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Battle Brothers - More Things
November 3rd, 2018, 20:06
A new dev blog for Battle Brothers titled 'More Things'.
The ‘Beasts & Exploration' DLC is set to release on the 29th of this month with a bunch of cool features that you can learn about here. That's great, but there's actually even more coming than covered by this feature list. Let's take a look at some smaller things that come with the DLC and which we haven't talked about yet.More information.
The Beast Slayer
There's a new character background in town: The Beast Slayer. Experienced in both melee and ranged combat against beastly opponents and monstrous adversaries, the beast slayer is a versatile background similar to the sellsword, but more affordable. Of course, he comes with his own events and interactions with other backgrounds, and some expert knowledge on beasts and their lore to share with you.
Wage Changes
There's several changes incoming on how wages for characters work, so let's break them down.
First off, the base wage for a couple of backgrounds has been adjusted to be more in line with their actual worth as defined by how often they're picked by players. In addition, every individual character now has a certain idea on how much they want to get paid - there's a small random factor on the daily wage demands of all characters, and so you'll find cheaper and more expensive recruits also within the same background, and even if they don't have the ‘Greedy' trait.
Finally, the wage progression has changed. While previously you paid 2 additional crowns per character level, you'll now pay a cumulative 10% of a character's base wage for every level after the first and until the 11th, and then 5% of a character's base wage for every level afterwards. In effect, there's less wage pressure in the beginning, which gives you more leeway to actually explore the world earlier and find all those new beasts and locations. Low tier backgrounds have also become cheaper to employ in the long term, but high tier backgrounds have become significantly more expensive to keep around if they reach veteran levels, which gives you more of a reason to diversify your company composition in long campaigns.
New Named Weapons
As you've previously learned, the DLC will introduce a bunch of new weapons. People have been asking about whether there'll be named variants of those weapons as well - and the answer is yes, of course. Take a look!
New Armor
It's not just new weapons, it's also stylish new armor, all of which can be further customized with the new armor attachment system. We're filling some gaps in the armor progression, and we're also introducing some high tier light armor as part of a larger effort to make light and medium armor more of a viable choice for some character builds.
Join us again next week to learn about even more changes and additions of the upcoming DLC and the accompanying free update to Battle Brothers!
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November 3rd, 2018, 23:49
Originally Posted by Capt. Huggy FaceBah I lost my imagination as an adult.
You don't need a story. You have your…
![]()

That's why story or narrative is important in games for us imaginative disabled.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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November 4th, 2018, 00:17
I just refunded this game on Steam (first ever refund). Had it on my wish list for over a year. It is brutally difficult. I'll stick with Low Magic Age for now.
Watchdog
November 4th, 2018, 01:46
Sounds like they're making the beginning of the game a bit easier by reducing salaries at the start. But watching your favorite character's head getting chopped off after his helmet breaks is half the fun.
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November 4th, 2018, 04:07
It doesn't hold your hands much, but I never found it overly difficult. Good idea to test some things out though before committing, at least when and where you can along the way.
SasqWatch
November 4th, 2018, 05:11
Originally Posted by Capt. Huggy FaceAnd increasing the wages for veteran. Good idea! Let's see how they'll balance that.
Sounds like they're making the beginning of the game a bit easier by reducing salaries at the start.
I have two high level knights, two sellswords and one swordmaster in my team right now, and they cost me virtually nothing…

Originally Posted by Capt. Huggy Face"Losing is fun."
But watching your favorite character's head getting chopped off after his helmet breaks is half the fun.![]()
Half of my men have only one eye or nine fingers left, I like them even more!
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The delightful and ever novel pleasure of a useless occupation.
The delightful and ever novel pleasure of a useless occupation.
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November 4th, 2018, 05:17
Originally Posted by jpnolePlay with beginner difficulty, no shame! It's already unforgiving…
I just refunded this game on Steam (first ever refund). Had it on my wish list for over a year. It is brutally difficult. I'll stick with Low Magic Age for now.
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The delightful and ever novel pleasure of a useless occupation.
The delightful and ever novel pleasure of a useless occupation.
November 4th, 2018, 13:39
I usually cheat on this game to make it fun. Creative Re-Direction I call it. Giving my newbies named weapons and gear - possessions of my past parties - and then see how they fare. Not much better. Then I give them more action points and more stars to develop, but not too much. Make them an exceptionally talented bunch, each one in a million. Replace their sucky traits with non-negative traits.. Dunno about the last. They say fun events come from bad traits, but I have seen some.
All this to make this magicless game less boring and less of a soul-draining, less of a complete masochistic, player-torturing, player-mindFCKing drag.
Then there is a LACK OF MAGIC USERS in the game. My favorite fireball is never getting cast.
All this to make this magicless game less boring and less of a soul-draining, less of a complete masochistic, player-torturing, player-mindFCKing drag.
Then there is a LACK OF MAGIC USERS in the game. My favorite fireball is never getting cast.
November 4th, 2018, 13:42
This is why I adore Dark Quest I-II. Amazingly beautiful games with spells, masterfully skilled graphics and super-awesome MUSIC!!
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November 4th, 2018, 13:53
Trying to not play a new campaign while I wait for the DLC. I'm ready for a new adventure in this unforgiving world.
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"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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November 4th, 2018, 16:29
Originally Posted by mercyDark Quest are cool games but they focus on dungeoneering. Battle Brothers focus on large outdoor battles ( and on brothers!).
This is why I adore Dark Quest I-II. Amazingly beautiful games with spells, masterfully skilled graphics and super-awesome MUSIC!!
Not exactlty the same deal.
As for magic, it's for heretics. You shall burn in your own favourite fireball!
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The delightful and ever novel pleasure of a useless occupation.
The delightful and ever novel pleasure of a useless occupation.
November 4th, 2018, 16:36
Originally Posted by mercysome levels are HARD !!
This is why I adore Dark Quest I-II. Amazingly beautiful games with spells, masterfully skilled graphics and super-awesome MUSIC!!
What are your main 3 characters in DQ2 ?
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Everyone thinks i am crazy, but i am just adjusting to my environment.
Everyone thinks i am crazy, but i am just adjusting to my environment.
November 5th, 2018, 10:00
Oh, well…
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The delightful and ever novel pleasure of a useless occupation.
The delightful and ever novel pleasure of a useless occupation.
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November 5th, 2018, 13:59
Originally Posted by jpnoleBest advice early on is give most of your brothers spears and shields. Also, get a second archer early on or crossbowman.
That's what I did! Beginner difficulty. Still too hard for me.
Set up spearwalls and let your shooters weaken the enemy and then stab the bastards with the spears
This works great early but doesn't work so great later on but you just want to survive at the beginning.
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"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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