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Bethesda Softworks - Changing Approach to Single Player
Bethesda Softworks - Changing Approach to Single Player
July 27th, 2018, 11:25
@OnlySP Bethesda say they need to change their approach to single player.
More information.
Although Bethesda Softworks continues to be one of the greatest proponents of single-player games in the AAA arena, the publisher believes it needs to adapt its approach to such projects.Thanks Farflame!
Speaking to The Guardian recently, Bethesda’s senior vice-president of PR and marketing Pete Hines first reiterated that the publisher remains dedicated to the format, saying “it’s part of who we are, and we still think there’s room to be successful.”
[…]
More information.
Keeper of the Watch
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July 27th, 2018, 11:27
I can't wait until that mostly meaningless sentence gets blown way out of proportion and we get to enjoy another endless tirade of death-of-singleplayer lamentations.
Guest
July 27th, 2018, 11:32
He says single player is really important to Bethesda, and says
Single-player is still a thing; it might continue to grow or evolve, but it’s part of who we are, and we still think there’s room to be successful. That doesn’t mean that we should keep doing things the way we did five or 10 years ago – we’ve got to continue to change how we approach it.Which seems reasonable enough to me.
July 27th, 2018, 11:32
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July 27th, 2018, 11:55
Originally Posted by SilverWait, isn't that the headline?
I was tempted to make the headline:
"Bethesda Softworks - Changing Approach to Single Payer"
Either way, since he doesn't specify what he means I can't see any reason to be upset. Yet.
Last edited by TomRon; July 27th, 2018 at 15:56.
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Lazy_dog
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July 27th, 2018, 12:46
Originally Posted by Darth TagnanSo the plan is only 2-4 people will buy the game and play it's multiplayer?
As joxer would say, an MMO with 2-4 people.
Or a mass of people will buy the game but only 2-4 will play it's multiplayer?
No. The masterplan is that a mass of people will play it's multiplayer. Won't all be able to see each other? That's supposed to remove "massive" from "multiplayer online"? Gimme a break.
Also, it doesn't matter how many people actually plays it. It's the plan that matters and the plan is mmo. As any other plan, it can succeed or fail.
Bethesda say they need to change their approach to single player.Generally they don't need to. Prey being an utter garbage doesn't mean their other singleplayers' design sucks.
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Toka Koka
Toka Koka
July 27th, 2018, 12:47
Originally Posted by joxerThat has the potential to be an interesting statement.
So the plan is only 2-4 people will buy the game and play it's multiplayer?
Or a mass of people will buy the game but only 2-4 will play it's multiplayer?
No. The masterplan is that a mass of people will play it's multiplayer. Won't all be able to see each other? That's supposed to remove "massive" from "multiplayer online"? Gimme a break.
Do you have a human version of it?
Guest
July 27th, 2018, 12:55
Yes. It's called "immersive sim". There you go - nonhumans like me cannot understand what's that supposed to mean.
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Toka Koka
Toka Koka
Guest
July 27th, 2018, 13:05
Originally Posted by youIt means Bethesda had their own approach and that there are other approaches to switch to.
What does it mean to change ones approach to SP ?
Bethesda, up to FO 4, were committed to try to bring a living world. They have failed so far so they might turn to heavy story lined world, with pathetic NPCs a la TW3 and KC.
All flash, no substance.
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