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Pillars of Eternity II - Beast of Winter August 2nd
July 13th, 2018, 19:57
Originally Posted by CouchpotatoThe sales are actually in line with how PoE sold over time, so I don't think that's going to be an issue. (PoE2 has sold 200,000+ in two months; PoE sold 500,000 in five months.) It's a niche product anyway. If they want to expand the market, they'll have to gamble on an AAA-style game in the same setting.
Me to but where can they go with Pillars of Eternity 3? So far the setting feels done and sales are not that great. I'll put my hopes on their next publisher backed product.
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July 13th, 2018, 20:09
Originally Posted by DrithiusWhat kind of game Project Indiana will be? A Fallout-Like ? Is there any recent news about that?
Obsidian Edition w/ all DLC has been available since before launch. I have yet to play the game, but purchased it for $56 off Greenmangaming to support Obsidian so they stay alive long enough to release Project Indiana.
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Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
July 13th, 2018, 20:11
Originally Posted by rjshaeMaybe but this type of development plan is not economical feasible. I wonder what their monthly costs are compared to what they take in from crowdfunding and sales?
The sales are actually in line with how PoE sold over time, so I don't think that's going to be an issue. (PoE2 has sold 200,000+ in two months; PoE sold 500,000 in five months.) It's a niche product anyway. If they want to expand the market, they'll have to gamble on an AAA-style game in the same setting.
I'm starting to understand a few key-points of Avellone's rant a few months back. Also before anyone gets all snippy I love their games just making an observation.
Originally Posted by henriquejrNot much info is available except it wont have micro-transactions and their publisher.
What kind of game Project Indiana will be? A Fallout-Like ? Is there any recent news about that?
Link - https://www.eurogamer.net/articles/2…shed-by-take-t
Link - https://www.pcgamesn.com/obsidian-rpg-take-two
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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July 13th, 2018, 20:18
Originally Posted by henriquejrWish I had more info but I added two links above.
At least you started by telling us the good news![]()
Obsidian leads Leonard Boyarsky and Tim Cain, to be precise - reiterate: Nope, no loot boxes, no microtransactions, nothing outside of what you'd expect from an Obsidian RPG, and the publisher are respecting their decisions.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
July 13th, 2018, 20:44
No problem, Couch. I'd rather you have only one good news than a thousand bad ones
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Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
Sou tricolor de coração!
Sie sind das Essen und Wir sind die Jäger!
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July 13th, 2018, 21:16
Originally Posted by CouchpotatoWell, they were on the edge of going under before PoE came along, so it's hard to say it's hurt them financially. As long as the game production stays in the black, it's at least a source of some funding and may become a training ground for newcomers. Certainly the production pipeline is now be fully developed, so the margins should improve with each release. They may even outsource more and perhaps license the IP.
Maybe but this type of development plan is not economical feasible. I wonder what their monthly costs are compared to what they take in from crowdfunding and sales?
I'm starting to understand a few key-points of Avellone's rant a few months back.
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July 13th, 2018, 21:20
Originally Posted by rjshaeMakes sense but I wish I could find an older topic I read a few months back about Obsidian worrying about their next game because of funds, and company decisions.
Well, they were on the edge of going under before PoE came along, so it's hard to say it's hurt them financially. As long as the game production stays in the black, it's at least a source of some funding and may become a training ground for newcomers. Certainly the production pipeline is now be fully developed, so the margins should improve with each release. They may even outsource more and perhaps license the IP.
--
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
July 13th, 2018, 23:22
Is this going to be integrated into the main game like White March was, or does it take place post-ending?
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July 13th, 2018, 23:56
Originally Posted by CouchpotatoYeah, and DDO and Neverwinter Online both have gotten some Ravenloft stuff
Well cant say anything for Spelljammer but a bunch modules have been released for Ravenloft on NeverWinter Nights 1 & NeverWinter Nights 2 over the years.

But I would like a proper singleplayer game in that world. Still…. can't have it all.
Guest
July 13th, 2018, 23:58
I don't get the winter complaints - the entire setting of POE2 was in the southern tropics
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Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
Character is centrality, the impossibility of being displaced or overset. - Ralph Waldo Emerson
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July 14th, 2018, 10:13
Originally Posted by rjshaeI'm pretty sure Dark Sun and Ravenloft were very popular. Spelljammer, possibly less so. That's my favorite one, though
Why rehash old D&D settings that were never that popular anyway? I'd rather see them develop their own, original cultures and settings, free of boat-anchor licensing requirements.

But they don't have to copy them, of course. But, let's be honest here, it's not like PoE doesn't resemble another game we all know about - A LOT

I think the entire success of PoE is almost exclusively about their ability to copy and resemble what's already established.
Guest
July 14th, 2018, 12:21
Originally Posted by rjshaeThey were crowdfunded through figs. There might have been an investment program attached to it.
Well, they were on the edge of going under before PoE came along, so it's hard to say it's hurt them financially. As long as the game production stays in the black, it's at least a source of some funding and may become a training ground for newcomers.
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Backlog:0
Backlog:0
SasqWatch
July 15th, 2018, 02:47
Seems like every other RPG these days is set in Nordic/winter worlds… maybe I'm wrong.
July 16th, 2018, 12:58
Originally Posted by Ovenall
So sick and tired of snow and ice settings, horned helmets, Ragnarok-crap, etc.
Skyrim sold 74 billion copies, so that's what's going to be the go-to setting for the next decade or so.
Originally Posted by OvenallRemember Icewind Dale ?
Seems like every other RPG these days is set in Nordic/winter worlds… maybe I'm wrong.

But, well, now here we have the perfect example of how mechanisms in the gaming industry work : Everything went after the "Blizzard Formula", didn't they ?

Now it's the "winter formula", or rather the "Skyrim formula".

And, besides, do you remember how many times I wrote about the sheer ignorance of south american and african themes in RPGs ? Now, here, you have the proof !
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
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