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Pathfinder: Kingmaker Question/Tips & Tricks Thread
November 30th, 2018, 00:57
How do you change your advisors? I haven't been able to figure this out, but I know it's possible. Also, when (how) do you get more than 5. I hate missing opportunities because all my advisors are already busy doing something else!!
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If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
November 30th, 2018, 01:18
Originally Posted by CorwinYou only start out with a few and have to find others as you quest. The positions are also dependent on your barony levels like military, loyalty, trade, and so on.
How do you change your advisors? I haven't been able to figure this out, but I know it's possible. Also, when (how) do you get more than 5. I hate missing opportunities because all my advisors are already busy doing something else!!
So some wont open up till later in the game.
Advisor List - https://pathfinderkingmaker.gamepedia.com/Advisors
Also the button is on the upper right hand corner of the kingdom UI.
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“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
“Opinions are like assholes, everybody's got one and everyone thinks everyone else's stinks.”
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November 30th, 2018, 02:21
Originally Posted by CorwinCouch already answered but I'll add - be prepared to miss opportunities AND problems. It's part of the kingdom process
How do you change your advisors? I haven't been able to figure this out, but I know it's possible. Also, when (how) do you get more than 5. I hate missing opportunities because all my advisors are already busy doing something else!!
. Just also make sure to rank up your advisors whenever you get the chance.
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November 30th, 2018, 11:15
Originally Posted by CorwinIf you have multiple people for certain posts you can only change advisors when they are not busy handling a problem/opportunity.
How do you change your advisors? I haven't been able to figure this out, but I know it's possible. Also, when (how) do you get more than 5. I hate missing opportunities because all my advisors are already busy doing something else!!
And you will get more positions open as your basic stats (loyalty, community, divine, military get higher in value). You can boost this by making more buildings in your regions, conquering more regions and claiming natural resources within claimed regions.
SasqWatch
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December 1st, 2018, 00:47
I still don't see any button that allows you to change advisors. When I go into the advisors panel, nothing I try to do changes anything, nor does it bring up any options to change advisors. One in particular has been nothing but disastrous!!
--
If God said it, then that settles it!!
Editor@RPGWatch
If God said it, then that settles it!!
Editor@RPGWatch
December 1st, 2018, 00:56
@Corwin - in the advisor tab, click on the card of assigned advisors, it will show all possible candidates for the role. If you have more than one option for each role, you should be able to change advisor.
In the early game, there's only one candidates available for each position, except general and high priest role:
In the early game, there's only one candidates available for each position, except general and high priest role:
Spoiler
Guest
December 1st, 2018, 00:58
Originally Posted by CorwinClick their portraits. If you have no other available advisor options for that aspect then nothing will happen. Only when you have multiple advisors to choose from does it give you the option to change them. And to make the advisors better you have to A) build buildings to increase your kingdom stats, and then every 20 points they increase you can "rank up" the stat which increases your advisor's ability to deal with events. So instead of having a +4 to a problem, they'll have a +6 or +7, etc.. You have to keep doing this over time to keep up with the events that come or your advisors will be outleveled and failing more. Conquer more territories to be able to build new settlements which equals more buildings and kingdom stats. Finally, visit the settlements and talk to the unique crafters that arrive there, do their quests and you'll be getting gifts from them in the form of unique items. That will give you extra cash to buy BP, too, so you can stay ahead of the game with extra bought BP. Hope that helps a bit! It took me my second run to really get a grasp of kingdom management, but now it's pretty much a breeze. Only rank up when you have time and there's no super dangerous kingdom event happening and you should be good to go.
I still don't see any button that allows you to change advisors. When I go into the advisors panel, nothing I try to do changes anything, nor does it bring up any options to change advisors. One in particular has been nothing but disastrous!!
December 1st, 2018, 08:28
Does anyone know if the mind blank spell works? The single target version seems to provide no bonus.
Watcher
December 1st, 2018, 12:36
Originally Posted by CharnaIt makes a single character immune to most crowd control effects. That's it really. Keep in mind that there's a lot of dispelling going on later in the game, so buffs get removed a lot. Also, the best way to counter annoying paralyze effects is Freedom (either as a spell or permanent effect via certain items).
Does anyone know if the mind blank spell works? The single target version seems to provide no bonus.
SasqWatch
Original Sin Donor
December 1st, 2018, 12:49
Originally Posted by MaylanderIt doesn't seem to work in my game.
It makes a single character immune to most crowd control effects. That's it really. Keep in mind that there's a lot of dispelling going on later in the game, so buffs get removed a lot. Also, the best way to counter annoying paralyze effects is Freedom (either as a spell or permanent effect via certain items).
I've tested the single target and the communal version, and neither shows up on character sheet, nor in combat logs. If dispel was to blame, I'd expect other buffs to be removed.
Watcher
December 1st, 2018, 15:03
Originally Posted by CharnaNot necessarily, iirc, the "area" form of dispel removes one spell only from each target (if it succeeds) But your log should show something…I hope it's not broken I'm almost at the end of game, and only have a communal version on scroll (!x only!!!) so it had better work.
It doesn't seem to work in my game.I've tested the single target and the communal version, and neither shows up on character sheet, nor in combat logs. If dispel was to blame, I'd expect other buffs to be removed.
December 1st, 2018, 17:09
Let me know if it works for you. I ended up lowering the difficulty to easy in the final chapter just to make it through, because I won't have any time for gaming in December and I really wanted to see the conclusion to the story. 
For anyone interested, my hero got the secret romance. Spoilers ahead!

For anyone interested, my hero got the secret romance. Spoilers ahead!
Spoiler
Watcher
December 1st, 2018, 19:51
Originally Posted by CharnaIn end game enemies have sneak attack. Also high level rogues have Dispel on sneak attack ability. I noticed that ability is already possessed by the little fey people you fight throughout the game, I would not be surprised if Wild Hunt also have it.
Let me know if it works for you. I ended up lowering the difficulty to easy in the final chapter just to make it through, because I won't have any time for gaming in December and I really wanted to see the conclusion to the story.
For anyone interested, my hero got the secret romance. Spoilers ahead!
Spoiler
SasqWatch
December 2nd, 2018, 03:50
Guest
December 2nd, 2018, 07:02
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