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Kingmaker - Review @ Gamesxtreme
November 5th, 2018, 11:15
This games occupies 100% of my available game time since I started with it. Which was approximately one week after release. Now Im at beginning of fourth chapter. So far I spent most of the time in first 2 chapters and steamrolled through 3rd very quickly in comparison.
I am already sure this game will require more then 1 run from me. I am already thinking about different build options and evil baron possibilities.
This has great potential to become one of those RPGs which I can play multiple times over many years (like BG2 or Gothic 2 were for me).
I am already sure this game will require more then 1 run from me. I am already thinking about different build options and evil baron possibilities.
This has great potential to become one of those RPGs which I can play multiple times over many years (like BG2 or Gothic 2 were for me).
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November 5th, 2018, 11:19
Yep, agree. Ever since Kingmaker has been released I played nothing but this
I'm already on my second play (didn't finish my first one because of the game breaking bug), but I can see myself doing at least a couple more runs later on. Although at times, I found this game quite draining (very intense, unlike BG2 which I enjoyed from the beginning to the end without feeling stressed or super frustrated).
I'm already on my second play (didn't finish my first one because of the game breaking bug), but I can see myself doing at least a couple more runs later on. Although at times, I found this game quite draining (very intense, unlike BG2 which I enjoyed from the beginning to the end without feeling stressed or super frustrated).
Guest
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November 5th, 2018, 15:51
Really looking forward to this, sounds like waiting a while is the best bet.
Daniel.
Daniel.
November 5th, 2018, 16:12
Reading all those comments make me wonder if I should not start to play even if I risk experiencing game breaking bugs annihilating dozens of hours of game..
People do not even seem to mind.
People do not even seem to mind.
Sentinel
November 5th, 2018, 16:34
A big reason people don't mind are the first two chapters are stable and the Pathfinder system is so fun making new characters. You can even make two different druids that would not play the same way at all.
I think people would not be as forgiving if it didn't have the D&D system behind it.
I think people would not be as forgiving if it didn't have the D&D system behind it.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
"From knowledge springs Power, just as weakness stems from Ignorance."
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November 5th, 2018, 16:48
Originally Posted by HastarI got two different druids. One is a caster druid that goes around with a party. This one has a bigger focus on mental stats. His focus is also summoning things to fight for you.
A big reason people don't mind are the first two chapters are stable and the Pathfinder system is so fun making new characters. You can even make two different druids that would not play the same way at all.
I think people would not be as forgiving if it didn't have the D&D system behind it.
Another is an animal companion druid that also focuses on shapeshifting and solos the game

This one has high physical stats and high wisdom.
SasqWatch
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November 5th, 2018, 17:18
Originally Posted by HastarThat may certainly be a part of the truth, when I compare this game to the quite similar PoE 1 & 2, there's just no competition, while I did enjoy those games, this game is much, much more fun than either of those titles. Exploring the game world, combat, character development, the main storyline, companion interactions…on almost every relevant point, "Pathfinder" comes out on top.
I think people would not be as forgiving if it didn't have the D&D system behind it.
With so much going for it, all the rough edges can be tolerated as long as there's nothing gamebreaking.
November 5th, 2018, 17:20
Originally Posted by HastarPathfinder system.
I think people would not be as forgiving if it didn't have the D&D system behind it.
There is also a lots of choices & options in the branching quests/dialogues which leads to lots of replayability.
--
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
It's developer is owned by Sony which means it'll remain a hostage of inferior hardware. ~ joxer
SasqWatch
Original Sin Donor
November 5th, 2018, 17:22
I'm somewhat surprised people appear so fond of the companions. After the initial exposition, they're hardly involved at all. I don't mind them, but I'll probably go with heavily customized parties in the future, as I don't feel they add much beyond offering the odd quest here or there.
SasqWatch
Original Sin Donor
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November 5th, 2018, 17:36
Originally Posted by MaylanderWell, I'm only 14 hours in, so I can't say much more than that I found the ones I have met this far more…"relateable" somehow, when compared to "Eder, Durance, Kana, Pallegina, Serafen, Xoti, Tekehu" from the PoE games.
I'm somewhat surprised people appear so fond of the companions. After the initial exposition, they're hardly involved at all. I don't mind them, but I'll probably go with heavily customized parties in the future, as I don't feel they add much beyond offering the odd quest here or there.
I can't quite put my finger on what the significant difference is, I just know that I'd like to learn more about these guys regardless, while I didn't with the PoE guys. (but did anyway for the sake of quests and/or bonuses).
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November 5th, 2018, 17:39
Originally Posted by MaylanderMany of them have a say here and there during major and some minor quests.
I'm somewhat surprised people appear so fond of the companions. After the initial exposition, they're hardly involved at all. I don't mind them, but I'll probably go with heavily customized parties in the future, as I don't feel they add much beyond offering the odd quest here or there.
