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Cyberpunk 2077 - Interviews on Design
June 27th, 2018, 13:12
Cyberpunk 2077 is getting alot of writeups and some interesting stuff is emerging. Gamasutra talked about quest design with Patrick Mills while VG24/7 talked to CD Projekt RED about katanas, dismembering, romance, deep RPG systems and the decision to go first person.
More information.
Players can single out particular limbs, whether chopping at arms with a katana of blasting out knees with a shotgun. This isn’t spray and pray – you approach an enemy tactically and switch up your weapons based on their defence or skillset.
“When it comes to combat we have three different types of weapons. Each are for a different approach to the gameplay,” says Pietras. “What I can tell you about hand-to-hand combat is that we will have it; where you can use the katana or other weapons. It’s a cool thing because we have a dismembering system. It’s visceral, it’s brutal.”
[…]
Inspirations and philosophyThanks Farflame!
From a production perspective, Mills says that CD Projekt Red's general goal is to ensure quest designers have ownership over all quests they're authoring. So not only are they conceiving it and pitching it, they're designing the game logic and nursing it to life alongside other designers, programmers, artists, and QA. On his own quests, Mills says he likes to start with a high-level theme or vibrant character that can help anchor the experience, and drive the aforementioned twists he has to work in.
When pushed to discuss inspiration outside the original Cyberpunk tabletop game, Mills jumps to a somewhat surprising reference --- the title of a Blonde Readhead album. "The title is 'Fake Can Be Just As Good,' and I go "okay, I like that, let's figure out how to do that."
[…]
More information.
June 27th, 2018, 14:46
…and if anything goes wrong with this game, we now have our punchline:
"It’s a cool thing because we have a dismembering system."
Better than an awesome button.
"It’s a cool thing because we have a dismembering system."
Better than an awesome button.
June 27th, 2018, 14:59
I have never read or played any of the Cyberpunk stuff. Is there any magic or psionics?
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
June 27th, 2018, 16:48
Originally Posted by crpgnutNo fantasy in the settings.
I have never read or played any of the Cyberpunk stuff. Is there any magic or psionics?
Although, a Netrunner can hack cyberbrains so psionics is kinda in. Sorta.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
June 27th, 2018, 17:25
Their lead designer said something along the lines there won't be instant "cool" takedowns in the middle of the fight, to avoid breaking the flow of combat.
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Rush in and die, dogs…I was a man before I was a king.
Rush in and die, dogs…I was a man before I was a king.
June 27th, 2018, 17:35
That was no brainer, TW3 also runs finishers only when all other hostiles are "incapacitated".
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Toka Koka
Toka Koka
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June 28th, 2018, 00:52
Actually, a really amazingly large number of interviews. This game is still something like a year away, isn't it? Yet it's easily getting the most coverage, at least in the places that I haunt. I guess that's a testament to the greatness of Witcher 3!
Or maybe a few years away: https://www.pcgamer.com/cyberpunk-20…be-years-away/
Or maybe a few years away: https://www.pcgamer.com/cyberpunk-20…be-years-away/
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The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….-- Doctor Who in "Face of Evil"
Last edited by Zloth; June 28th, 2018 at 01:17.
June 28th, 2018, 09:55
Trying not to fall for the hype - based on my experience with their previous game. But it's hard.
This sounds truly amazing, to be honest.
This sounds truly amazing, to be honest.
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SasqWatch
Original Sin 1 & 2 Donor
June 28th, 2018, 10:37
Guest
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June 28th, 2018, 10:42
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Guest
June 28th, 2018, 11:01
Welcome back, DArt.
I think you need a minimum x number of post to use like feature?
I think you need a minimum x number of post to use like feature?
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June 28th, 2018, 11:02
Welcome back @Darth Tagnan for the third time.
Has it been a year or more since you last left? As I was off-site for most of 2017.

Has it been a year or more since you last left? As I was off-site for most of 2017.
Originally Posted by Darth TagnanIt's called thumbs up and usually on the bottom right next to quick reply.
Did we get rid of the "like" feature?![]()
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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June 28th, 2018, 13:23
Originally Posted by Darth TagnanClassic. The best game that currently exists out there yet you have to find something to nitpick.
Trying not to fall for the hype - based on my experience with their previous game.
At least you didn't make a goty list where MGS5 is above it like "professionals" at PCgamer site did.
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Toka Koka
Toka Koka
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