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Default Cyberpunk 2077 - Gamescom Gameplay Video

August 28th, 2018, 20:46
Originally Posted by Arkadia7 View Post
No, I have tried modern controllers. I have a play station controller. I also have another controller besides that. Some games that I play are meant for controllers and only play well with them, so I know how modern controllers feel in the hand.

Again, they do not feel comfortable at all. And I don't care about gaming while sitting in a relaxed posture on a sofa or couch. That has no appeal to me at all. You may love it, but that is your thing.

You are projecting your own preferences onto everyone else, it is very illogical. Other people know what pleases them and what they find more comfortable, better than you do, trust me.
I can tell you the exact same, yet i don't because it's not a good or even valid argument, its something you bring up when you're out of arguments.

Some things are just facts though (analog movement vs digital, comfort of 1 control instead of 2 different and the ability to sit how you want), or that mouse has better aim, these are not opinions.

Everyone has their preference. Controllers feels super comfortable to me. And sure you have tried modern controllers, but there's a difference between having long term (years) experience of usage and having used something once in a while. I must admit i did not use consoles or gamepads for many years (10'ish) and just in recent years (had the PS3 and now PS4) i've started to enjoy them again, especially so for their ergonomics and for the analog movement in third person games. I'm probably 80% PC though, PS4 has some really excellent exclusives so its a must have for any "hardcore" gamer imo. Totally depends on what genres you enjoy though, needles to say.
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Last edited by vurt; August 28th, 2018 at 20:57.
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August 28th, 2018, 21:03
Ok, well, I'm done arguing the controller thing. As I said, mouse and keyboard are by far my favorite gaming setup. Like others, I would probably not game at all without it. By the way it has nothing to do with tribalism either. If a console was made that was cheap and just as powerful as a high end gaming computer, but had a capability to attach and play with mouse and keyboard, I would not hesitate to buy it. That said, I would still miss mods quite a bit. So would probably limit my game purchases for that console to games where I didn't care about the mod scene. Next, just wanted to agree with this:

Originally Posted by azarhal View Post
My opinions on the gameplay trailer (after watching it twice and a half).

What I don't like:
- Red for the UI, hopefully that can be changed or there is a colorblind version
Same here. The red color sucks. While I think its good aesthetically and fits the game world, its not practical and very hard to read. I totally agree that they should have a color picker and let the players pick the color of that text since it will always be in the player's face on the UI all the time. I bet CDP Red will do that, because they are awesome when it comes to listening to players and customization.
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August 28th, 2018, 21:25
Originally Posted by the_dagon View Post
Remember Fallout 1, Fallout 2, Shadowrun…
It translated very well :-p

In fact, fast paced and visceral means in this case the result will depend upon the player dexterity instead of the character stats & skills.

We’ll see to what extend…
You mean those isometric, turn-based games.

Yes, I remember them quite well. What do they have to do with Cyberpunk 2077?
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August 28th, 2018, 21:28
Originally Posted by azarhal View Post
- the amount of bullets (10+) required to kill a standard enemy with a pistol, hopefully that change after the balance passes (especially if they add proper recoils)
Keep in mind that those punks are chromed aswell.
I agree the balance is not there yet though, V can eat a shitload of bullets.

Originally Posted by azarhal View Post
- dermal implants 3D printing (lol)
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August 28th, 2018, 21:32
Originally Posted by vurt View Post
A used PS4 is as cheap as a decent graphics card for a PC.. no $1000 hardware needed at all unless you're like me, a total graphics and hardware enthusiast, but then you only have yourself to blame really That kind of money is absolutely not needed to enjoy games..
He said max details and 60 fps though. He's not going to get that on a PS4.
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August 28th, 2018, 21:46
Originally Posted by Silver Coin View Post
I want to play it too, but I think it's wasted potential for the license. This game could of been outstanding if they stayed true to the P&P game, but this looks like a generic open world ARPG. The gameplay reminds me of modern looter-shooters like Fallout 4.
I like how you pretend to already know what the finished product is going to be like. You've also posted basically the same thing multiple times in this thread.

We've seen this from you before though. Like the way you latched onto Pathfinder: Kingmaker and wrote post after post about how inferior the game is despite not ever having played it.

You seem to think that saying the same things repeatedly is somehow going to make your opinion more valid. It doesn't. It just makes you annoying.

You also seem to be confused about what a looter-shooter is. I suggest you look that up.
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August 28th, 2018, 22:02
Originally Posted by vurt View Post
Source for this claim?
People who have seen both and said so, like Angry Joe.

I also read somewhere (but don't remember where) an employee of CDPR saying so, except for minor changes, like showing nightime at the end of the demo.
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August 28th, 2018, 22:55
Originally Posted by vurt View Post
It's not good enough for competitive gaming, but once you get good it's not that far off at all. It's a very different technique from using a mouse so it's not exactly a smooth transition, and getting good takes time and effort.

I don't speak for everyone, but please don't pretend that there isnt a lot of very immature PC users who likes to pretend there's some kind of war between console users and PC (same goes for a lot of console users), and that you have to pick a side. It's really stupid. Both has strengths and weaknesses, i'm more of a PC gamer myself, but it's also because i'm a graphics enthusiast, if i was on a budget or just wasn't super into having the best graphics possible (or mods), then consoles all the way.

The way better price, more comfort and the advantages of analog movement control (in third person games this is really helpful, first person - not so much..) does make consoles a very enjoyable platform, but yes, it does take time to learn the gamepad controls (to get good with it).
Absolutely, there’s immaturity on both sides and everywhere. No avoiding that.

I’ve owned just about every console that’s been made and have a ps4 pro now. I see nothing wrong with consoles. Please, don’t confuse me with Joxer.

