mage) which is unique for me as I very rarely multi-class. Given the five character party limit, I thought I'd maximise some useful class skills available to my character.
I do think Neketaka is an improvement on the whole compared to Defiance Bay from the first game. Not only are the factional stories more deliberately interwoven through choices in various locations, there are more layers to uncover as well. I particularly enjoyed the class-driven quests for the Roparu in the Gullet, exploring the Narrows, Undercroft and the atmosphere of the Old City Ruins. I have to agree with Drithius on island hopping being mostly unfulfilling though.
I still prefer the NPCs from the first game; Maia and Serafen have grown on me but in general the character writing lacks a mystique and depth of nuance which made characters like Grieving Mother and Durance so memorable to me. I'm not particularly fond of my character being hit on randomly by them either but it can be amusing when it happens at the strangest of moments.
There's been some solid fights, but nothing really like the big set pieces from the first game as yet. I had to return to the Poko Kohara Engwithan Titan a couple of times though as the Risen Undead who appear below when the fight triggers were a bit tricky to handle.
Current party is : PC Thaumaturge, Serafen (Cockney Barbarian) Pellagina (Crazy Zealot Paladin) Tekehu (Narcissistic Druid) Maia (Stoic Ranger). I've also been mixing some Ydwin sidekick action for when I miss having a pure rogue. Anyway, I'll post a more detailed report in a new thread when it's all done.
I do think Neketaka is an improvement on the whole compared to Defiance Bay from the first game. Not only are the factional stories more deliberately interwoven through choices in various locations, there are more layers to uncover as well. I particularly enjoyed the class-driven quests for the Roparu in the Gullet, exploring the Narrows, Undercroft and the atmosphere of the Old City Ruins. I have to agree with Drithius on island hopping being mostly unfulfilling though.
I still prefer the NPCs from the first game; Maia and Serafen have grown on me but in general the character writing lacks a mystique and depth of nuance which made characters like Grieving Mother and Durance so memorable to me. I'm not particularly fond of my character being hit on randomly by them either but it can be amusing when it happens at the strangest of moments.
There's been some solid fights, but nothing really like the big set pieces from the first game as yet. I had to return to the Poko Kohara Engwithan Titan a couple of times though as the Risen Undead who appear below when the fight triggers were a bit tricky to handle.
Current party is : PC Thaumaturge, Serafen (Cockney Barbarian) Pellagina (Crazy Zealot Paladin) Tekehu (Narcissistic Druid) Maia (Stoic Ranger). I've also been mixing some Ydwin sidekick action for when I miss having a pure rogue. Anyway, I'll post a more detailed report in a new thread when it's all done.
--
Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
Diddledy high,
Diddledy low,
Come brave blood sheep,
You've a goodly way to go.
- Brilhasti Ap Tarj
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