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October 3rd, 2018, 15:21
The Kickstarter for The NOTHING has begun seeking a target of 600K.

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  • THIS IS A WORK IN PROGRESS, A PRE-ALPHA proof of concept, in no way to be considered a final product or even an example of what the final product will be. All content was to show what our starting point looks like. It's up to YOU, the backers where we go from here!
  • A TRUE RPG set in the third-person with lots of action and a large emphasis on exploration, crafting and discovery.
  • Build-able and customizable vehicles, weapons and more!
  • Full NPC dialog which alters the present and future of the game.
  • Both lethal and NON lethal gameplay.
  • The game will be developed for XBOX ONE, PS4, PC, Linux and Nintendo Switch
  • The game environment is comprised of 3 worlds: the upper Utopia, Lower Los Angeles, and the underground sewer system
More information.
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October 3rd, 2018, 15:22
$600,000 goal lololol
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October 3rd, 2018, 15:43
The title inspired me to match it with my donation.
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October 3rd, 2018, 15:46
Originally Posted by porcozaur View Post
$600,000 goal lololol
Nothing is more expensive than a missed opportunity.
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How about all games have a single huge lootbox you pay for up front that contains all the options, items, skins, unlocks etc? I'd pay for that!!
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October 3rd, 2018, 16:37
It seems at least interesting. Might play similar to Alpha Protocol in a cyberpunk setting. Though, the chars look like plastic sex dolls.
I hope they succeed, but will not support the KS this time.
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October 3rd, 2018, 16:52
TBH, my impression is of an amateur who's spent a small fortune on setting up workstations and paying for expensive music and voicework, to support a very basic Unreal tech demo. I really don't think it's going to happen.
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October 4th, 2018, 08:33
So nothing is going to happen?
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October 4th, 2018, 14:22
Originally Posted by Wisdom View Post
Nothing is more expensive than a missed opportunity.
- H Jackson Brown Jr.
If it's good enough for H Jackson Brown Jr., it's good enough for me!

Not the game though.
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October 4th, 2018, 15:27
So we're seeing a resurgence of cyberpunk-themed games, is that correct?
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October 4th, 2018, 15:42
Originally Posted by henriquejr View Post
So we're seeing a resurgence of cyberpunk-themed games, is that correct?
Yes. See this video.. cyberpunk ARPGs/adventure games (its in english)

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New videos of RPGs/story-driven games (+ENG subtitles):
https://www.youtube.com/user/Rastm4N/videos
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October 4th, 2018, 17:29
What???? The NOTHING's devs plan to make 12 endings for the game??? Oh please, do at least one ending, properly.
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Last edited by henriquejr; October 4th, 2018 at 17:45.
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October 4th, 2018, 19:24
This kickstarter reminds me Sui Generis or whatever it was called. Promises everything but no substance in any of the material and almost no material whatsoever.
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October 5th, 2018, 14:41
Sui Generis did deliver something though, a completely un-fun tech demo.
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October 5th, 2018, 15:02
This has been canceled, presumably as it doesn't have a prayer of being funded.
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October 5th, 2018, 17:47
Not a surprise really it was an ambitious game from a one man developer, asking for at least half a million dollars. As I said before good luck as most game projects can't make $50,000. Quite different from a few years back when everybody loved crowdfunding.

Guess to many failed or under-performing will do that.
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October 5th, 2018, 17:56
One of the things I've learned is that it's much easier than you might think to knock up something that looks a bit like a game, but even harder than you might fear to make something that's any good, and actually fill it with content. I examine these pitches more carefully now, and have more of a sense of what to look for.
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October 5th, 2018, 18:03
The nothing will be released the never.
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October 5th, 2018, 18:08
Originally Posted by Couchpotato View Post
As I said before good luck as most game projects can't make $50,000. Quite different from a few years back when everybody loved crowdfunding.
It's the gold rush effect. Kickstarter looked like a great way to get NSA money to fund your project, so naturally 100x as many projects as the market could handle all flooded in.
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October 5th, 2018, 18:38
I think the community just learned and lost its naiveté.
For naive me it looked perfectly reasonable for a small indie team to create a game like Sui Generis for 100k.
Today I know that's impossible.
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October 5th, 2018, 22:37
One person team should never have been asking for 600K. Smells not kosher.
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