I don’t care about PC vs console, play which ever you want doesn’t matter to me.

The trigger word for me was “enjoy” because for me personally part of the enjoyment of playing a PC game is the K&M controls. It may seem weird and it’s hard to explain but I just feel a different connection to a game when I’m playing with K&M. It’s a different experience than when I play with a controller and it definitely effects my enjoyment.

I’m also one of those weird guys who prefers sitting in a computer chair at a desk over sitting on the couch. I even play my PS4 at my computer desk.

Beyond that though I prefer PC gaming because it affords me the best graphics, highest frame rates, ability to tweak and mod games beyond what’s feasible on consoles and if I want to get real crazy I can hook a controller to it like I do for madden 2019.

Anyway, sorry for the detour. Back to cyberpunk 2077.

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August 28th, 2018, 23:01
Originally Posted by JDR13 View Post
I
You also seem to be confused about what a looter-shooter is. I suggest you look that up.
Looks like a looter shooter to me. Bullet sponge, leveled itemization, floating damage numbers, ect. Reminds me of Destiny.

It looks about as much of an RPG as Fallout 4 too. Why even make a game using the CP 2020 license if you're going to make a game that looks and plays nothing like CP 2020.
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August 28th, 2018, 23:04
Originally Posted by Silver Coin View Post
Mike Pondsmith was shilling about how it would be a faithful adaption of the P&P game and stay true to the genre. It gave me the wrong impression of what to expect.
It's telling that it doesn't occur to you that Pondsmith, who has been involved in the development of a very large game for over 6 years and actually designed the P&P system might know more than you, a guy who watched a 48 minute demo that, like pretty much all demos and trailers, was focused on showing action. Instead he's now a "shill."
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August 28th, 2018, 23:06
The world does look alive. I just wonder how reactive it will be, also hope it’s not full of people saying the same thing every time I walk by.

Interacting with the world reminds me of Deus Ex, the fish tank kill gives me a sleeping dogs vibe, which is really cool. Hope there’s more of that kind of thing.

My biggest concern would be the combat as it reminds me of the division which is not a good thing imo. Hope enemies aren’t as spongy as they look.

Overall though it looks promising. There’s still plenty of time for tweaking.

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August 28th, 2018, 23:08
Originally Posted by Silver Coin View Post
Looks like a looter shooter to me. Bullet sponge, leveled itemization, floating damage numbers, ect. Reminds me of Destiny.

It looks about as much of an RPG as Fallout 4 too. Why even make a game using the CP 2020 license if you're going to make a game that looks and plays nothing like CP 2020.
You keep calling it a bullet sponge. Kind of shows the inflexible nature of your thinking. How many times do you need to shoot/hit enemies in the other RPGs you've played? What you seem to want is it to be MORE of an FPS, with one or two shot kills like it's Call of Duty. By the standards of an RPG (not a shooter), it's not bullet spongey in the least.
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August 28th, 2018, 23:17
Originally Posted by JFarrell71 View Post
It's telling that it doesn't occur to you that Pondsmith, who has been involved in the development of a very large game for over 6 years and actually designed the P&P system might know more than you
I don't care what Mike Pondsmith says. This game doesn't resemble CP 2020 at all.

Instead he's now a "shill."
He has a financial interest in promoting the game. What he said about it being an oldschool RPG and faithful to the P&P experience simply isn't true.
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August 28th, 2018, 23:23
Originally Posted by JFarrell71 View Post
You keep calling it a bullet sponge. Kind of shows the inflexible nature of your thinking.
Some enemies in the video take almost a full magazine of ammunition in the head before dying, and that's just what seems like low level gameplay. Yes, there's bullet sponge.

What's even more offensive about it is CP 2020 is known for realistic and deadly combat.
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August 28th, 2018, 23:25
Originally Posted by Silver Coin View Post
He has a financial interest in promoting the game. What he said about it being an oldschool RPG and faithful to the P&P experience simply isn't true.
You simply don't know. Definitive statements about the entire experience of the game are not possible at this stage for anyone outside of CRPR's studio.
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August 28th, 2018, 23:28
50 minutes of gameplay is a lot to analyze. I didn't see anything outside a few surface level similarities that reminded me of Cyberpunk 2020.
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August 29th, 2018, 00:14
I don’t think any amount of information that is thrown at you will convince you of the opposite. All we have at the moment is what CDPR people have said and the video. I will post an article soon, with stuff that someone at CDPR said about the game and is opposite to your claims. I expect you to ignore that as something that can be true, as you are now so locked in to your biased view of what the game is in your opinion.
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August 29th, 2018, 00:49
Silver Coin doesn't seem to comprehend that it's a game that's based on Cyberpunk 2020 rather than an exact recreation of the PnP game.

That, and when he doesn't like something he's seen, he tries his hardest to convince everyone else that it must be wrong.
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August 29th, 2018, 01:00
Expecting an exact recreation of the P&P game would be unreasonable, but I certainly expected more similarities than what they've shown. It looks nothing like CP 2020.

Games this reminds me of - Destiny, The Division, Fallout 4, Grand Theft Auto 5.

I like those games, so don't get me wrong, but given this is a license of a P&P game I wanted something closer to Fallout: New Vegas or Vampire the Masquerade: Bloodlines.
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August 29th, 2018, 01:15
Originally Posted by Myrthos View Post
I expect you to ignore that as something that can be true, as you are now so locked in to your biased view of what the game is in your opinion.
I'm just calling it like is.This isn't a true CRPG based on the P&P game. It's a streamlined open world FPS with some RPG mechanics. The 50 minutes of gameplay prove me right.

Save your accusations of bias for the people trying to deny this obvious truth.
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