SasqWatch
SasqWatch
Original Sin Donor
November 5th, 2018, 20:29
Originally Posted by ChatMiauleurI'd actually suggest to wait for the "big patch". I stopped my recent playthrough until then, too.
Reading all those comments make me wonder if I should not start to play even if I risk experiencing game breaking bugs annihilating dozens of hours of game..
People do not even seem to mind.
The game is certainly playable (and enjoyable) as it is. But they promised to fix some stuff that annoyed me in a previous, uncompleted playthrough (including two quests that interfere in an unintended way).
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November 5th, 2018, 21:11
I really would prefer to roll my own entire party, but the cost to do so is simply massive. I therefore picked a few companions that seemed well suited to me, and hit the exploration trail.
SasqWatch
November 5th, 2018, 21:11
Originally Posted by MaylanderCompanions in Kingmaker have several personal quests over a long period of time and I really loved seeing how their character developed/changed. I found Harrim, Jubilost, Nok-Nok, and Amiri's one especially good.
I'm somewhat surprised people appear so fond of the companions. After the initial exposition, they're hardly involved at all. I don't mind them, but I'll probably go with heavily customized parties in the future, as I don't feel they add much beyond offering the odd quest here or there.
You still haven't seen all of their quests yet, Maylander
Guest
November 5th, 2018, 22:42
Originally Posted by ArchangelYes, though they are more akin to BG2 companions than more recent games. Perhaps that's why so many are fond of them? Feels more like BG2? The amount of stuff said and done by the companions of PoE2, Div: OS2 and so on is much greater. They're practically sticking their noses into every quest. I personally like it, but others might not.
Overall companions have more to say and do than in Baldur's Gate 2.
Originally Posted by CarnifexYeah, the key is to do it early on.
I really would prefer to roll my own entire party, but the cost to do so is simply massive. I therefore picked a few companions that seemed well suited to me, and hit the exploration trail.
Originally Posted by purpleblobNo, but that's the point. They have their quests and that's it. There is little to see beyond that. It feels like I go 10 hours between each time I interact with any of them.
Companions in Kingmaker have several personal quests over a long period of time and I really loved seeing how their character developed/changed. I found Harrim, Jubilost, Nok-Nok, and Amiri's one especially good.
You still haven't seen all of their quests yet, Maylander![]()
Edit: I should point out that I do like the quests.
SasqWatch
Original Sin Donor
November 5th, 2018, 22:46
Originally Posted by MaylanderI suppose its difference in opinion but I felt they contribute enough to each event. Valerie's been getting on my nerves by sprouting unwanted advice often. Tristian always comment to show others mercy, along with Octavia. Linzi and Jubilost been quite vocal as well. Harrim and Ekun interject quite often too, especially when discussing about Torag. The only quiet one that I travel often with was Amiri (surprisingly).
No, but that's the point. They have their quests and that's it. There is little to see beyond that. It feels like I go 10 hours between each time I interact with any of them.
Between adventuring, attending to companion personal quests, camping and listening to their advice for the kingdom, I really felt there is satisfying amount of interactions. But I guess that's just me

I haven't played PoE2 nor D:OS2 so I can't comment on them.
Last edited by purpleblob; November 5th, 2018 at 22:58.
Guest
November 6th, 2018, 00:21
Originally Posted by CarnifexStopped there as well. I feel that I have to put in more hours in to it to get hooked but instead I just play something else.
I've really enjoyed the hours I've put into this game, but parked it maybe a month ago due to all the incoming patches. I paused right during some Troll invasion, thinking it would stick in my mind when I return to the game. I'll likely pick it up sometime early next year.
The first chapter seemed slow and one of the dungeons reminded me of NWN 2 OC. I am not a fan of the writing and some of the characters are annoying, like that magus propositioning to my bro halfling. The game is also kind of ugly, especially compared to PoE II.
I think it should be better the further you go, though.
November 6th, 2018, 01:08
Originally Posted by purpleblobAh, I forgot about camping conversations. People that only camp on overland map miss out on a lot of very awesome VOICED interactions.
I suppose its difference in opinion but I felt they contribute enough to each event. Valerie's been getting on my nerves by sprouting unwanted advice often. Tristian always comment to show others mercy, along with Octavia. Linzi and Jubilost been quite vocal as well. Harrim and Ekun interject quite often too, especially when discussing about Torag. The only quiet one that I travel often with was Amiri (surprisingly).
Between adventuring, attending to companion personal quests, camping and listening to their advice for the kingdom, I really felt there is satisfying amount of interactions. But I guess that's just me
I haven't played PoE2 nor D:OS2 so I can't comment on them.
SasqWatch
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