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October 19th, 2018, 10:40
One thing I would like to see is another game in the Planescape campaign. Not another Torment, but I'd like to see more of that universe.
pibbur who is pretty sure that won't happen.
pibbur who is pretty sure that won't happen.
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October 19th, 2018, 13:44
Originally Posted by forgottenlorI'm playing Kingmaker over BT4. I was a huge Bard's Tale fan back in the 80's and donated to the kickstarter. BT4 just doesn't seem like it's a Bard's Tale game. To me, a Bard's Tale game should be about killing creatures, leveling up, and the maps.
I've thought about this a lot, as Pathfinder looks like its selling through the roof, despite being buggier than BT4. Its not being buggy alone, BT4 has some performance issues, but its not really that buggy as far as gameplay goes. I think far worse are that few reviews really praise the game. Pathfinder reviewers say great game, if it wasn't buggy. There just isn't that many people who have played through BT4 who think its great. Me too. Its a competant effort, but I'm playing Battletech, POE2, BT4 and Kingdom Come parallel and the one I find the least exciting and enjoyable is BT4.
Too many damn puzzles in BT4. My wife makes me feel stupid every day.
I don't need a damn game to do the same thing.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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October 19th, 2018, 16:20
Originally Posted by pibbur whoAnd it's a shame, because Sigil is such an eclectic city any kind of stories could take place there.
One thing I would like to see is another game in the Planescape campaign. Not another Torment, but I'd like to see more of that universe.
pibbur who is pretty sure that won't happen.
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The delightful and ever novel pleasure of a useless occupation.
The delightful and ever novel pleasure of a useless occupation.
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October 19th, 2018, 16:28
Originally Posted by HastarMe too, Bard's tale 3 was one of my favourites as a teen. BT4 is one of the few games I backed at over the minimum. I don't mind puzzles to break up the gameplay of a Dungeon Crawler, but I don't want to play a game primarily about puzzles. I think I had more fun with Grimoire, and honestly I probably even had more fun with Darkest Dungeon, which I didn't think was all that great of a dungeon crawler, but at least it was a dungeon crawler.
I'm playing Kingmaker over BT4. I was a huge Bard's Tale fan back in the 80's and donated to the kickstarter. BT4 just doesn't seem like it's a Bard's Tale game. To me, a Bard's Tale game should be about killing creatures, leveling up, and the maps.
Too many damn puzzles in BT4. My wife makes me feel stupid every day.I don't need a damn game to do the same thing.
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October 19th, 2018, 16:34
I'm really looking forward to the remake of Bard's Tale 3. I never played it and I enjoyed the Bard's Tale remake. Or update or remaster or whatever they are called.
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"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
October 19th, 2018, 18:04
Its not likely to be anything D&D related. Interplay stopped paying royalties on on Baldur's Gate and delayed the launch of NWN before they settled on giving up the publishing rights. They ended up keeping a lot the assets that were already built for it including the decent story. The only reason they were able to publish IWD2 and those BG console games was because they already held the rights which have since expired. We know that whatever was left of the IE assets were sold, including the IWD stuff to Obsidian (but of course the IWD2 code was lost).
I'm guessing Herve is still in charge. Why would WotC trust him?
I'm guessing Herve is still in charge. Why would WotC trust him?
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Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
Developer of The Wizard's Grave Android game. Discussion Thread:
http://www.rpgwatch.com/forums/showthread.php?t=22520
October 19th, 2018, 18:14
Originally Posted by CarnifexYou're implying that you (or anyone) would have faith in announcement like that?
A statement that a true Van Buren was being developed would most likely shatter the inter-webs to pieces!
Originally Posted by CouchpotatoIt's *almost* like all they care about is getting as many games out as possible in order to earn money on the license.
How true but yet they lease the Ip to cheap MMO developers.
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--| sometimes game writer |--
--| sometimes game writer |--
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October 19th, 2018, 18:23
Originally Posted by screegYep but still hate those MMO's.
It's *almost* like all they care about is getting as many games out as possible in order to earn money on the license.

Still would like to see more good SP's games also. Anyway selling your Ip to whoever wants it just saturates the market with crap games, and ruins the brand image.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
October 19th, 2018, 18:30
October 19th, 2018, 18:34
Originally Posted by forgottenlorEarlier I was so it applies to them also.
For a moment I thought you were talking about Game's Workshop.

As Game's Workshop is king when it comes to whoring out their IP's. Now don't get me wrong a few good gems were released but 80% is plain shovel-ware in my opinion.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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October 19th, 2018, 19:14
Originally Posted by pibbur whoTo see Planescape again, you just need someone to make a game not set in the material plane.
One thing I would like to see is another game in the Planescape campaign. Not another Torment, but I'd like to see more of that universe.
pibbur who is pretty sure that won't happen.
Planescape never was an universe, WotC made a campaign setting out of the books that explained how the planes worked and what was in it. They discontinued the "campaign setting" with 3e and brought back the content into the core books and supplements.
It has a bigger focus in the core manual for 5e compared to 3e too, I don't own the core manuals for 4e so no idea what it looked like in that one.
