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Fallout 76 - Review in Progress @ Gamespot
November 20th, 2018, 01:40
The game now has a Metacritic score for the PS4 platform, which is also where the largest number of critic reviews now are. Current score of 46. That's in the area of "you gotta actually be trying to score this badly, as an AAA game from a 'respected' dev".
Final quote from one of the critic reviews that went up today: "Fallout 76 is a stain on the developer's record, and one that won't be easily scrubbed clean."
Final quote from one of the critic reviews that went up today: "Fallout 76 is a stain on the developer's record, and one that won't be easily scrubbed clean."
SasqWatch
Original Sin 1 & 2 Donor
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November 20th, 2018, 06:07
The Atomic Store looks very bare. It looks like it was added as an afterthought. I guess in 2018 you gotta have one so it's ready but empty.
November 20th, 2018, 10:21
It's really not the right engine to build a multiplayer shooter with..
SasqWatch
Original Sin Donor
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November 20th, 2018, 11:31
I think I saw ongoing review list in some thread but can't find it, so here's pcgn's list of those that are not ongoing any more:
https://www.pcgamesn.com/fallout-76/…-score-roundup
https://www.vg247.com/2018/11/19/man…er-fallout-76/
https://www.pcgamesn.com/fallout-76/…-score-roundup
FALLOUT 76 REVIEW SCORES:Also:
Attack of the Fanboy – 2.5/5 (PC)
Guardian – 2/5 (PS4)
GamesRadar+ – 2.5/5
Push Square – 3/10 (PS4)
The Sixth Axis – 3/10 (PS4)
Trusted Reviews – 3.5/5
VideoGamer – 4/10 (PS4)
https://www.vg247.com/2018/11/19/man…er-fallout-76/
A man was refused a refund at GameStop and proceeded to trash the place.They write: "man child".
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The aftermath of the tantrum was posted on ResetEra, with the person filming the video informing viewers that the man who smashed up the displays had tried to return a copy of Fallout 76.
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Toka Koka
Toka Koka
November 20th, 2018, 11:37
Originally Posted by joxerOuch will probably go down as Bethesda's worst game launch.
I think I saw ongoing review list in some thread but can't find it, so here's pcgn's list of those that are not ongoing any more:
https://www.pcgamesn.com/fallout-76/…-score-roundup
They can't laugh at Obsidian anymore for getting an overall 84 for F:NV.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
November 20th, 2018, 12:39
While I wouldn't dismiss any game due to average review score, I'm not gonna play this one. I didn't like Fallout IV which I played for just few hours and that was actually first time I had feeling I didn't get my money worth from Bethesda game. Fallout 76 goes in direction which I do not prefer in my games (MP/COOP) so I won't be trying this even if free to play.
Last edited by Andrew23; November 20th, 2018 at 13:22.
November 20th, 2018, 12:56
Another update was released and you have to download another 40+ GB's.
Link - https://gearnuke.com/fallout-76-upda…8-gb-download/

Link - https://gearnuke.com/fallout-76-upda…8-gb-download/
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
November 20th, 2018, 15:14
Originally Posted by HyperionWhat you call "solo experience" is just some locations and some quests to level up your toon. It would certainly not keep you in the game for as many hours as they would want.
No idea what you are talking about. I said it's a multiplayer game with solo option. I never said it's single player. WTH?
They did not provide anything else so they want you to bring your own fun, aka friends, and buy stuff to show your friends how "cool" you are.
The way you play it is like playing Pac-Man and say I am with the Ghost team. As you want, it is your game, but that is not what it was built for and do not be surprised people do not share your fun.
Sentinel
November 21st, 2018, 04:02
Eurogamer review posted today. Summary: "a bizarre, boring, broken mess", rated "Avoid".
SasqWatch
Original Sin 1 & 2 Donor
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November 21st, 2018, 06:07
More negative videos.
Spoiler – Videos
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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November 21st, 2018, 06:42
This game seems like a trainwreck disaster, but it will still probably sell millions of copies and people will eat it up, running around just killing things, looting and rinse and repeat. I'd be surprised if it isn't a financial success and then some for Bethseda.
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November 21st, 2018, 06:52
Something funny to balance out the bad.
loading…
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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November 21st, 2018, 11:53
Originally Posted by TheRealFluentIt sure doesn't look as if it cost them much to make the game, so I guess that's a given.
This game seems like a trainwreck disaster, but it will still probably sell millions of copies and people will eat it up, running around just killing things, looting and rinse and repeat. I'd be surprised if it isn't a financial success and then some for Bethseda.
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November 21st, 2018, 15:54
I'm still amazed that anyone thought this had a chance of succeeding. Keep the online garbage stuff away from my lovely Fallout!
SasqWatch
November 21st, 2018, 17:13
Originally Posted by CarnifexIn my opinion, a Guild Wars 1 model could work rather well in an online Fallout. Consider large populous cities (BARTER TOWN!) - but very far apart and difficult to travel to. Each region, or set of zones, spanning the distance would be a set of private instances only for your party. Don't wish to travel the wastes with friends? Well, it would be possible, but very difficult. Recruitable henchmen would be available for your party however, complete with customizable skillsets and equipment.
I'm still amazed that anyone thought this had a chance of succeeding. Keep the online garbage stuff away from my lovely Fallout!
I've always felt the GW1 online infrastructure was a nice compromise between single player and massively multiplayer. Certainly better than the theme-park, respawn-heavy setups we have these days.
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November 21st, 2018, 17:36
One nice thing about F76 is that the respawns aren't much of a thing unless you log off and back in. If you clear an area, it stays clear unless somebody else enters the zone. You can wander a long time in the general outdoor areas between encounters. This still doesn't make this an rpg. A vault suit and a pipboy doesn't make if Fallout. This is a shooter/mild-survival/exploration game. You could easily play this without ever using a single perk card. You wouldn't live against other players, but you could do the content. PVP isn't much of a thing. I had a guy keep killing me and I never even turned around and looked at him
The only penalty to dying is losing your junk items. Not a big deal since they're everywhere.
The only penalty to dying is losing your junk items. Not a big deal since they're everywhere.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
November 21st, 2018, 18:23
This is the perfect game for my son and his friends. Drop them in a sandbox with monsters to kill and loot and areas to explore and they’ll spend months there like they did in dark souls, monster hunter and other such games.
They lasted 2 days and then stopped playing. My son said they just got bored. There just wasn’t that much to do. Quests were boring, crafting was bad, card level up system lame, etc. I didn’t get in to too many specifics but these kids will sink hours upon hours in to just screwing around, killing things and exploring a world.
From what I understand they should have been the target audience and if the game fails to hold thier attention there must be something really wrong there.
They lasted 2 days and then stopped playing. My son said they just got bored. There just wasn’t that much to do. Quests were boring, crafting was bad, card level up system lame, etc. I didn’t get in to too many specifics but these kids will sink hours upon hours in to just screwing around, killing things and exploring a world.
From what I understand they should have been the target audience and if the game fails to hold thier attention there must be something really wrong there.
Guest
November 21st, 2018, 20:55
I think the problem for the no attention span audience is the necessity of listening to minutes of talk on a holo to open up the various quests. It is a really dumb way to present quest material. In most cases you must listen to the end of the tape before the quest updates too. For someone restarting this is a double whammy.
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c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
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