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RPGWatch @ Gamescom - Fell Seal: Arbiter's Mask Preview
RPGWatch @ Gamescom - Fell Seal: Arbiter's Mask Preview
August 28th, 2018, 12:42
We had the chance to look into a highly flexible turn-based story-driven RPG Fell Seal: Arbiter's Mask
A long time ago a beast was set loose in the world and a group of heroes set out to deal with it. After the beast was slain they formed a council to make sure there will not be another beast coming to the lands. The council has an armed force, called the arbiters, who take care of the daily matters for the council. The character we get to play in Fell Seal: Arbiter's Mask is one such arbiter. During the game more information will be discovered about what is actually happening in the world.More information.
Although the graphics in the game might be somewhat cartoony, the story is actually quite mature, in the sense that it is not targeted to young people but to adults. With this they mean that the complexity of the story is such that it is not for children. It is not that they use foul language or use adult themes.
The game is story driven and uses pre-made story characters that can be part of your team, but you can create your own characters as well. There are a total of 30 classes to choose from. Consisting of 20 base classes, a few classes that are story character classes and 6 secret classes that can only be accessed through crafting or finding a special item and are only available to non-story characters.
Although the game is story driven, it is rather linear as far as the story is concerned. The replayability of the game does therefore not come from the story but from the multitude of classes and the different ways to play the game because of that, which would then predominantly be about combat options.
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In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
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August 28th, 2018, 12:42
Here is the next game I saw at the 1C booth at Gamescom.
--
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move. Douglas Adams
There are no facts, only interpretations. Nietzsche
Some cause happiness wherever they go; others whenever they go. Oscar Wilde
| +1: |
Watchdog
Original Sin 2 Donor
| +1: |
August 28th, 2018, 14:36
I have this in early access. It's pretty generic outside of fighting. Not much variety in the quests, gear, abilities, etc. It's just one battle after another as you move on a map. I think an intelligent monkey could have made what's in it so far, but it's still early.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
August 28th, 2018, 15:49
Backed them with no regrets, and I'm really looking forward to when this game is released!!
SasqWatch
August 28th, 2018, 15:56
Sadly at this stage I have to agree with crpgnut. They need more development, more variety, more story etc. Right now its pretty barebones.
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How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
August 28th, 2018, 15:59
Originally Posted by WisdomThat's a shame as this game looks like a Final Fantasy Tactics Clone. Based on the news-bits lately many have tried to copy or emulate that game, but most have failed.
Sadly at this stage I have to agree with crpgnut. They need more development, more variety, more story etc. Right now its pretty barebones.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
August 28th, 2018, 16:19
UI is nice. Combat is too slow, devs need to take away some of those super annoying OK-clicks!
August 28th, 2018, 16:23
Originally Posted by PloppyA small typo give him a break.
Look at the game's title again![]()
Anyway the wrong game title sounds like a new Zelda game.
Arbiter's Mark vs Arbiter's Mask.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
August 28th, 2018, 16:28
I'll take a look when more content is added. Sometime 1c supported stuff ends up with a real gem and sometime they never really finish.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
| +1: |
August 28th, 2018, 17:35
Yeah, it needs some serious flesh. It's a skeleton of a game and I'm looking for Zombie at least and hopefully Fat Bastard (TM) by release
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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RPGWatch @ Gamescom - Fell Seal: Arbiter's Mask Preview
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