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It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
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October 19th, 2018, 20:01
Originally Posted by HastarJust far too many games adhere to that simple formula. Blizzard reached HUGE success with that - kind of an Nethack clone, as I often said.
To me, a Bard's Tale game should be about killing creatures, leveling up, and the maps.
What I do love - and I really love oit very, very, VERY much ! - is that the Bard is actually influencing things through Music ! Since Wizardry 8, I haven't seen that. Far, far, far too many games are out there merely sllowing mayhem and slaughter, and not a single game is about music. It's as if music as a gameplay part was an invention of the most evil.
Today, games - and especially most RPGs, and since most RPGs these days are based upon the Action-RPG model - are merely about combat. Battling, swords and slaughter, most don't even offer something more sophisticated that slaghter and maybe some kind of magic.
I bet that most Action-RPG lovers hate The Badrd's Tale 4 for its music. For, as you wrote it, "RPGs should be about killing and levelling up" (my words).
People are I bet hugely irritated by music as a gameplax part. It shouldn't be there, I bet they say. Like zjat enemy in the game already says - oh, what an irony ! - "Music is perversion !"
In the current age of dark, brutal, so called "mature", "heavymetalized" games, a thing like music is simply not wanted. Music is like colours. Music is childish. Music is immature. People want brutality.
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"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
October 19th, 2018, 20:22
I wouldn't call darkest dungeon a dungeon crawler; it hardly had 'dungeons' bigger than 8 rooms. To me a dungeon crawler has gazillion rooms. Hum. There was a 1/2 decent dungeon crawler a couple of years ago - let me try to remember the name - hum - one sec - yea - ok not sure if you would like it - it was called:
The Fall of the Dungeon Guardians
The Fall of the Dungeon Guardians
Originally Posted by forgottenlor
Me too, Bard's tale 3 was one of my favourites as a teen. BT4 is one of the few games I backed at over the minimum. I don't mind puzzles to break up the gameplay of a Dungeon Crawler, but I don't want to play a game primarily about puzzles. I think I had more fun with Grimoire, and honestly I probably even had more fun with Darkest Dungeon, which I didn't think was all that great of a dungeon crawler, but at least it was a dungeon crawler.
Lazy_dog
RPGWatch Donor
Original Sin 2 Donor
Original Sin 2 Donor
October 19th, 2018, 20:40
All cynicism aside, it's likely just something to do with Descent. They've been floundering with that franchise for a while now.
October 19th, 2018, 21:24
Originally Posted by Alrik FassbauerActually the one thing I find really fantastic about BT4 is the sound. Not my kind of music necessarily, but excellent quality. The music riddles are excellent, the voice acting is for the most part very good. Also the enviornmental bard songs are really nice. Its just the Bard's Tale games were dungeon crawlers and not puzzle games, and even as a puzzle game BT4 has a number of problems, which IMO prevent it from being a great game, but that certainly has nothing to do with the sound.
Just far too many games adhere to that simple formula. Blizzard reached HUGE success with that - kind of an Nethack clone, as I often said.
What I do love - and I really love oit very, very, VERY much ! - is that the Bard is actually influencing things through Music ! Since Wizardry 8, I haven't seen that. Far, far, far too many games are out there merely sllowing mayhem and slaughter, and not a single game is about music. It's as if music as a gameplay part was an invention of the most evil.
Today, games - and especially most RPGs, and since most RPGs these days are based upon the Action-RPG model - are merely about combat. Battling, swords and slaughter, most don't even offer something more sophisticated that slaghter and maybe some kind of magic.
I bet that most Action-RPG lovers hate The Badrd's Tale 4 for its music. For, as you wrote it, "RPGs should be about killing and levelling up" (my words).
People are I bet hugely irritated by music as a gameplax part. It shouldn't be there, I bet they say. Like zjat enemy in the game already says - oh, what an irony ! - "Music is perversion !"
In the current age of dark, brutal, so called "mature", "heavymetalized" games, a thing like music is simply not wanted. Music is like colours. Music is childish. Music is immature. People want brutality.
October 19th, 2018, 21:30
Originally Posted by youThe Fall of the Dungeon Guardians was an enjoyable game. As far as Darkest Dungeon, it had many elements of a Dungeon Crawler, you entered, got to loot, leveled up, retreated to town, rested et, and the prinary focus was combat, which is typical to a dungeon crawler. Actually you entered each of the 4 areas multiple times and had to explore hundreds of room in each area. But since each time you entered you got a set number of procedually generated rooms, it didn't seem that way, since you had at some point to return to town and couldn't continue. Its for me a perfect example of why a hand crafted dungeon crawler is almost always better than a procedually generated one.
I wouldn't call darkest dungeon a dungeon crawler; it hardly had 'dungeons' bigger than 8 rooms. To me a dungeon crawler has gazillion rooms. Hum. There was a 1/2 decent dungeon crawler a couple of years ago - let me try to remember the name - hum - one sec - yea - ok not sure if you would like it - it was called:
The Fall of the Dungeon Guardians
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